My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Flying Machine Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Flying Machine Goblin Giant Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Valkyrie Flying Machine Goblin Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Flying Machine
Zap
Goblins Flying Machine Goblin Giant
Barbarian Barrel
Goblins Valkyrie Royal Ghost
The Log
Goblins
Earthquake
Arrows
Goblins Flying Machine
Royal Delivery
Goblins Valkyrie Flying Machine Royal Ghost
Fireball
Flying Machine
Poison
Flying Machine
Lightning
Ice Golem Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Valkyrie The Log Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem The Log Royal Ghost Fireball Valkyrie Flying Machine Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Ice Golem The Log Royal Ghost

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Ice Golem Valkyrie
Ice Golem
Goblins Flying Machine
Fireball
Goblin Giant The Log
Valkyrie
Goblins Flying Machine Royal Ghost
Flying Machine
Ice Golem Valkyrie Goblin Giant Royal Ghost
Goblin Giant
Fireball Flying Machine The Log
The Log
Fireball Goblin Giant
Royal Ghost
Valkyrie Flying Machine

Defense Synergies 2 14

Goblins
Ice Golem Flying Machine The Log
Ice Golem
Goblins Fireball Flying Machine The Log Royal Ghost
Fireball
Goblin Giant The Log Ice Golem Valkyrie
Valkyrie
Fireball Flying Machine The Log
Flying Machine
Goblins Ice Golem Valkyrie The Log Royal Ghost
Goblin Giant
Fireball The Log
The Log
Fireball Goblins Ice Golem Valkyrie Flying Machine Goblin Giant Royal Ghost
Royal Ghost
Ice Golem Flying Machine The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Fireball Valkyrie Flying Machine Goblin Giant The Log
Goblins Valkyrie Flying Machine The Log
Goblins Valkyrie
Goblins Valkyrie
Fireball Valkyrie The Log
Fireball The Log Goblins Valkyrie Flying Machine Royal Ghost
Fireball Flying Machine
Ice Golem Fireball Valkyrie Flying Machine Goblin Giant The Log
Goblins
Goblins Ice Golem Valkyrie Royal Ghost
Goblins Valkyrie Ice Golem Fireball Flying Machine Goblin Giant The Log Royal Ghost
Fireball Flying Machine
Fireball Valkyrie Flying Machine The Log
Fireball Valkyrie Goblins The Log Royal Ghost
Fireball The Log
Goblins Fireball Valkyrie
Fireball Goblins Valkyrie Flying Machine The Log Royal Ghost
Valkyrie The Log Ice Golem Fireball Flying Machine Royal Ghost
Valkyrie Royal Ghost Goblins Fireball Flying Machine Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Ice Golem Fireball Royal Ghost
Fireball Ice Golem Valkyrie Flying Machine The Log Royal Ghost
Goblins Ice Golem Valkyrie Goblin Giant The Log
Valkyrie Ice Golem Fireball Goblin Giant The Log
Valkyrie Goblin Giant
Fireball Ice Golem Flying Machine Goblin Giant
Goblins Ice Golem Fireball Valkyrie Flying Machine Goblin Giant
Valkyrie Goblin Giant
Goblins Ice Golem Fireball Valkyrie Flying Machine The Log
Goblin Giant
Valkyrie Flying Machine
Fireball Valkyrie Goblin Giant The Log
Ice Golem Fireball Valkyrie Goblin Giant
Fireball Valkyrie Flying Machine
Goblins Ice Golem Fireball Valkyrie Flying Machine Goblin Giant The Log
Valkyrie Ice Golem Fireball Flying Machine The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem Valkyrie Flying Machine The Log Royal Ghost
Fireball Flying Machine The Log Royal Ghost
Fireball Flying Machine Goblin Giant The Log
Ice Golem Fireball Valkyrie Flying Machine The Log
Fireball Valkyrie The Log
Fireball Ice Golem Flying Machine Goblin Giant
Flying Machine The Log
Fireball The Log Ice Golem Flying Machine
Fireball The Log Flying Machine
Goblins Fireball
Fireball Valkyrie Flying Machine The Log
Fireball Flying Machine
Flying Machine Ice Golem Fireball The Log
Fireball Flying Machine
Ice Golem Fireball Flying Machine The Log
Fireball Flying Machine The Log
Fireball Flying Machine The Log
Fireball
Fireball Flying Machine The Log
Fireball Valkyrie Flying Machine The Log
Fireball The Log
Fireball
The Log
Fireball Flying Machine The Log
Ice Golem The Log Fireball Valkyrie
Fireball The Log Flying Machine Royal Ghost
Fireball Flying Machine The Log
Fireball The Log
Ice Golem Fireball Flying Machine
Fireball Flying Machine
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball Flying Machine
Fireball Flying Machine
The Log Fireball
Fireball Valkyrie Flying Machine
The Log Ice Golem Fireball Flying Machine
Fireball
Flying Machine
Fireball Flying Machine The Log
Fireball Flying Machine
Fireball Flying Machine Goblin Giant The Log Royal Ghost

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