My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Great!

3 problems 3 warnings Why?

Missing cards in your collection

Goblin Gang Skeleton Barrel Firecracker Royal Delivery Tesla Minion Horde Rascals Elite Barbarians Heal Spirit Dart Goblin Earthquake Elixir Golem Furnace Zappies Barbarian Hut Elixir Collector Mirror Barbarian Barrel Wall Breakers Rage Clone Tornado Void Poison Hunter Goblin Drill Electro Dragon Bowler Executioner Cannon Cart Giant Skeleton Goblin Giant X-Bow Electro Giant Golem The Log Miner Princess Ice Wizard Royal Ghost Bandit Fisherman Electro Wizard Inferno Dragon Phoenix Magic Archer Lumberjack Night Witch Mother Witch Ram Rider Graveyard Sparky Mega Knight Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Royal Recruits Musketeer Balloon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Hog Rider Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Recruits Hog Rider Balloon
Giant Snowball
Bats Goblin Gang Royal Recruits Musketeer Hog Rider Balloon
Zap
Bats Goblin Gang Balloon
Barbarian Barrel
Goblin Gang Tesla Royal Recruits Musketeer
The Log
Goblin Gang Royal Recruits Musketeer Hog Rider
Earthquake
Goblin Gang Tesla Hog Rider
Arrows
Bats Goblin Gang Royal Recruits
Royal Delivery
Bats Goblin Gang Royal Recruits Musketeer Hog Rider Balloon P.E.K.K.A
Fireball
Goblin Gang Tesla Musketeer Hog Rider Balloon
Poison
Bats Goblin Gang Royal Recruits Musketeer Balloon
Lightning
Tesla Musketeer Balloon
Rocket
Musketeer Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Tesla Musketeer Hog Rider Balloon Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Goblin Gang Tesla Musketeer

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Balloon Royal Recruits P.E.K.K.A
Goblin Gang
Hog Rider Royal Recruits Balloon P.E.K.K.A
Tesla
Royal Recruits
Bats Goblin Gang Musketeer Hog Rider
Musketeer
Hog Rider Royal Recruits Balloon P.E.K.K.A
Hog Rider
Bats Goblin Gang Musketeer Royal Recruits Balloon
Balloon
Bats Goblin Gang Musketeer Hog Rider
P.E.K.K.A
Bats Goblin Gang Musketeer

Defense Synergies 3 7

Bats
Tesla Royal Recruits Musketeer P.E.K.K.A
Goblin Gang
Tesla Musketeer Royal Recruits P.E.K.K.A
Tesla
Goblin Gang Musketeer Bats
Royal Recruits
Bats Goblin Gang
Musketeer
Goblin Gang Tesla Bats P.E.K.K.A
Hog Rider
Balloon
P.E.K.K.A
Bats Goblin Gang Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Royal Recruits Musketeer
P.E.K.K.A Bats Goblin Gang Tesla Royal Recruits Musketeer
Goblin Gang Tesla P.E.K.K.A Bats Royal Recruits Musketeer
Tesla Royal Recruits P.E.K.K.A Bats Goblin Gang Musketeer
Royal Recruits P.E.K.K.A
Goblin Gang Bats Tesla Musketeer
Bats Tesla Musketeer Goblin Gang
Tesla Royal Recruits Musketeer P.E.K.K.A
Tesla P.E.K.K.A Goblin Gang Royal Recruits Musketeer
Goblin Gang Tesla Royal Recruits Musketeer
Bats Goblin Gang Tesla Royal Recruits Musketeer
Tesla Musketeer Bats Goblin Gang
Tesla Royal Recruits P.E.K.K.A Bats Goblin Gang Musketeer
Bats Goblin Gang Tesla Royal Recruits P.E.K.K.A
Royal Recruits P.E.K.K.A Goblin Gang Tesla
Goblin Gang Tesla Royal Recruits P.E.K.K.A
Tesla Bats Goblin Gang Royal Recruits Musketeer P.E.K.K.A
Tesla Bats Goblin Gang Royal Recruits Musketeer
Bats Tesla Royal Recruits Musketeer
P.E.K.K.A Tesla Royal Recruits Musketeer
Goblin Gang Royal Recruits Bats Tesla Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Tesla P.E.K.K.A
Goblin Gang Tesla Musketeer
Goblin Gang Royal Recruits P.E.K.K.A Bats Musketeer
Goblin Gang Royal Recruits P.E.K.K.A Bats Tesla Musketeer
Royal Recruits P.E.K.K.A Goblin Gang Tesla Musketeer
Bats Goblin Gang Tesla Musketeer
Goblin Gang Royal Recruits P.E.K.K.A Bats Tesla Musketeer
P.E.K.K.A Tesla Royal Recruits
Royal Recruits P.E.K.K.A Bats
Royal Recruits P.E.K.K.A Goblin Gang Tesla Musketeer
P.E.K.K.A Bats Tesla Royal Recruits Musketeer
Royal Recruits P.E.K.K.A
Royal Recruits P.E.K.K.A Goblin Gang Tesla
Royal Recruits Tesla Musketeer
Goblin Gang Tesla Royal Recruits Bats Musketeer P.E.K.K.A
Bats Tesla Royal Recruits Musketeer P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Musketeer
Musketeer
Royal Recruits Musketeer
Bats Musketeer
Musketeer
Bats Goblin Gang Musketeer
Royal Recruits Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Royal Recruits Musketeer
Bats
Musketeer
Musketeer
Musketeer
Royal Recruits Musketeer
Musketeer
Musketeer
Musketeer
Bats Musketeer
Bats Musketeer
Musketeer
P.E.K.K.A
Bats Goblin Gang Royal Recruits Musketeer
Musketeer
Goblin Gang Musketeer
Musketeer
Royal Recruits Musketeer P.E.K.K.A
Bats Goblin Gang Royal Recruits Musketeer
Bats Musketeer
Royal Recruits Musketeer

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