My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Battle Ram Giant Dark Prince Bowler Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Ram Giant Dark Prince Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Battle Ram Giant Dark Prince Phoenix
Giant Snowball
Spear Goblins Minions Battle Ram
Zap
Spear Goblins Minions Battle Ram Dark Prince
Barbarian Barrel
Spear Goblins Battle Ram Dark Prince
The Log
Spear Goblins Battle Ram Dark Prince
Earthquake
Spear Goblins
Arrows
Spear Goblins Minions
Royal Delivery
Spear Goblins Minions Battle Ram Dark Prince Bowler
Fireball
Minions Battle Ram Bowler
Poison
Spear Goblins Minions Phoenix
Lightning
Battle Ram Dark Prince Bowler Phoenix
Rocket
Bowler Phoenix

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Dark Prince Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Ram Rocket Dark Prince Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Minions Battle Ram Dark Prince Phoenix Giant Bowler Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Minions Battle Ram Dark Prince

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Battle Ram Giant Dark Prince Bowler
Minions
Giant Battle Ram Dark Prince Bowler
Battle Ram
Spear Goblins Minions
Giant
Minions Dark Prince Spear Goblins Rocket Bowler
Rocket
Giant
Dark Prince
Giant Spear Goblins Minions
Bowler
Spear Goblins Minions Giant
Phoenix

Defense Synergies 0 6

Spear Goblins
Minions Dark Prince Bowler
Minions
Spear Goblins Dark Prince Bowler
Battle Ram
Giant
Rocket
Dark Prince
Spear Goblins Minions Bowler
Bowler
Spear Goblins Minions Dark Prince
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Spear Goblins Minions
Minions Dark Prince Phoenix
Rocket Bowler Minions Dark Prince
Minions Dark Prince Bowler Phoenix
Rocket Dark Prince Bowler
Bowler Spear Goblins Minions Dark Prince
Minions Rocket Spear Goblins Phoenix
Rocket Bowler Phoenix
Minions Phoenix
Spear Goblins Dark Prince Bowler Phoenix
Minions Spear Goblins Dark Prince Bowler
Minions Spear Goblins Phoenix
Bowler Minions Rocket Dark Prince
Rocket Bowler Minions Dark Prince
Phoenix
Rocket Bowler
Minions Dark Prince Bowler
Spear Goblins Minions Dark Prince Bowler
Spear Goblins Minions Dark Prince Bowler
Phoenix
Dark Prince Bowler Spear Goblins Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Dark Prince Bowler
Rocket Bowler Phoenix
Spear Goblins Minions Rocket Dark Prince Bowler
Rocket Dark Prince Bowler Phoenix
Dark Prince Bowler Phoenix
Rocket Minions
Rocket Dark Prince Spear Goblins Minions Bowler Phoenix
Dark Prince Phoenix
Rocket Spear Goblins Minions Dark Prince Phoenix
Phoenix
Minions Dark Prince Bowler Phoenix
Rocket Dark Prince Bowler Phoenix
Rocket Dark Prince Bowler
Bowler
Phoenix Spear Goblins Minions Rocket Dark Prince Bowler
Minions Bowler Dark Prince Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Bowler
Rocket
Rocket Dark Prince
Rocket Dark Prince Bowler
Spear Goblins Minions Rocket
Bowler
Bowler
Rocket Minions Bowler
Rocket Dark Prince Bowler
Rocket
Rocket Bowler
Minions Rocket
Rocket Spear Goblins Bowler
Rocket Bowler
Rocket
Minions Rocket
Rocket Dark Prince Bowler
Rocket Bowler
Rocket Minions Bowler
Rocket
Rocket Bowler
Rocket
Dark Prince Bowler
Bowler
Bowler
Rocket
Rocket Minions
Bowler
Rocket
Rocket
Rocket Bowler
Spear Goblins Minions Rocket Dark Prince
Rocket
Rocket Dark Prince Bowler
Bowler
Rocket
Dark Prince
Minions Rocket Bowler
Rocket
Rocket Dark Prince Bowler

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