My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Goblin Cage Flying Machine Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs
Giant Snowball
Royal Recruits Flying Machine Royal Hogs
Zap
Firecracker Flying Machine Royal Hogs
Barbarian Barrel
Firecracker Royal Recruits Goblin Cage Royal Hogs Electro Wizard
The Log
Firecracker Royal Recruits Goblin Cage Royal Hogs
Earthquake
Firecracker Goblin Cage Royal Hogs
Arrows
Firecracker Royal Recruits Flying Machine Royal Hogs
Royal Delivery
Firecracker Royal Recruits Goblin Cage Flying Machine Royal Hogs Electro Wizard
Fireball
Firecracker Goblin Cage Flying Machine Royal Hogs Electro Wizard
Poison
Firecracker Royal Recruits Goblin Cage Flying Machine Royal Hogs Electro Wizard
Lightning
Goblin Cage Electro Wizard
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Goblin Cage Flying Machine Electro Wizard Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Firecracker Goblin Cage

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs
Firecracker
Royal Recruits Goblin Cage Flying Machine Royal Hogs
Royal Recruits
Firecracker Flying Machine Royal Hogs Electro Wizard
Goblin Cage
Firecracker Flying Machine Royal Hogs The Log
Flying Machine
Firecracker Royal Recruits Goblin Cage Royal Hogs
Royal Hogs
Arrows Firecracker Royal Recruits Goblin Cage Flying Machine The Log Electro Wizard
The Log
Goblin Cage Royal Hogs
Electro Wizard
Royal Recruits Royal Hogs

Defense Synergies 1 11

Arrows
Firecracker
The Log Royal Recruits Goblin Cage Flying Machine Electro Wizard
Royal Recruits
Firecracker The Log
Goblin Cage
Firecracker Flying Machine The Log Electro Wizard
Flying Machine
Firecracker Goblin Cage The Log Electro Wizard
Royal Hogs
The Log
Firecracker Royal Recruits Goblin Cage Flying Machine Electro Wizard
Electro Wizard
Firecracker Goblin Cage Flying Machine The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Goblin Cage Flying Machine The Log Electro Wizard
Firecracker Royal Recruits Goblin Cage Flying Machine The Log Electro Wizard
Goblin Cage Royal Recruits Electro Wizard
Royal Recruits Goblin Cage Firecracker Electro Wizard
Arrows Firecracker Royal Recruits Goblin Cage The Log
Arrows The Log Firecracker Flying Machine Electro Wizard
Electro Wizard Arrows Firecracker Goblin Cage Flying Machine
Arrows Royal Recruits Goblin Cage Flying Machine The Log Electro Wizard
Royal Recruits Goblin Cage
Firecracker Royal Recruits Electro Wizard
Electro Wizard Arrows Firecracker Royal Recruits Flying Machine The Log
Arrows Firecracker Flying Machine Electro Wizard
Royal Recruits Goblin Cage Flying Machine The Log Electro Wizard
Arrows Firecracker Royal Recruits Goblin Cage The Log Electro Wizard
Royal Recruits Goblin Cage Electro Wizard
Royal Recruits Goblin Cage The Log Electro Wizard
Arrows Firecracker Royal Recruits Goblin Cage Electro Wizard
Arrows Goblin Cage Firecracker Royal Recruits Flying Machine The Log Electro Wizard
Arrows Goblin Cage The Log Firecracker Royal Recruits Flying Machine Electro Wizard
Royal Recruits Goblin Cage Electro Wizard
Royal Recruits Arrows Firecracker Flying Machine The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Goblin Cage Electro Wizard
Electro Wizard Arrows Firecracker Flying Machine The Log
Royal Recruits Goblin Cage The Log Electro Wizard
Royal Recruits Goblin Cage The Log Electro Wizard
Royal Recruits Goblin Cage
Arrows Firecracker Flying Machine Electro Wizard
Royal Recruits Goblin Cage Flying Machine Electro Wizard
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage Electro Wizard Firecracker Flying Machine The Log
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage Flying Machine
Royal Recruits Arrows Goblin Cage The Log Electro Wizard
Royal Recruits Goblin Cage
Royal Recruits Firecracker Goblin Cage Flying Machine
Royal Recruits Electro Wizard Firecracker Goblin Cage Flying Machine The Log
Arrows Firecracker Royal Recruits Goblin Cage Flying Machine The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits Flying Machine The Log
Arrows Firecracker Flying Machine The Log Electro Wizard
Arrows Flying Machine The Log
Arrows Firecracker Royal Recruits Flying Machine The Log
Arrows Firecracker The Log
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine The Log
Arrows The Log Firecracker Flying Machine
Arrows The Log Firecracker Flying Machine
Electro Wizard
Firecracker Arrows Royal Recruits Flying Machine The Log Electro Wizard
Arrows Firecracker Flying Machine
Flying Machine Firecracker The Log
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine The Log
Arrows Firecracker Flying Machine The Log
Arrows Firecracker Royal Recruits Flying Machine The Log
Arrows
Arrows Firecracker Flying Machine The Log Electro Wizard
Arrows Firecracker Flying Machine The Log
The Log
Arrows
The Log
Arrows Royal Recruits Flying Machine The Log
Arrows Firecracker The Log
Arrows Firecracker The Log Flying Machine Electro Wizard
Arrows Flying Machine The Log
Arrows Firecracker The Log
Arrows Firecracker Flying Machine Electro Wizard
Electro Wizard Firecracker Flying Machine
Arrows The Log
Arrows Firecracker Electro Wizard
Arrows Firecracker The Log
Electro Wizard Royal Recruits Flying Machine
Arrows Firecracker Flying Machine Electro Wizard
Arrows The Log
Firecracker Flying Machine Electro Wizard
Arrows The Log Firecracker Flying Machine
Arrows
Firecracker Royal Recruits Flying Machine
Firecracker Royal Recruits Flying Machine The Log Electro Wizard
Firecracker Flying Machine Electro Wizard
Firecracker Royal Recruits Flying Machine The Log Electro Wizard

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