My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Hog Rider
Giant Snowball
Royal Recruits Hog Rider
Zap
Firecracker
Barbarian Barrel
Firecracker Royal Recruits Electro Wizard
The Log
Firecracker Royal Recruits Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Firecracker Royal Recruits
Royal Delivery
Firecracker Royal Recruits Hog Rider P.E.K.K.A Electro Wizard
Fireball
Firecracker Hog Rider Electro Wizard
Poison
Firecracker Royal Recruits Electro Wizard
Lightning
Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Tornado Hog Rider Electro Wizard Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Firecracker Tornado

Attack Synergies 9 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Tornado P.E.K.K.A Electro Wizard Royal Recruits The Log
Firecracker
Zap Hog Rider Royal Recruits Tornado P.E.K.K.A
Royal Recruits
Zap Firecracker Hog Rider Electro Wizard
Hog Rider
Zap Firecracker The Log Royal Recruits Tornado Electro Wizard
Tornado
Zap P.E.K.K.A Firecracker Hog Rider The Log
P.E.K.K.A
Zap Tornado Electro Wizard Firecracker The Log
The Log
Hog Rider Zap Tornado P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Royal Recruits Hog Rider

Defense Synergies 4 14

Zap
Electro Wizard Firecracker Tornado P.E.K.K.A The Log
Firecracker
The Log Zap Royal Recruits Tornado P.E.K.K.A Electro Wizard
Royal Recruits
Firecracker Tornado The Log
Hog Rider
Tornado
P.E.K.K.A Zap Firecracker Royal Recruits The Log Electro Wizard
P.E.K.K.A
Tornado The Log Zap Firecracker Electro Wizard
The Log
Firecracker P.E.K.K.A Zap Royal Recruits Tornado Electro Wizard
Electro Wizard
Zap Firecracker Tornado P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Royal Recruits The Log Electro Wizard
P.E.K.K.A Zap Firecracker Royal Recruits The Log Electro Wizard
Tornado P.E.K.K.A Royal Recruits Electro Wizard
Royal Recruits P.E.K.K.A Firecracker Electro Wizard
Firecracker Royal Recruits Tornado P.E.K.K.A The Log
Tornado The Log Zap Firecracker Electro Wizard
Tornado Electro Wizard Zap Firecracker
Zap Royal Recruits P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Royal Recruits Tornado
Tornado Firecracker Royal Recruits Electro Wizard
Electro Wizard Zap Firecracker Royal Recruits Tornado The Log
Zap Firecracker Tornado Electro Wizard
Royal Recruits P.E.K.K.A Zap The Log Electro Wizard
Zap Firecracker Royal Recruits Tornado P.E.K.K.A The Log Electro Wizard
Royal Recruits P.E.K.K.A Electro Wizard
Tornado Zap Royal Recruits P.E.K.K.A The Log Electro Wizard
Firecracker Royal Recruits Tornado P.E.K.K.A Electro Wizard
Zap Firecracker Royal Recruits Tornado The Log Electro Wizard
Zap Tornado The Log Firecracker Royal Recruits Electro Wizard
P.E.K.K.A Royal Recruits Tornado Electro Wizard
Royal Recruits Firecracker P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Firecracker The Log
Royal Recruits P.E.K.K.A Zap The Log Electro Wizard
Royal Recruits P.E.K.K.A Zap Tornado The Log Electro Wizard
Royal Recruits P.E.K.K.A
Firecracker Zap Tornado Electro Wizard
Royal Recruits P.E.K.K.A Electro Wizard
P.E.K.K.A Royal Recruits
Zap Royal Recruits P.E.K.K.A Electro Wizard Firecracker Tornado The Log
Royal Recruits P.E.K.K.A
P.E.K.K.A Royal Recruits
Royal Recruits P.E.K.K.A Zap Tornado The Log Electro Wizard
Royal Recruits P.E.K.K.A
Royal Recruits Firecracker
Royal Recruits Electro Wizard Zap Firecracker Tornado P.E.K.K.A The Log
Zap Firecracker Royal Recruits P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits The Log
Firecracker Zap Tornado The Log Electro Wizard
The Log
Firecracker Royal Recruits The Log
Zap Firecracker The Log
Firecracker Zap Tornado
Firecracker Tornado The Log
The Log Zap Firecracker Tornado
The Log Zap Firecracker Tornado
Tornado Electro Wizard
Firecracker Zap Royal Recruits Tornado The Log Electro Wizard
Zap Firecracker Tornado
Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker Royal Recruits The Log
Tornado
Zap Firecracker The Log Electro Wizard
Zap Firecracker Tornado The Log
The Log
Tornado
Tornado The Log
Zap Royal Recruits The Log
Zap Firecracker Tornado The Log
Firecracker The Log Zap Tornado Electro Wizard
Zap Tornado The Log
Zap Firecracker Tornado The Log
Zap Firecracker Tornado Electro Wizard
Zap Electro Wizard Firecracker
Zap The Log
Zap Firecracker Electro Wizard
P.E.K.K.A
Firecracker The Log
Zap Electro Wizard Royal Recruits
Zap Firecracker Tornado Electro Wizard
The Log
Firecracker Electro Wizard
The Log Zap Firecracker
Zap Tornado
Firecracker Royal Recruits P.E.K.K.A
Zap Firecracker Royal Recruits Tornado The Log Electro Wizard
Firecracker Zap Tornado Electro Wizard
Zap Firecracker Royal Recruits Tornado The Log Electro Wizard

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