My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Tombstone Battle Ram Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Battle Ram Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Battle Ram Guards
Giant Snowball
Royal Recruits Tombstone Battle Ram Guards
Zap
Tombstone Battle Ram Guards
Barbarian Barrel
Royal Recruits Tombstone Battle Ram Guards Electro Wizard Magic Archer
The Log
Royal Recruits Tombstone Mini P.E.K.K.A Battle Ram Guards
Earthquake
Tombstone Guards
Arrows
Royal Recruits Tombstone Guards
Royal Delivery
Royal Recruits Mini P.E.K.K.A Battle Ram Guards Electro Wizard Magic Archer
Fireball
Tombstone Battle Ram Electro Wizard Magic Archer
Poison
Royal Recruits Tombstone Guards Electro Wizard Magic Archer
Lightning
Tombstone Mini P.E.K.K.A Battle Ram Electro Wizard Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Tombstone Mini P.E.K.K.A Battle Ram Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tombstone Guards Mini P.E.K.K.A Battle Ram Electro Wizard Magic Archer Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Tombstone Guards Mini P.E.K.K.A

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Battle Ram
Royal Recruits
Battle Ram Electro Wizard Magic Archer
Tombstone
Mini P.E.K.K.A
Arrows Electro Wizard Magic Archer
Battle Ram
Magic Archer Arrows Royal Recruits Electro Wizard
Guards
Electro Wizard
Royal Recruits Mini P.E.K.K.A Battle Ram Magic Archer
Magic Archer
Battle Ram Royal Recruits Mini P.E.K.K.A Electro Wizard

Defense Synergies 1 11

Arrows
Tombstone Mini P.E.K.K.A
Royal Recruits
Tombstone
Tombstone
Arrows Royal Recruits Guards Electro Wizard Magic Archer
Mini P.E.K.K.A
Electro Wizard Arrows Guards Magic Archer
Battle Ram
Guards
Tombstone Mini P.E.K.K.A Electro Wizard Magic Archer
Electro Wizard
Mini P.E.K.K.A Tombstone Guards Magic Archer
Magic Archer
Tombstone Mini P.E.K.K.A Guards Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Tombstone Electro Wizard Magic Archer
Mini P.E.K.K.A Royal Recruits Tombstone Electro Wizard
Mini P.E.K.K.A Royal Recruits Tombstone Electro Wizard
Royal Recruits Mini P.E.K.K.A Tombstone Guards Electro Wizard
Arrows Royal Recruits Tombstone Mini P.E.K.K.A
Arrows Guards Electro Wizard Magic Archer
Electro Wizard Arrows Tombstone Magic Archer
Arrows Royal Recruits Electro Wizard Magic Archer
Mini P.E.K.K.A Royal Recruits Tombstone
Guards Royal Recruits Mini P.E.K.K.A Electro Wizard
Guards Electro Wizard Arrows Royal Recruits Tombstone Magic Archer
Arrows Electro Wizard Magic Archer
Royal Recruits Tombstone Mini P.E.K.K.A Guards Electro Wizard
Arrows Royal Recruits Tombstone Mini P.E.K.K.A Guards Electro Wizard Magic Archer
Royal Recruits Mini P.E.K.K.A Tombstone Electro Wizard
Royal Recruits Mini P.E.K.K.A Electro Wizard
Arrows Royal Recruits Tombstone Mini P.E.K.K.A Electro Wizard
Arrows Tombstone Royal Recruits Guards Electro Wizard Magic Archer
Arrows Royal Recruits Tombstone Guards Electro Wizard Magic Archer
Mini P.E.K.K.A Royal Recruits Electro Wizard
Royal Recruits Arrows Mini P.E.K.K.A Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Guards Tombstone Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A Magic Archer
Royal Recruits Tombstone Guards Mini P.E.K.K.A Electro Wizard
Royal Recruits Mini P.E.K.K.A Guards Electro Wizard
Royal Recruits Tombstone Mini P.E.K.K.A Guards
Arrows Electro Wizard Magic Archer
Royal Recruits Mini P.E.K.K.A Guards Tombstone Electro Wizard
Mini P.E.K.K.A Royal Recruits
Royal Recruits Electro Wizard Tombstone Mini P.E.K.K.A Magic Archer
Royal Recruits Tombstone Guards
Royal Recruits Tombstone Mini P.E.K.K.A Guards
Royal Recruits Arrows Guards Electro Wizard
Royal Recruits Mini P.E.K.K.A Tombstone Guards
Royal Recruits Magic Archer
Royal Recruits Tombstone Guards Electro Wizard Mini P.E.K.K.A Magic Archer
Arrows Royal Recruits Mini P.E.K.K.A Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Royal Recruits Guards
Arrows Electro Wizard Magic Archer
Arrows Magic Archer
Arrows Royal Recruits Guards
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows
Mini P.E.K.K.A Guards Electro Wizard
Arrows Royal Recruits Electro Wizard Magic Archer
Arrows Magic Archer
Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Magic Archer Arrows Royal Recruits
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Electro Wizard Magic Archer
Arrows Magic Archer
Magic Archer
Arrows
Arrows Royal Recruits
Arrows Magic Archer
Arrows Electro Wizard Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Electro Wizard Magic Archer
Electro Wizard Guards
Mini P.E.K.K.A
Arrows Magic Archer
Arrows Electro Wizard Magic Archer
Arrows Magic Archer
Electro Wizard Royal Recruits Tombstone Guards Magic Archer
Arrows Electro Wizard Magic Archer
Arrows
Mini P.E.K.K.A Electro Wizard Magic Archer
Arrows Magic Archer
Arrows
Royal Recruits
Royal Recruits Guards Electro Wizard Magic Archer
Electro Wizard Magic Archer
Royal Recruits Electro Wizard Magic Archer

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