My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Sparky
Giant Snowball
Skeleton Army Witch
Zap
Skeleton Army Witch Sparky
Barbarian Barrel
Valkyrie Skeleton Army Witch Electro Wizard Sparky
The Log
Skeleton Army Witch Sparky
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Valkyrie Skeleton Army Witch Electro Wizard Sparky
Fireball
Skeleton Army Witch Electro Wizard Sparky
Poison
Skeleton Army Witch Electro Wizard Sparky
Lightning
Valkyrie Witch Electro Wizard Sparky
Rocket
Valkyrie Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Skeleton Army Valkyrie Electro Wizard Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Skeleton Army Valkyrie

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Mega Knight
Valkyrie
Witch Electro Wizard Sparky
Skeleton Army
Sparky
Witch
Valkyrie Mega Knight
The Log
Sparky Mega Knight
Electro Wizard
Valkyrie Sparky Mega Knight
Sparky
Arrows Valkyrie Skeleton Army The Log Electro Wizard
Mega Knight
Arrows Witch The Log Electro Wizard

Defense Synergies 1 16

Arrows
Mega Knight Valkyrie Sparky
Valkyrie
Arrows Witch The Log Electro Wizard Sparky
Skeleton Army
The Log Electro Wizard Sparky
Witch
Valkyrie The Log Electro Wizard Mega Knight
The Log
Valkyrie Skeleton Army Witch Electro Wizard Sparky Mega Knight
Electro Wizard
Valkyrie Skeleton Army Witch The Log Mega Knight
Sparky
Arrows Valkyrie Skeleton Army The Log
Mega Knight
Arrows Witch The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log Electro Wizard Sparky
Skeleton Army Sparky Valkyrie Witch The Log Electro Wizard Mega Knight
Skeleton Army Witch Sparky Mega Knight Valkyrie Electro Wizard
Skeleton Army Witch Sparky Valkyrie Electro Wizard Mega Knight
Arrows Valkyrie Skeleton Army The Log Sparky Mega Knight
Arrows Skeleton Army The Log Valkyrie Electro Wizard Mega Knight
Electro Wizard Arrows Witch
Arrows Valkyrie The Log Electro Wizard Sparky Mega Knight
Witch Sparky Skeleton Army
Skeleton Army Valkyrie Electro Wizard Sparky Mega Knight
Valkyrie Skeleton Army Witch Electro Wizard Arrows The Log Mega Knight
Arrows Witch Electro Wizard
Skeleton Army Sparky Mega Knight Valkyrie Witch The Log Electro Wizard
Valkyrie Skeleton Army Sparky Mega Knight Arrows Witch The Log Electro Wizard
Skeleton Army Sparky Electro Wizard Mega Knight
Skeleton Army The Log Electro Wizard Sparky Mega Knight
Sparky Mega Knight Arrows Valkyrie Skeleton Army Witch Electro Wizard
Arrows Valkyrie Mega Knight Skeleton Army Witch The Log Electro Wizard
Arrows Valkyrie Witch The Log Electro Wizard Mega Knight
Sparky Electro Wizard
Valkyrie Skeleton Army Mega Knight Arrows Witch The Log Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Witch Electro Wizard Sparky
Electro Wizard Arrows Valkyrie The Log Mega Knight
Skeleton Army Mega Knight Valkyrie Witch The Log Electro Wizard Sparky
Valkyrie Skeleton Army Mega Knight The Log Electro Wizard Sparky
Valkyrie Skeleton Army Witch Sparky Mega Knight
Arrows Witch Electro Wizard
Skeleton Army Sparky Valkyrie Witch Electro Wizard
Mega Knight Valkyrie Skeleton Army Sparky
Electro Wizard Mega Knight Valkyrie Skeleton Army Witch The Log Sparky
Witch Skeleton Army Sparky
Mega Knight Valkyrie Witch Sparky
Skeleton Army Mega Knight Arrows Valkyrie The Log Electro Wizard
Skeleton Army Mega Knight Valkyrie Witch Sparky
Valkyrie Skeleton Army Witch Sparky Mega Knight
Skeleton Army Witch Electro Wizard Sparky Valkyrie The Log
Arrows Valkyrie Mega Knight Witch The Log Electro Wizard Sparky
Arrows Electro Wizard
Mega Knight
Skeleton Army Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log Sparky
Arrows The Log Electro Wizard
Arrows The Log Sparky
Arrows Valkyrie The Log Sparky
Arrows Valkyrie The Log Sparky Mega Knight
Arrows Witch
Arrows Witch The Log Sparky
Arrows The Log
Arrows The Log
Electro Wizard Sparky
Arrows Valkyrie The Log Electro Wizard Sparky
Arrows
The Log Sparky
Arrows
Arrows The Log Sparky
Arrows Witch The Log Sparky
Arrows The Log Sparky Mega Knight
Arrows Sparky
Sparky
Arrows The Log Electro Wizard Sparky Mega Knight
Arrows Valkyrie Witch The Log Mega Knight
The Log Sparky Mega Knight
Arrows
The Log Sparky
Arrows The Log
Arrows The Log Valkyrie Witch Sparky Mega Knight
Witch
Arrows The Log Witch Electro Wizard Sparky
Arrows Witch The Log Sparky Mega Knight
Arrows The Log Sparky
Arrows Witch Electro Wizard Sparky
Electro Wizard Witch
Sparky
Arrows The Log Sparky Mega Knight
Arrows Electro Wizard Sparky
Sparky Mega Knight
Arrows The Log Sparky
Electro Wizard Skeleton Army Witch
Arrows Witch Electro Wizard
Arrows The Log
Valkyrie Electro Wizard Sparky Mega Knight
Arrows The Log
Arrows Sparky
Sparky Mega Knight
Witch The Log Electro Wizard Sparky
Witch Electro Wizard
Witch The Log Electro Wizard Sparky Mega Knight
Sparky
Sparky Mega Knight

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