My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Executioner P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Battle Ram P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Lumberjack
Zap
Battle Ram
Barbarian Barrel
Electro Spirit Knight Battle Ram Executioner Lumberjack
The Log
Electro Spirit Battle Ram Lumberjack
Earthquake
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Knight Battle Ram Executioner P.E.K.K.A Lumberjack
Fireball
Battle Ram Executioner Lumberjack
Poison
Executioner
Lightning
Knight Battle Ram Executioner Lumberjack
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Tornado Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Tornado Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Battle Ram Tornado Freeze Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Knight Tornado Battle Ram Freeze Lumberjack Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Knight Tornado Battle Ram

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Battle Ram P.E.K.K.A Lumberjack
Knight
Battle Ram Executioner Lumberjack
Battle Ram
Knight Electro Spirit Tornado Freeze P.E.K.K.A Lumberjack
Tornado
Executioner P.E.K.K.A Battle Ram Freeze
Freeze
Battle Ram Tornado
Executioner
Knight Tornado P.E.K.K.A
P.E.K.K.A
Tornado Electro Spirit Battle Ram Executioner Lumberjack
Lumberjack
Electro Spirit Knight Battle Ram P.E.K.K.A

Defense Synergies 3 5

Electro Spirit
Lumberjack
Knight
Executioner Tornado Lumberjack
Battle Ram
Tornado
Executioner P.E.K.K.A Knight
Freeze
Lumberjack
Executioner
Knight Tornado Lumberjack
P.E.K.K.A
Tornado
Lumberjack
Electro Spirit Knight Freeze Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Executioner
P.E.K.K.A Lumberjack Knight Executioner
Tornado P.E.K.K.A Lumberjack Knight Freeze Executioner
P.E.K.K.A Lumberjack Knight
Tornado P.E.K.K.A Lumberjack
Tornado Freeze Electro Spirit Executioner Lumberjack
Tornado Electro Spirit Freeze Executioner
Electro Spirit P.E.K.K.A
P.E.K.K.A Tornado Lumberjack
Knight Tornado Lumberjack
Executioner Electro Spirit Knight Tornado Freeze Lumberjack
Executioner Tornado
P.E.K.K.A Lumberjack Knight Freeze
Executioner Electro Spirit Tornado Freeze P.E.K.K.A Lumberjack
P.E.K.K.A Knight Lumberjack
Tornado Freeze P.E.K.K.A Lumberjack
Knight Tornado Executioner P.E.K.K.A Lumberjack
Electro Spirit Knight Tornado Executioner Lumberjack
Tornado Freeze Executioner Electro Spirit Knight Lumberjack
P.E.K.K.A Tornado Lumberjack
Electro Spirit Knight Executioner P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack P.E.K.K.A
Knight Executioner Lumberjack
P.E.K.K.A Lumberjack Knight
P.E.K.K.A Lumberjack Knight Tornado
P.E.K.K.A Knight Executioner Lumberjack
Executioner Electro Spirit Tornado Freeze
P.E.K.K.A Knight Lumberjack
P.E.K.K.A Knight Lumberjack
Freeze P.E.K.K.A Electro Spirit Knight Tornado
P.E.K.K.A
P.E.K.K.A Knight Lumberjack
P.E.K.K.A Tornado
P.E.K.K.A Knight Executioner Lumberjack
Executioner
Electro Spirit Knight Tornado Freeze Executioner P.E.K.K.A Lumberjack
Executioner Electro Spirit Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze
Tornado Executioner
Knight Freeze
Executioner
Executioner Electro Spirit Tornado Freeze
Tornado Executioner
Tornado Freeze Executioner
Tornado
Tornado Lumberjack
Knight Tornado
Tornado Executioner
Knight Executioner
Freeze
Executioner
Executioner
Tornado Freeze
Executioner
Tornado
Tornado
Tornado
Tornado Freeze Electro Spirit Executioner
Tornado Executioner
Tornado
Tornado
Tornado Executioner
Electro Spirit Freeze
Electro Spirit Freeze
P.E.K.K.A
Electro Spirit Freeze
Tornado Executioner
Freeze
Knight Executioner Lumberjack
Executioner
Tornado
Executioner P.E.K.K.A
Electro Spirit Tornado Freeze
Tornado Executioner
Tornado Freeze Executioner

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