My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Zappies Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Battle Ram Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Goblin Barrel Bandit
Giant Snowball
Goblin Gang Battle Ram Zappies Goblin Barrel
Zap
Goblin Gang Battle Ram Zappies Goblin Barrel Bandit
Barbarian Barrel
Goblin Gang Valkyrie Battle Ram Zappies Goblin Barrel Bandit
The Log
Goblin Gang Battle Ram Zappies Goblin Barrel Bandit
Earthquake
Goblin Gang Zappies Goblin Barrel
Arrows
Goblin Gang Zappies Goblin Barrel
Royal Delivery
Goblin Gang Valkyrie Battle Ram Zappies Goblin Barrel Bandit
Fireball
Goblin Gang Battle Ram Zappies Goblin Barrel Bandit
Poison
Goblin Gang Zappies
Lightning
Valkyrie Battle Ram Bandit
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Goblin Barrel Bandit Valkyrie Battle Ram Zappies

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Goblin Barrel

Attack Synergies 5 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Battle Ram Valkyrie Zappies Bandit
Arrows
Zap Battle Ram Goblin Barrel Bandit
Goblin Gang
Goblin Barrel Valkyrie Battle Ram Bandit
Valkyrie
Goblin Barrel Zap Goblin Gang Battle Ram Zappies Bandit
Battle Ram
Zap Bandit Arrows Goblin Gang Valkyrie Zappies Goblin Barrel
Zappies
Zap Valkyrie Battle Ram Goblin Barrel Bandit
Goblin Barrel
Goblin Gang Valkyrie Arrows Battle Ram Zappies Bandit
Bandit
Battle Ram Zap Arrows Goblin Gang Valkyrie Zappies Goblin Barrel

Defense Synergies 0 13

Zap
Arrows Goblin Gang Valkyrie Zappies Bandit
Arrows
Zap Valkyrie Bandit
Goblin Gang
Zap Valkyrie Zappies Bandit
Valkyrie
Zap Arrows Goblin Gang Zappies Bandit
Battle Ram
Zappies
Zap Goblin Gang Valkyrie Bandit
Goblin Barrel
Bandit
Zap Arrows Goblin Gang Valkyrie Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Zappies
Zap Goblin Gang Valkyrie Zappies Bandit
Goblin Gang Valkyrie Zappies Bandit
Goblin Gang Valkyrie Zappies Bandit
Arrows Valkyrie
Arrows Goblin Gang Zap Valkyrie Zappies Bandit
Zap Arrows Goblin Gang Zappies
Zap Arrows Valkyrie Bandit
Zappies Goblin Gang
Goblin Gang Valkyrie Zappies Bandit
Goblin Gang Valkyrie Zap Arrows Zappies Bandit
Arrows Zap Goblin Gang Zappies
Zap Goblin Gang Valkyrie Zappies Bandit
Valkyrie Zap Arrows Goblin Gang Zappies
Goblin Gang Zappies Bandit
Zap Goblin Gang Zappies Bandit
Arrows Goblin Gang Valkyrie Zappies
Arrows Zap Goblin Gang Valkyrie Zappies Bandit
Zap Arrows Valkyrie Zappies Bandit
Zappies
Goblin Gang Valkyrie Arrows Zappies Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Zappies Bandit
Bandit Zap Arrows Goblin Gang Valkyrie
Goblin Gang Zappies Bandit Zap Valkyrie
Goblin Gang Valkyrie Zap Zappies Bandit
Goblin Gang Valkyrie Zappies Bandit
Arrows Zap Goblin Gang Zappies
Goblin Gang Valkyrie Zappies Bandit
Valkyrie Zappies
Zap Valkyrie Zappies Bandit
Goblin Gang Zappies
Valkyrie Zappies
Zap Arrows Valkyrie
Goblin Gang Valkyrie Zappies Bandit
Valkyrie Zappies
Goblin Gang Zappies Zap Valkyrie
Arrows Valkyrie Zap Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Bandit
Arrows Zap Bandit
Arrows Bandit
Arrows Valkyrie
Zap Arrows Valkyrie
Arrows Zap
Arrows
Arrows Zap
Arrows Zap Bandit
Goblin Gang
Zap Arrows Valkyrie Bandit
Zap Arrows
Bandit
Arrows Bandit
Zap Arrows
Zap Arrows Bandit
Arrows Bandit
Arrows
Zap Arrows Bandit
Zap Arrows Valkyrie
Arrows
Zap Arrows
Zap Arrows Valkyrie
Arrows Zap Bandit
Zap Arrows Bandit
Zap Arrows Bandit
Zap Arrows
Zap Zappies
Zap Arrows Bandit
Zap Arrows Zappies
Arrows
Zap Goblin Gang Zappies Bandit
Zap Arrows Zappies
Arrows
Goblin Gang Valkyrie
Arrows Zap
Zap Arrows
Zap Goblin Gang Zappies
Zap Zappies
Zap Bandit

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