My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Bad
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Princess Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel
Giant Snowball
Fire Spirit Bomber Goblin Barrel Princess
Zap
Fire Spirit Bomber Goblin Barrel Princess
Barbarian Barrel
Fire Spirit Bomber Goblin Barrel Princess Ice Wizard
The Log
Fire Spirit Bomber Goblin Barrel Princess
Earthquake
Bomber Goblin Barrel
Arrows
Fire Spirit Bomber Goblin Barrel Princess
Royal Delivery
Fire Spirit Bomber Goblin Barrel Princess Ice Wizard
Fireball
Bomber Goblin Barrel Princess Ice Wizard
Poison
Bomber Princess Ice Wizard
Lightning
Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Freeze Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Freeze The Log Princess Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Freeze Princess Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber The Log Goblin Barrel Princess Ice Wizard Freeze Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber The Log Goblin Barrel

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Barrel
Bomber
Mega Knight
Goblin Barrel
Fire Spirit Princess Ice Wizard Mega Knight
Freeze
The Log
Princess Mega Knight
Princess
Goblin Barrel The Log Mega Knight
Ice Wizard
Goblin Barrel
Mega Knight
Bomber Goblin Barrel The Log Princess

Defense Synergies 0 9

Fire Spirit
The Log
Bomber
The Log
Goblin Barrel
Freeze
Mega Knight
The Log
Fire Spirit Bomber Princess Ice Wizard Mega Knight
Princess
The Log Ice Wizard Mega Knight
Ice Wizard
The Log Princess Mega Knight
Mega Knight
Freeze The Log Princess Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber The Log
The Log Ice Wizard Mega Knight
Mega Knight Fire Spirit Bomber Freeze Ice Wizard
Ice Wizard Mega Knight
Bomber The Log Princess Mega Knight
Freeze The Log Fire Spirit Bomber Ice Wizard Mega Knight
Fire Spirit Freeze Princess Ice Wizard
The Log Mega Knight
Princess Ice Wizard
Fire Spirit Bomber Ice Wizard Mega Knight
Ice Wizard Bomber Freeze The Log Princess Mega Knight
Princess Ice Wizard
Mega Knight Fire Spirit Bomber Freeze The Log Ice Wizard
Fire Spirit Bomber Mega Knight Freeze The Log Princess
Mega Knight
Freeze The Log Mega Knight
Mega Knight Bomber
Fire Spirit Mega Knight Bomber The Log Ice Wizard
Freeze The Log Fire Spirit Bomber Princess Ice Wizard Mega Knight
Bomber Mega Knight Fire Spirit The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Bomber The Log Mega Knight
Mega Knight The Log
Mega Knight The Log
Mega Knight
Fire Spirit Freeze Princess Ice Wizard
Ice Wizard
Mega Knight
Freeze Mega Knight The Log
Mega Knight
Mega Knight The Log
Mega Knight
Bomber Princess Mega Knight
Bomber Freeze The Log
Mega Knight Bomber Freeze The Log Princess Ice Wizard
Bomber Ice Wizard
Ice Wizard Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze The Log
The Log Princess Ice Wizard
The Log
Freeze The Log
Bomber Fire Spirit The Log Mega Knight
Fire Spirit Freeze Princess Ice Wizard
Fire Spirit Bomber The Log Princess
The Log Fire Spirit Freeze Princess Ice Wizard
The Log
Fire Spirit
The Log Princess
Fire Spirit Princess
Fire Spirit The Log Princess
Freeze Princess
Princess The Log
Bomber The Log Princess
The Log Princess Mega Knight
Freeze
Bomber
Fire Spirit Bomber The Log Princess Mega Knight
Fire Spirit Bomber The Log Princess Mega Knight
The Log Mega Knight
Princess
The Log
The Log
Freeze The Log Fire Spirit Bomber Princess Ice Wizard Mega Knight
The Log Princess Ice Wizard
The Log Princess Mega Knight
The Log
Fire Spirit Princess Ice Wizard
Freeze
Bomber The Log Mega Knight
Freeze Princess
Mega Knight
The Log Princess
Fire Spirit Freeze Princess
Fire Spirit Princess Ice Wizard
Freeze
The Log
Princess Mega Knight
The Log Bomber Princess
Mega Knight
Freeze The Log Princess
Princess
Freeze The Log Princess Mega Knight
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: