My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Electro Dragon Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Electro Dragon
Zap
Firecracker
Barbarian Barrel
Firecracker Royal Recruits
The Log
Firecracker Royal Recruits
Earthquake
Firecracker
Arrows
Firecracker Royal Recruits
Royal Delivery
Firecracker Royal Recruits Battle Healer Electro Dragon
Fireball
Firecracker Battle Healer Electro Dragon
Poison
Firecracker Royal Recruits Battle Healer Electro Dragon
Lightning
Battle Healer Electro Dragon Monk
Rocket
Battle Healer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Rocket Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Rocket Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Battle Healer Rocket Tornado

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tornado Battle Healer Electro Dragon Monk Rocket Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Tornado Battle Healer

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Battle Healer
Firecracker
Royal Recruits Battle Healer Tornado Monk
Royal Recruits
Firecracker Battle Healer Electro Dragon
Battle Healer
Electro Dragon Arrows Firecracker Royal Recruits Tornado
Rocket
Tornado
Tornado
Rocket Firecracker Battle Healer Electro Dragon
Electro Dragon
Battle Healer Royal Recruits Tornado
Monk
Firecracker

Defense Synergies 2 10

Arrows
Battle Healer Tornado Monk
Firecracker
Royal Recruits Battle Healer Tornado Electro Dragon
Royal Recruits
Firecracker Tornado
Battle Healer
Electro Dragon Arrows Firecracker Tornado
Rocket
Tornado
Tornado
Rocket Arrows Firecracker Royal Recruits Battle Healer Electro Dragon
Electro Dragon
Battle Healer Firecracker Tornado
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Royal Recruits Electro Dragon
Firecracker Royal Recruits Battle Healer Electro Dragon Monk
Rocket Tornado Royal Recruits Electro Dragon
Royal Recruits Firecracker Electro Dragon Monk
Arrows Firecracker Royal Recruits Battle Healer Rocket Tornado Monk
Arrows Tornado Firecracker Electro Dragon
Rocket Tornado Arrows Firecracker Electro Dragon
Rocket Arrows Royal Recruits Battle Healer Electro Dragon Monk
Royal Recruits Tornado
Tornado Firecracker Royal Recruits Battle Healer
Arrows Firecracker Royal Recruits Tornado Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Royal Recruits Battle Healer Rocket Electro Dragon
Rocket Arrows Firecracker Royal Recruits Tornado Electro Dragon
Royal Recruits
Rocket Tornado Monk Royal Recruits
Arrows Firecracker Royal Recruits Tornado Electro Dragon
Arrows Firecracker Royal Recruits Battle Healer Tornado Electro Dragon
Arrows Tornado Firecracker Royal Recruits Battle Healer Electro Dragon
Royal Recruits Tornado
Royal Recruits Arrows Firecracker Battle Healer Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Battle Healer
Arrows Firecracker Battle Healer Rocket Electro Dragon Monk
Royal Recruits Battle Healer Rocket Electro Dragon
Royal Recruits Rocket Battle Healer Tornado Monk
Royal Recruits Battle Healer
Arrows Firecracker Rocket Tornado Electro Dragon Monk
Royal Recruits Rocket Battle Healer
Royal Recruits Battle Healer
Royal Recruits Rocket Electro Dragon Firecracker Tornado Monk
Royal Recruits
Royal Recruits Electro Dragon
Royal Recruits Rocket Monk Arrows Tornado
Royal Recruits Rocket
Royal Recruits Firecracker Electro Dragon
Royal Recruits Electro Dragon Firecracker Battle Healer Rocket Tornado Monk
Arrows Firecracker Royal Recruits Battle Healer Electro Dragon
Arrows
Tornado

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits Rocket Electro Dragon Monk
Arrows Firecracker Monk Tornado Electro Dragon
Rocket Arrows Electro Dragon
Arrows Firecracker Royal Recruits Rocket
Rocket Arrows Firecracker
Arrows Firecracker Rocket Tornado Electro Dragon Monk
Arrows Firecracker Tornado
Arrows Firecracker Tornado Electro Dragon
Arrows Monk Firecracker Tornado Electro Dragon
Rocket Tornado Electro Dragon
Firecracker Rocket Monk Arrows Royal Recruits Tornado Electro Dragon
Monk Arrows Firecracker Rocket Tornado Electro Dragon
Rocket Firecracker
Arrows Firecracker Rocket Electro Dragon Monk
Arrows Firecracker
Rocket Arrows Firecracker Electro Dragon
Arrows Firecracker Royal Recruits Rocket Electro Dragon
Monk Arrows Rocket Tornado
Rocket
Rocket Arrows Firecracker Electro Dragon Monk
Rocket Arrows Firecracker Tornado Electro Dragon Monk
Rocket Monk
Rocket Arrows Tornado
Rocket Tornado Monk
Rocket Arrows Royal Recruits Electro Dragon Monk
Arrows Firecracker Tornado Electro Dragon
Arrows Firecracker Tornado Electro Dragon Monk
Arrows Tornado Electro Dragon Monk
Rocket Arrows Firecracker Tornado
Arrows Firecracker Tornado Electro Dragon
Rocket Electro Dragon Firecracker
Arrows Rocket Electro Dragon
Rocket Arrows Firecracker Electro Dragon Monk
Rocket Arrows Firecracker Monk
Royal Recruits Rocket Electro Dragon
Rocket Arrows Firecracker Tornado Electro Dragon Monk
Arrows
Firecracker Rocket Electro Dragon
Arrows Firecracker Electro Dragon
Rocket Monk Arrows Tornado
Firecracker Royal Recruits Electro Dragon
Electro Dragon Firecracker Royal Recruits Rocket Tornado
Firecracker Rocket Tornado Electro Dragon
Electro Dragon Firecracker Royal Recruits Rocket Tornado Monk
Firecracker Rocket Electro Dragon Monk

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