My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Drill
Giant Snowball
Bomber Goblin Drill
Zap
Bomber Firecracker Goblin Drill
Barbarian Barrel
Bomber Knight Firecracker Goblin Drill
The Log
Bomber Firecracker Mini P.E.K.K.A Goblin Drill
Earthquake
Bomber Firecracker Goblin Drill
Arrows
Bomber Firecracker Goblin Drill
Royal Delivery
Bomber Knight Firecracker Mini P.E.K.K.A Goblin Drill
Fireball
Bomber Firecracker Goblin Drill
Poison
Bomber Firecracker Goblin Drill
Lightning
Knight Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Poison Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Knight Firecracker Void Mini P.E.K.K.A Poison Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Knight Firecracker

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Mini P.E.K.K.A Goblin Drill
Knight
Firecracker Bomber Poison Goblin Drill The Log
Firecracker
Knight Mini P.E.K.K.A Goblin Drill
Mini P.E.K.K.A
Bomber Firecracker Goblin Drill The Log
Void
Poison
Poison
Knight Void Goblin Drill The Log
Goblin Drill
Bomber Knight Firecracker Mini P.E.K.K.A Poison The Log
The Log
Knight Mini P.E.K.K.A Poison Goblin Drill

Defense Synergies 4 10

Bomber
Knight Mini P.E.K.K.A Goblin Drill The Log
Knight
Bomber Firecracker Mini P.E.K.K.A Poison The Log
Firecracker
Knight The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Bomber Knight Firecracker
Void
Poison
Poison
Knight Void The Log
Goblin Drill
Bomber The Log
The Log
Firecracker Mini P.E.K.K.A Bomber Knight Poison Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker Void The Log
Mini P.E.K.K.A Bomber Knight Firecracker Goblin Drill The Log
Mini P.E.K.K.A Bomber Knight Void Goblin Drill
Mini P.E.K.K.A Bomber Knight Firecracker Goblin Drill
Bomber Firecracker Mini P.E.K.K.A Poison The Log
The Log Bomber Firecracker
Firecracker Void Poison
Void Poison The Log
Mini P.E.K.K.A Goblin Drill
Knight Bomber Firecracker Mini P.E.K.K.A
Poison Bomber Knight Firecracker Goblin Drill The Log
Firecracker Poison
Mini P.E.K.K.A Goblin Drill Bomber Knight The Log
Bomber Firecracker Mini P.E.K.K.A Poison Goblin Drill The Log
Mini P.E.K.K.A Knight Goblin Drill
Mini P.E.K.K.A Goblin Drill The Log
Bomber Knight Firecracker Mini P.E.K.K.A Poison Goblin Drill
Bomber Knight Firecracker Goblin Drill The Log
Poison Goblin Drill The Log Bomber Knight Firecracker
Mini P.E.K.K.A Goblin Drill
Bomber Knight Firecracker Mini P.E.K.K.A Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Void
Void Poison Bomber Knight Firecracker Mini P.E.K.K.A The Log
Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight The Log
Knight Mini P.E.K.K.A Goblin Drill
Firecracker Poison
Mini P.E.K.K.A Knight Void
Mini P.E.K.K.A Knight
Void Knight Firecracker Mini P.E.K.K.A Poison The Log
Goblin Drill
Knight Mini P.E.K.K.A
Void Poison The Log
Mini P.E.K.K.A Knight
Bomber Firecracker
Bomber Knight Firecracker Mini P.E.K.K.A Poison Goblin Drill The Log
Poison Bomber Firecracker Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Poison Knight Firecracker Goblin Drill The Log
Firecracker Void Poison The Log
Void Poison Goblin Drill The Log
Knight Firecracker Void Poison The Log
Bomber Poison Firecracker The Log
Firecracker Poison
Bomber Firecracker Poison The Log
Poison The Log Firecracker
Void Poison The Log Firecracker
Mini P.E.K.K.A Void Poison
Firecracker Void Poison Knight The Log
Void Poison Firecracker
Poison Knight Firecracker Void The Log
Firecracker Void Poison
Firecracker Poison The Log
Bomber Firecracker Poison Goblin Drill The Log
Firecracker Poison The Log
Poison
Bomber Mini P.E.K.K.A
Void Bomber Firecracker Mini P.E.K.K.A Poison The Log
Bomber Firecracker Poison The Log
Void Poison The Log
Void Poison
Void The Log
Void Poison Goblin Drill The Log
Firecracker Poison The Log Bomber
Firecracker Void Poison The Log
Void Poison The Log
Void Poison Firecracker The Log
Poison Firecracker
Firecracker Void Poison
Mini P.E.K.K.A Void
Void Poison Bomber The Log
Void Firecracker Poison
Firecracker Poison The Log
Void
Poison Firecracker
The Log
Void Poison Knight Firecracker Mini P.E.K.K.A
The Log Bomber Firecracker Poison
Void Poison
Firecracker
Firecracker Poison The Log
Firecracker Void Poison
Void Poison Firecracker The Log

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