My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Knight Elite Barbarians Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Elite Barbarians Goblin Drill Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Drill
Giant Snowball
Fire Spirit Furnace Goblin Drill Princess
Zap
Fire Spirit Furnace Goblin Drill Princess
Barbarian Barrel
Electro Spirit Fire Spirit Knight Elite Barbarians Furnace Goblin Drill Princess Electro Wizard
The Log
Electro Spirit Fire Spirit Elite Barbarians Furnace Goblin Drill Princess
Earthquake
Furnace Goblin Drill
Arrows
Electro Spirit Fire Spirit Furnace Goblin Drill Princess
Royal Delivery
Electro Spirit Fire Spirit Knight Elite Barbarians Goblin Drill Princess Electro Wizard
Fireball
Elite Barbarians Furnace Goblin Drill Princess Electro Wizard
Poison
Furnace Goblin Drill Princess Electro Wizard
Lightning
Knight Elite Barbarians Furnace Electro Wizard
Rocket
Elite Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit Furnace Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Furnace Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Knight Goblin Drill Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Fire Spirit Knight Princess Furnace Goblin Drill Electro Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Fire Spirit Knight Princess

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Elite Barbarians Goblin Drill
Fire Spirit
Goblin Drill Knight Elite Barbarians Furnace
Knight
Princess Fire Spirit Elite Barbarians Furnace Goblin Drill Electro Wizard
Elite Barbarians
Electro Spirit Fire Spirit Knight Furnace
Furnace
Fire Spirit Knight Elite Barbarians Princess
Goblin Drill
Fire Spirit Electro Spirit Knight Princess
Princess
Knight Furnace Goblin Drill
Electro Wizard
Knight

Defense Synergies 3 9

Electro Spirit
Goblin Drill Electro Wizard
Fire Spirit
Knight Goblin Drill Electro Wizard
Knight
Fire Spirit Princess Electro Wizard Furnace
Elite Barbarians
Furnace
Knight Goblin Drill Electro Wizard
Goblin Drill
Electro Spirit Fire Spirit Furnace Princess Electro Wizard
Princess
Knight Goblin Drill
Electro Wizard
Knight Electro Spirit Fire Spirit Furnace Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Electro Wizard
Elite Barbarians Knight Furnace Goblin Drill Electro Wizard
Furnace Fire Spirit Knight Elite Barbarians Goblin Drill Electro Wizard
Elite Barbarians Knight Furnace Goblin Drill Electro Wizard
Elite Barbarians Princess
Electro Spirit Fire Spirit Furnace Electro Wizard
Furnace Electro Wizard Electro Spirit Fire Spirit Princess
Electro Spirit Electro Wizard
Elite Barbarians Furnace Goblin Drill Princess
Knight Elite Barbarians Fire Spirit Electro Wizard
Electro Wizard Electro Spirit Knight Furnace Goblin Drill Princess
Furnace Princess Electro Wizard
Furnace Goblin Drill Fire Spirit Knight Elite Barbarians Electro Wizard
Fire Spirit Electro Spirit Furnace Goblin Drill Princess Electro Wizard
Elite Barbarians Knight Furnace Goblin Drill Electro Wizard
Elite Barbarians Furnace Goblin Drill Electro Wizard
Knight Elite Barbarians Furnace Goblin Drill Electro Wizard
Fire Spirit Electro Spirit Knight Elite Barbarians Furnace Goblin Drill Electro Wizard
Furnace Goblin Drill Electro Spirit Fire Spirit Knight Princess Electro Wizard
Elite Barbarians Goblin Drill Electro Wizard
Electro Spirit Fire Spirit Knight Elite Barbarians Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Furnace Electro Wizard
Electro Wizard Knight Elite Barbarians
Knight Elite Barbarians Furnace Electro Wizard
Knight Elite Barbarians Electro Wizard
Knight Elite Barbarians Goblin Drill
Fire Spirit Furnace Electro Spirit Princess Electro Wizard
Knight Elite Barbarians Furnace Electro Wizard
Knight Elite Barbarians
Electro Wizard Electro Spirit Knight Elite Barbarians
Goblin Drill
Knight Elite Barbarians
Elite Barbarians Electro Wizard
Elite Barbarians Knight
Furnace Princess
Elite Barbarians Electro Wizard Electro Spirit Knight Furnace Goblin Drill
Electro Spirit Elite Barbarians Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Goblin Drill
Princess Electro Wizard
Goblin Drill
Knight
Fire Spirit Furnace
Electro Spirit Fire Spirit Furnace Princess
Fire Spirit Furnace Princess
Fire Spirit Princess
Fire Spirit Elite Barbarians Electro Wizard
Knight Princess Electro Wizard
Fire Spirit Princess
Fire Spirit Knight Elite Barbarians Princess
Princess
Princess Elite Barbarians Furnace
Furnace Goblin Drill Princess
Furnace Princess
Fire Spirit Princess Electro Wizard
Fire Spirit Princess
Princess
Goblin Drill
Electro Spirit Fire Spirit Furnace Princess
Princess Electro Wizard
Princess
Elite Barbarians Fire Spirit Furnace Princess Electro Wizard
Electro Wizard Electro Spirit
Elite Barbarians
Electro Spirit Princess Electro Wizard
Princess
Electro Wizard Electro Spirit Fire Spirit Princess
Fire Spirit Princess Electro Wizard
Knight Princess Electro Wizard
Princess
Elite Barbarians
Electro Spirit Elite Barbarians Princess Electro Wizard
Princess Electro Wizard
Princess Electro Wizard

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