My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Battle Ram Dark Prince Royal Ghost Electro Wizard Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Dark Prince Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Dark Prince Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram Dark Prince
Giant Snowball
Archers Battle Ram Little Prince
Zap
Archers Battle Ram Dark Prince Little Prince
Barbarian Barrel
Archers Battle Ram Dark Prince Royal Ghost Electro Wizard Little Prince
The Log
Archers Battle Ram Dark Prince Little Prince
Earthquake
Archers
Arrows
Archers Little Prince
Royal Delivery
Archers Battle Ram Dark Prince Royal Ghost Electro Wizard Little Prince
Fireball
Archers Battle Ram Electro Wizard Little Prince
Poison
Archers Electro Wizard Little Prince
Lightning
Battle Ram Dark Prince Electro Wizard Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Dark Prince Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Royal Ghost Little Prince Battle Ram Dark Prince Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Royal Ghost Little Prince

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Battle Ram Dark Prince Royal Ghost Mega Knight
Battle Ram
The Log Archers Royal Ghost Electro Wizard
Dark Prince
Archers Royal Ghost Electro Wizard Little Prince
The Log
Battle Ram Mega Knight Little Prince
Royal Ghost
Archers Battle Ram Dark Prince Electro Wizard Mega Knight Little Prince
Electro Wizard
Battle Ram Dark Prince Royal Ghost Mega Knight
Mega Knight
Archers The Log Royal Ghost Electro Wizard
Little Prince
Dark Prince The Log Royal Ghost

Defense Synergies 0 17

Archers
Dark Prince The Log Electro Wizard Mega Knight
Battle Ram
Dark Prince
Archers The Log Royal Ghost Electro Wizard Little Prince
The Log
Archers Dark Prince Royal Ghost Electro Wizard Mega Knight Little Prince
Royal Ghost
Dark Prince The Log Electro Wizard Mega Knight Little Prince
Electro Wizard
Archers Dark Prince The Log Royal Ghost Mega Knight Little Prince
Mega Knight
Archers The Log Royal Ghost Electro Wizard
Little Prince
Dark Prince The Log Royal Ghost Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard
Dark Prince The Log Electro Wizard Mega Knight
Mega Knight Archers Dark Prince Electro Wizard
Dark Prince Electro Wizard Mega Knight
Dark Prince The Log Mega Knight
The Log Archers Dark Prince Royal Ghost Electro Wizard Mega Knight
Electro Wizard Archers Little Prince
The Log Electro Wizard Mega Knight
Archers Dark Prince Royal Ghost Electro Wizard Mega Knight Little Prince
Archers Electro Wizard Dark Prince The Log Royal Ghost Mega Knight
Archers Electro Wizard
Mega Knight Dark Prince The Log Electro Wizard
Mega Knight Dark Prince The Log Royal Ghost Electro Wizard
Electro Wizard Mega Knight
The Log Electro Wizard Mega Knight
Mega Knight Dark Prince Electro Wizard
Mega Knight Archers Dark Prince The Log Royal Ghost Electro Wizard Little Prince
The Log Archers Dark Prince Royal Ghost Electro Wizard Mega Knight Little Prince
Electro Wizard
Dark Prince Royal Ghost Mega Knight Archers The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Archers Dark Prince Royal Ghost Electro Wizard
Electro Wizard Archers The Log Royal Ghost Mega Knight
Mega Knight Dark Prince The Log Electro Wizard
Dark Prince Mega Knight The Log Electro Wizard
Dark Prince Mega Knight
Archers Electro Wizard
Dark Prince Archers Electro Wizard
Mega Knight Dark Prince
Electro Wizard Mega Knight Dark Prince The Log
Mega Knight Dark Prince
Mega Knight Dark Prince The Log Electro Wizard
Dark Prince Mega Knight
Archers Mega Knight
Electro Wizard Archers Dark Prince The Log Little Prince
Mega Knight Archers Dark Prince The Log Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Royal Ghost
The Log Royal Ghost Electro Wizard
The Log
Dark Prince The Log
Dark Prince The Log Mega Knight
Archers The Log
The Log
The Log
Electro Wizard
Dark Prince The Log Electro Wizard
Archers
The Log
The Log
The Log
The Log Mega Knight
Archers Dark Prince The Log Electro Wizard Mega Knight
The Log Mega Knight Little Prince
The Log Mega Knight
The Log
The Log
The Log Dark Prince Mega Knight Little Prince
The Log Royal Ghost Electro Wizard
The Log Mega Knight
The Log
Archers Electro Wizard Little Prince
Electro Wizard
The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Archers Dark Prince
Archers Electro Wizard
The Log
Dark Prince Electro Wizard Mega Knight
The Log
Dark Prince Mega Knight
The Log Electro Wizard
Electro Wizard
Dark Prince The Log Royal Ghost Electro Wizard Mega Knight Little Prince

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