My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Elixir Golem Electro Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Elixir Golem Sparky
Giant Snowball
Royal Recruits Electro Dragon
Zap
Firecracker Sparky
Barbarian Barrel
Firecracker Royal Recruits Elixir Golem Sparky
The Log
Firecracker Royal Recruits Elixir Golem Sparky
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker Royal Recruits
Royal Delivery
Firecracker Royal Recruits Elixir Golem Electro Dragon Sparky
Fireball
Firecracker Elixir Golem Electro Dragon Sparky
Poison
Firecracker Royal Recruits Elixir Golem Electro Dragon Sparky
Lightning
Electro Dragon Sparky
Rocket
Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado Poison Electro Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Elixir Golem Tornado Poison Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Tornado Fireball Poison Electro Dragon Sparky Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Elixir Golem Tornado Fireball

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Royal Recruits Tornado Sparky
Royal Recruits
Firecracker Electro Dragon
Elixir Golem
Firecracker Poison Fireball Tornado Electro Dragon Sparky
Fireball
Tornado Elixir Golem Sparky
Tornado
Fireball Sparky Firecracker Elixir Golem Poison Electro Dragon
Poison
Elixir Golem Tornado Electro Dragon
Electro Dragon
Royal Recruits Elixir Golem Tornado Poison Sparky
Sparky
Tornado Firecracker Elixir Golem Fireball Electro Dragon

Defense Synergies 2 8

Firecracker
Royal Recruits Tornado Electro Dragon
Royal Recruits
Firecracker Tornado
Elixir Golem
Fireball
Tornado
Tornado
Fireball Sparky Firecracker Royal Recruits Poison Electro Dragon Sparky
Poison
Tornado Sparky
Electro Dragon
Firecracker Tornado
Sparky
Tornado Tornado Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Fireball Electro Dragon Sparky
Sparky Firecracker Royal Recruits Electro Dragon
Tornado Sparky Royal Recruits Electro Dragon
Royal Recruits Sparky Firecracker Electro Dragon
Firecracker Royal Recruits Fireball Tornado Poison Sparky
Fireball Tornado Firecracker Electro Dragon
Tornado Firecracker Fireball Poison Electro Dragon
Royal Recruits Fireball Poison Electro Dragon Sparky
Sparky Royal Recruits Tornado
Tornado Firecracker Royal Recruits Sparky
Poison Firecracker Royal Recruits Fireball Tornado Electro Dragon
Firecracker Fireball Tornado Poison Electro Dragon
Royal Recruits Sparky Fireball Electro Dragon
Fireball Sparky Firecracker Royal Recruits Tornado Poison Electro Dragon
Royal Recruits Sparky
Tornado Royal Recruits Fireball Sparky
Sparky Firecracker Royal Recruits Fireball Tornado Poison Electro Dragon
Fireball Firecracker Royal Recruits Tornado Electro Dragon
Tornado Poison Firecracker Royal Recruits Fireball Electro Dragon
Sparky Royal Recruits Tornado
Royal Recruits Firecracker Fireball Poison Electro Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball Sparky
Fireball Poison Firecracker Electro Dragon
Royal Recruits Electro Dragon Sparky
Royal Recruits Fireball Tornado Sparky
Royal Recruits Sparky
Firecracker Fireball Poison Tornado Electro Dragon
Royal Recruits Sparky Fireball
Royal Recruits Sparky
Royal Recruits Electro Dragon Firecracker Fireball Tornado Poison Sparky
Royal Recruits Sparky
Royal Recruits Electro Dragon Sparky
Royal Recruits Fireball Tornado Poison
Royal Recruits Fireball Sparky
Royal Recruits Firecracker Fireball Electro Dragon Sparky
Royal Recruits Electro Dragon Sparky Firecracker Fireball Tornado Poison
Poison Firecracker Royal Recruits Fireball Electro Dragon Sparky
Fireball
Tornado Poison
Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Firecracker Royal Recruits Electro Dragon Sparky
Firecracker Fireball Poison Tornado Electro Dragon
Fireball Poison Electro Dragon Sparky
Firecracker Royal Recruits Fireball Poison Sparky
Fireball Poison Firecracker Sparky
Firecracker Fireball Poison Tornado Electro Dragon
Firecracker Tornado Poison Sparky
Fireball Poison Firecracker Tornado Electro Dragon
Fireball Poison Firecracker Tornado Electro Dragon
Fireball Tornado Poison Electro Dragon Sparky
Firecracker Poison Royal Recruits Fireball Tornado Electro Dragon Sparky
Fireball Poison Firecracker Tornado Electro Dragon
Poison Firecracker Fireball Sparky
Firecracker Fireball Poison Electro Dragon
Firecracker Fireball Poison Sparky
Firecracker Fireball Poison Electro Dragon Sparky
Firecracker Royal Recruits Fireball Poison Electro Dragon Sparky
Fireball Tornado Poison Sparky
Sparky
Firecracker Fireball Poison Electro Dragon Sparky
Firecracker Fireball Tornado Poison Electro Dragon
Fireball Poison Sparky
Fireball Tornado Poison
Tornado Sparky
Royal Recruits Fireball Poison Electro Dragon
Firecracker Tornado Poison Fireball Electro Dragon Sparky
Firecracker Fireball Poison Tornado Electro Dragon Sparky
Fireball Tornado Poison Electro Dragon Sparky
Fireball Poison Firecracker Tornado Sparky
Poison Firecracker Fireball Tornado Electro Dragon Sparky
Electro Dragon Firecracker Fireball Poison
Fireball Sparky
Poison Fireball Electro Dragon Sparky
Firecracker Fireball Poison Electro Dragon Sparky
Sparky
Firecracker Fireball Poison Sparky
Royal Recruits Fireball Electro Dragon
Fireball Poison Firecracker Tornado Electro Dragon
Fireball
Fireball Poison Firecracker Electro Dragon Sparky
Firecracker Fireball Poison Electro Dragon
Fireball Tornado Poison Sparky
Firecracker Royal Recruits Electro Dragon Sparky
Electro Dragon Firecracker Royal Recruits Fireball Tornado Poison Sparky
Firecracker Fireball Tornado Poison Electro Dragon
Poison Electro Dragon Firecracker Royal Recruits Fireball Tornado Sparky
Sparky
Fireball Firecracker Electro Dragon Sparky
Poison

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