My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians
Zap
Barbarian Barrel
Barbarians Valkyrie Executioner
The Log
Barbarians
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Valkyrie Executioner Mother Witch
Fireball
Barbarians Executioner Mother Witch
Poison
Barbarians Executioner Mother Witch
Lightning
Valkyrie Executioner Mother Witch
Rocket
Barbarians Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Tornado Poison Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Poison Executioner Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Tornado Valkyrie Poison Mother Witch Barbarians Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Tornado Valkyrie Poison

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Valkyrie
Tornado Executioner Mother Witch
Mirror
Tornado Poison
Tornado
Executioner Valkyrie Mirror Poison Mega Knight
Poison
Mirror Tornado Mother Witch Mega Knight
Executioner
Tornado Valkyrie Mega Knight
Mother Witch
Valkyrie Poison Mega Knight
Mega Knight
Tornado Poison Executioner Mother Witch

Defense Synergies 2 14

Barbarians
Valkyrie
Mirror Tornado Executioner Mother Witch
Mirror
Tornado Valkyrie Poison Executioner Mega Knight
Tornado
Mirror Executioner Valkyrie Poison Mother Witch Mega Knight
Poison
Mirror Tornado Mother Witch Mega Knight
Executioner
Tornado Valkyrie Mirror Mega Knight
Mother Witch
Valkyrie Tornado Poison Mega Knight
Mega Knight
Mirror Tornado Poison Executioner Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner
Barbarians Valkyrie Executioner Mega Knight
Barbarians Tornado Mega Knight Valkyrie Executioner
Barbarians Valkyrie Mega Knight
Barbarians Valkyrie Tornado Poison Mega Knight
Tornado Valkyrie Executioner Mother Witch Mega Knight
Tornado Poison Executioner
Barbarians Valkyrie Poison Mega Knight
Barbarians Tornado
Tornado Barbarians Valkyrie Mega Knight
Barbarians Valkyrie Poison Executioner Mother Witch Tornado Mega Knight
Executioner Tornado Poison
Barbarians Mega Knight Valkyrie
Valkyrie Executioner Mega Knight Barbarians Tornado Poison
Barbarians Mega Knight
Barbarians Tornado Mega Knight
Barbarians Mega Knight Valkyrie Tornado Poison Executioner
Mega Knight Barbarians Valkyrie Tornado Executioner
Valkyrie Tornado Poison Executioner Barbarians Mother Witch Mega Knight
Barbarians Tornado
Valkyrie Mega Knight Barbarians Poison Executioner Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Mega Knight
Poison Valkyrie Executioner Mega Knight
Barbarians Mega Knight Valkyrie
Valkyrie Mega Knight Barbarians Tornado
Barbarians Valkyrie Executioner Mega Knight
Poison Executioner Mother Witch Tornado
Barbarians Valkyrie
Mega Knight Barbarians Valkyrie
Mega Knight Barbarians Valkyrie Tornado Poison
Barbarians
Mega Knight Barbarians Valkyrie
Mega Knight Barbarians Valkyrie Tornado Poison
Barbarians Mega Knight Valkyrie Executioner
Barbarians Valkyrie Executioner Mega Knight
Barbarians Valkyrie Tornado Poison Executioner
Valkyrie Poison Executioner Mega Knight Barbarians Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie
Poison Tornado Executioner
Poison
Barbarians Valkyrie Poison
Poison Executioner Valkyrie Mega Knight
Poison Executioner Mother Witch Tornado
Tornado Poison Executioner
Poison Tornado Executioner
Poison Tornado
Tornado Poison
Poison Valkyrie Tornado
Poison Tornado Executioner
Poison Executioner
Poison
Poison
Poison Executioner
Poison Executioner Mega Knight
Tornado Poison
Poison Executioner Mega Knight
Valkyrie Tornado Poison Mother Witch Mega Knight
Poison Mega Knight
Tornado Poison
Tornado
Barbarians Poison
Tornado Poison Mother Witch Valkyrie Executioner Mega Knight
Poison Tornado Executioner
Tornado Poison Mega Knight
Poison Tornado
Poison Tornado Executioner Mother Witch
Poison
Poison Mega Knight
Poison
Mega Knight
Poison
Barbarians
Poison Tornado Executioner
Poison Valkyrie Executioner Mega Knight
Poison Executioner
Tornado Poison
Executioner Mega Knight
Tornado Poison
Tornado Poison Executioner
Poison Tornado Executioner Mega Knight

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