My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Goblin Barrel Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Goblin Barrel Dark Prince
Giant Snowball
Hog Rider Goblin Barrel
Zap
Firecracker Goblin Barrel Dark Prince
Barbarian Barrel
Firecracker Elite Barbarians Wizard Goblin Barrel Dark Prince
The Log
Firecracker Elite Barbarians Hog Rider Goblin Barrel Dark Prince
Earthquake
Firecracker Hog Rider Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Elite Barbarians Hog Rider Wizard Goblin Barrel Dark Prince
Fireball
Firecracker Elite Barbarians Hog Rider Wizard Goblin Barrel
Poison
Firecracker Wizard
Lightning
Elite Barbarians Wizard Dark Prince
Rocket
Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Dark Prince The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Hog Rider Dark Prince Wizard Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Goblin Barrel Hog Rider

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Elite Barbarians Goblin Barrel Dark Prince Mega Knight
Elite Barbarians
Firecracker Hog Rider Wizard The Log Mega Knight
Hog Rider
Firecracker The Log Elite Barbarians Wizard Goblin Barrel Dark Prince Mega Knight
Wizard
Elite Barbarians Hog Rider Dark Prince Mega Knight
Goblin Barrel
Dark Prince Firecracker Hog Rider Mega Knight
Dark Prince
Goblin Barrel Firecracker Hog Rider Wizard
The Log
Hog Rider Elite Barbarians Mega Knight
Mega Knight
Firecracker Elite Barbarians Hog Rider Wizard Goblin Barrel The Log

Defense Synergies 2 10

Firecracker
The Log Dark Prince Mega Knight
Elite Barbarians
Dark Prince Wizard The Log Mega Knight
Hog Rider
Wizard
Elite Barbarians Dark Prince The Log Mega Knight
Goblin Barrel
Dark Prince
Elite Barbarians Firecracker Wizard The Log
The Log
Firecracker Elite Barbarians Wizard Dark Prince Mega Knight
Mega Knight
Firecracker Elite Barbarians Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard The Log
Elite Barbarians Firecracker Dark Prince The Log Mega Knight
Mega Knight Elite Barbarians Dark Prince
Elite Barbarians Firecracker Dark Prince Mega Knight
Firecracker Elite Barbarians Dark Prince The Log Mega Knight
The Log Firecracker Dark Prince Mega Knight
Firecracker Wizard
The Log Mega Knight
Elite Barbarians
Elite Barbarians Firecracker Dark Prince Mega Knight
Firecracker Wizard Dark Prince The Log Mega Knight
Firecracker Wizard
Mega Knight Elite Barbarians Wizard Dark Prince The Log
Wizard Mega Knight Firecracker Dark Prince The Log
Elite Barbarians Mega Knight
Elite Barbarians The Log Mega Knight
Wizard Mega Knight Firecracker Elite Barbarians Dark Prince
Mega Knight Firecracker Elite Barbarians Wizard Dark Prince The Log
Wizard The Log Firecracker Dark Prince Mega Knight
Elite Barbarians
Wizard Dark Prince Mega Knight Firecracker Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Dark Prince
Firecracker Elite Barbarians Wizard The Log Mega Knight
Mega Knight Elite Barbarians Dark Prince The Log
Dark Prince Mega Knight Elite Barbarians The Log
Elite Barbarians Dark Prince Mega Knight
Firecracker Wizard
Dark Prince Elite Barbarians
Mega Knight Elite Barbarians Dark Prince
Mega Knight Firecracker Elite Barbarians Dark Prince The Log
Mega Knight Elite Barbarians Dark Prince
Mega Knight Elite Barbarians Dark Prince The Log
Elite Barbarians Dark Prince Mega Knight Wizard
Wizard Firecracker Mega Knight
Elite Barbarians Firecracker Dark Prince The Log
Mega Knight Firecracker Elite Barbarians Wizard Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker Dark Prince The Log
Wizard Firecracker Dark Prince The Log Mega Knight
Firecracker Wizard
Firecracker Wizard The Log
The Log Firecracker Wizard
The Log Firecracker Wizard
Elite Barbarians
Firecracker Wizard Dark Prince The Log
Firecracker Wizard
Firecracker Elite Barbarians The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker Wizard The Log
Firecracker Wizard The Log Mega Knight
Firecracker Wizard Dark Prince The Log Mega Knight
Firecracker Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
Firecracker The Log Wizard Dark Prince Mega Knight
Firecracker The Log Wizard
Wizard The Log Mega Knight
Firecracker The Log
Elite Barbarians Firecracker Wizard
Firecracker Wizard
Elite Barbarians
Wizard The Log Mega Knight
Firecracker
Mega Knight
Firecracker Wizard The Log
Dark Prince
Firecracker Wizard
The Log
Firecracker Wizard Dark Prince Mega Knight
The Log Firecracker Wizard
Firecracker Elite Barbarians Dark Prince Mega Knight
Firecracker Elite Barbarians The Log
Firecracker
Firecracker Dark Prince The Log Mega Knight

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