My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Ice Golem Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Ice Golem Ice Wizard Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Ice Golem Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Drill Lava Hound
Giant Snowball
Spear Goblins Goblin Drill Lumberjack Lava Hound
Zap
Spear Goblins Firecracker Goblin Drill Lava Hound
Barbarian Barrel
Spear Goblins Firecracker Goblin Drill Ice Wizard Lumberjack
The Log
Spear Goblins Firecracker Goblin Drill Lumberjack
Earthquake
Spear Goblins Firecracker Goblin Drill
Arrows
Spear Goblins Firecracker Goblin Drill Lava Hound
Royal Delivery
Spear Goblins Firecracker Goblin Drill Ice Wizard Lumberjack Lava Hound
Fireball
Firecracker Goblin Drill Ice Wizard Lumberjack Lava Hound
Poison
Spear Goblins Firecracker Goblin Drill Ice Wizard Lava Hound
Lightning
Ice Golem Ice Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Ice Golem Goblin Drill Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Ice Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Ice Golem Firecracker Void Ice Wizard Goblin Drill Lumberjack Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Ice Golem Firecracker Void

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Firecracker Goblin Drill Lumberjack
Firecracker
Spear Goblins Ice Golem Goblin Drill Lumberjack Lava Hound
Ice Golem
Spear Goblins Lumberjack Firecracker Goblin Drill
Void
Lava Hound
Goblin Drill
Spear Goblins Firecracker Ice Golem Lumberjack
Ice Wizard
Lumberjack
Lumberjack
Ice Golem Spear Goblins Firecracker Goblin Drill Ice Wizard Lava Hound
Lava Hound
Firecracker Void Lumberjack

Defense Synergies 2 11

Spear Goblins
Ice Golem Firecracker Goblin Drill Ice Wizard Lumberjack
Firecracker
Ice Golem Spear Goblins Ice Wizard Lumberjack
Ice Golem
Spear Goblins Firecracker Ice Wizard Lumberjack
Void
Goblin Drill
Spear Goblins Ice Wizard Lumberjack
Ice Wizard
Spear Goblins Firecracker Ice Golem Goblin Drill Lumberjack
Lumberjack
Spear Goblins Firecracker Ice Golem Goblin Drill Ice Wizard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Ice Golem Void
Lumberjack Firecracker Goblin Drill Ice Wizard
Lumberjack Void Goblin Drill Ice Wizard
Lumberjack Firecracker Goblin Drill Ice Wizard
Firecracker Lumberjack
Spear Goblins Firecracker Ice Wizard Lumberjack
Spear Goblins Firecracker Void Ice Wizard
Ice Golem Void
Goblin Drill Ice Wizard Lumberjack
Spear Goblins Firecracker Ice Golem Ice Wizard Lumberjack
Ice Wizard Spear Goblins Firecracker Ice Golem Goblin Drill Lumberjack
Spear Goblins Firecracker Ice Wizard
Goblin Drill Lumberjack Ice Wizard
Firecracker Goblin Drill Lumberjack
Goblin Drill Lumberjack
Goblin Drill Lumberjack
Firecracker Goblin Drill Lumberjack
Spear Goblins Firecracker Goblin Drill Ice Wizard Lumberjack
Goblin Drill Spear Goblins Firecracker Ice Golem Ice Wizard Lumberjack
Goblin Drill Lumberjack
Spear Goblins Firecracker Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Spear Goblins Ice Golem Void
Void Firecracker Ice Golem Lumberjack
Lumberjack Spear Goblins Ice Golem
Lumberjack Ice Golem
Goblin Drill Lumberjack
Firecracker Ice Golem Ice Wizard
Spear Goblins Ice Golem Void Ice Wizard Lumberjack
Lumberjack
Void Spear Goblins Firecracker Ice Golem
Goblin Drill
Lumberjack
Void
Ice Golem Lumberjack
Firecracker
Spear Goblins Firecracker Ice Golem Goblin Drill Lumberjack
Firecracker Ice Golem Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Ice Golem Goblin Drill
Firecracker Void Ice Wizard
Void Goblin Drill
Firecracker Ice Golem Void
Firecracker
Firecracker Spear Goblins Ice Golem Ice Wizard
Firecracker
Firecracker Ice Golem Ice Wizard
Void Firecracker
Void Lumberjack
Firecracker Void
Void Firecracker
Firecracker Ice Golem Void
Firecracker Void
Firecracker Ice Golem
Spear Goblins Firecracker Goblin Drill
Firecracker
Void Firecracker
Firecracker
Void
Void
Void
Void Goblin Drill
Firecracker Ice Golem Ice Wizard
Firecracker Void Ice Wizard
Void
Void Firecracker
Firecracker Ice Golem Ice Wizard
Firecracker Void
Void
Void
Void Firecracker
Firecracker
Spear Goblins Void
Firecracker Ice Wizard
Void Firecracker Lumberjack
Firecracker Ice Golem
Void
Firecracker
Firecracker
Firecracker Void
Void Firecracker

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