My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Battle Ram P.E.K.K.A Royal Ghost Bandit Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Battle Ram Bandit
Giant Snowball
Bomber Battle Ram Little Prince
Zap
Bomber Battle Ram Bandit Little Prince
Barbarian Barrel
Bomber Battle Ram Royal Ghost Bandit Little Prince
The Log
Bomber Battle Ram Bandit Little Prince
Earthquake
Bomber
Arrows
Bomber Little Prince
Royal Delivery
Bomber Battle Ram P.E.K.K.A Royal Ghost Bandit Little Prince
Fireball
Bomber Battle Ram Bandit Little Prince
Poison
Bomber Little Prince
Lightning
Battle Ram Bandit Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Royal Ghost Bandit Little Prince Fireball Battle Ram P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Royal Ghost Bandit

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Battle Ram P.E.K.K.A Bandit
Zap
Fireball Battle Ram P.E.K.K.A Bomber Royal Ghost Bandit Little Prince
Fireball
Zap Battle Ram Little Prince
Battle Ram
Zap Bandit Bomber Fireball P.E.K.K.A Royal Ghost
P.E.K.K.A
Zap Bomber Battle Ram
Royal Ghost
Zap Battle Ram Bandit Little Prince
Bandit
Battle Ram Bomber Zap Royal Ghost Little Prince
Little Prince
Zap Fireball Royal Ghost Bandit

Defense Synergies 1 12

Bomber
Zap P.E.K.K.A Royal Ghost Bandit
Zap
Fireball Bomber P.E.K.K.A Royal Ghost Bandit Little Prince
Fireball
Zap Bandit Little Prince
Battle Ram
P.E.K.K.A
Bomber Zap
Royal Ghost
Bomber Zap Little Prince
Bandit
Bomber Zap Fireball Little Prince
Little Prince
Zap Fireball Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball
P.E.K.K.A Bomber Zap Bandit
P.E.K.K.A Bomber Bandit
P.E.K.K.A Bomber Bandit
Bomber Fireball P.E.K.K.A
Fireball Bomber Zap Royal Ghost Bandit
Zap Fireball Little Prince
Zap Fireball P.E.K.K.A Bandit
P.E.K.K.A
Bomber Royal Ghost Bandit Little Prince
Bomber Zap Fireball Royal Ghost Bandit
Zap Fireball
P.E.K.K.A Bomber Zap Fireball Bandit
Bomber Fireball Zap P.E.K.K.A Royal Ghost
P.E.K.K.A Bandit
Zap Fireball P.E.K.K.A Bandit
Bomber Fireball P.E.K.K.A
Fireball Bomber Zap Royal Ghost Bandit Little Prince
Zap Bomber Fireball Royal Ghost Bandit Little Prince
P.E.K.K.A
Bomber Royal Ghost Fireball P.E.K.K.A Bandit Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A Royal Ghost Bandit
Fireball Bandit Bomber Zap Royal Ghost
P.E.K.K.A Bandit Zap
P.E.K.K.A Zap Fireball Bandit
P.E.K.K.A Bandit
Fireball Zap
P.E.K.K.A Fireball Bandit
P.E.K.K.A
Zap P.E.K.K.A Fireball Bandit
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball Bandit
Bomber Fireball
Bomber Zap Fireball P.E.K.K.A Little Prince
Bomber Zap Fireball P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Ghost Bandit
Fireball Zap Royal Ghost Bandit
Fireball Bandit
Fireball
Bomber Fireball Zap
Fireball Zap
Bomber
Fireball Zap
Fireball Zap Bandit
Fireball
Zap Fireball Bandit
Fireball Zap
Fireball Bandit
Fireball Bandit
Zap Fireball
Bomber Zap Fireball Bandit
Fireball Bandit
Fireball
Bomber
Bomber Zap Fireball Bandit
Bomber Zap Fireball Little Prince
Fireball
Fireball
Zap Fireball
Zap Bomber Fireball Little Prince
Fireball Zap Royal Ghost Bandit
Fireball Zap Bandit
Fireball Zap Bandit
Zap Fireball Little Prince
Zap Fireball
Fireball
Bomber Zap Fireball Bandit
Zap Fireball
P.E.K.K.A
Fireball
Zap Fireball Bandit
Fireball Zap
Fireball
Fireball
Bomber Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Fireball Royal Ghost Bandit Little Prince

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