My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton Barrel Executioner Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel Clone Giant Skeleton
Giant Snowball
Skeletons Skeleton Barrel Clone
Zap
Skeletons Skeleton Barrel Clone
Barbarian Barrel
Skeletons Skeleton Barrel Clone Executioner Giant Skeleton
The Log
Skeletons Skeleton Barrel Clone Giant Skeleton
Earthquake
Skeletons Clone
Arrows
Skeletons Skeleton Barrel Clone
Royal Delivery
Skeletons Skeleton Barrel Clone Executioner Giant Skeleton
Fireball
Skeleton Barrel Clone Executioner
Poison
Skeleton Barrel Clone Executioner
Lightning
Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Clone Tornado Executioner Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Skeleton Barrel Clone Tornado Void Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Skeletons Skeleton Barrel Clone

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Skeleton Barrel
Clone Mirror Tornado Giant Skeleton
Mirror
Skeleton Barrel Tornado Giant Skeleton
Clone
Skeleton Barrel Giant Skeleton
Tornado
Executioner Skeleton Barrel Mirror Giant Skeleton
Void
Executioner
Tornado
Giant Skeleton
Clone Skeleton Barrel Mirror Tornado

Defense Synergies 2 6

Skeletons
Tornado Executioner Giant Skeleton
Skeleton Barrel
Mirror
Tornado Executioner
Clone
Tornado
Mirror Executioner Skeletons Giant Skeleton
Void
Executioner
Tornado Skeletons Mirror Giant Skeleton
Giant Skeleton
Skeletons Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Void Executioner
Skeletons Executioner
Tornado Skeletons Void Executioner Giant Skeleton
Skeletons
Tornado Giant Skeleton
Tornado Skeletons Executioner
Tornado Void Executioner
Skeleton Barrel Void Giant Skeleton
Skeletons Tornado
Tornado Skeletons Giant Skeleton
Executioner Skeletons Tornado Giant Skeleton
Executioner Tornado
Skeletons Giant Skeleton
Executioner Tornado
Tornado
Skeletons Tornado Executioner
Tornado Executioner
Tornado Executioner Giant Skeleton
Tornado
Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Void Giant Skeleton
Void Skeleton Barrel Executioner
Giant Skeleton Skeletons
Giant Skeleton Tornado
Giant Skeleton Skeletons Executioner
Executioner Skeletons Skeleton Barrel Tornado
Skeletons Void Giant Skeleton
Giant Skeleton
Void Giant Skeleton Skeletons Tornado
Skeletons
Giant Skeleton
Tornado Void Giant Skeleton
Giant Skeleton Skeletons Executioner
Executioner
Skeletons Tornado Executioner Giant Skeleton
Executioner Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Void Giant Skeleton
Void Skeleton Barrel Tornado Executioner
Skeleton Barrel Void Giant Skeleton
Skeleton Barrel Void Giant Skeleton
Executioner
Executioner Skeleton Barrel Tornado
Tornado Executioner
Skeleton Barrel Tornado Executioner
Void Skeleton Barrel Tornado
Tornado Void
Void Skeleton Barrel Tornado
Void Tornado Executioner
Skeleton Barrel Void Executioner
Skeleton Barrel Void
Skeleton Barrel
Skeleton Barrel Executioner
Skeleton Barrel Executioner
Tornado
Void Skeleton Barrel Executioner
Skeleton Barrel Tornado
Void Giant Skeleton
Tornado Void
Void Tornado
Skeleton Barrel Void
Tornado Executioner
Void Skeleton Barrel Tornado Executioner
Void Skeleton Barrel Tornado
Void Skeleton Barrel Tornado
Tornado Executioner
Skeleton Barrel Void
Void
Void
Void
Giant Skeleton
Skeleton Barrel Void
Tornado Executioner
Void Executioner
Skeleton Barrel Executioner
Void Tornado Giant Skeleton
Executioner
Tornado Giant Skeleton
Tornado Void Executioner
Void Skeleton Barrel Tornado Executioner Giant Skeleton

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