My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Cannon Goblin Gang Hog Rider
Zap
Cannon Goblin Gang Firecracker
Barbarian Barrel
Cannon Goblin Gang Firecracker Valkyrie
The Log
Cannon Goblin Gang Firecracker Hog Rider
Earthquake
Cannon Goblin Gang Firecracker Hog Rider
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Valkyrie Hog Rider
Fireball
Cannon Goblin Gang Firecracker Hog Rider
Poison
Cannon Goblin Gang Firecracker
Lightning
Cannon Ice Golem Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Valkyrie Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Cannon Goblin Gang Firecracker Valkyrie Hog Rider Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Cannon Goblin Gang

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Gang
Ice Golem Hog Rider Firecracker Valkyrie
Firecracker
Hog Rider Goblin Gang Ice Golem Valkyrie
Ice Golem
Goblin Gang Hog Rider Firecracker
Valkyrie
Hog Rider Goblin Gang Firecracker
Hog Rider
Goblin Gang Firecracker Ice Golem Valkyrie The Log Poison
Poison
Hog Rider The Log
The Log
Hog Rider Poison

Defense Synergies 5 12

Cannon
Ice Golem The Log Goblin Gang Firecracker Valkyrie Poison
Goblin Gang
Cannon Firecracker Ice Golem Valkyrie The Log
Firecracker
Ice Golem Valkyrie The Log Cannon Goblin Gang
Ice Golem
Cannon Firecracker Goblin Gang Poison The Log
Valkyrie
Firecracker Cannon Goblin Gang The Log
Hog Rider
Poison
Cannon Ice Golem The Log
The Log
Cannon Firecracker Goblin Gang Ice Golem Valkyrie Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Ice Golem Valkyrie The Log
Cannon Goblin Gang Firecracker Valkyrie The Log
Cannon Goblin Gang Valkyrie
Cannon Goblin Gang Firecracker Valkyrie
Firecracker Valkyrie Poison The Log
Goblin Gang The Log Cannon Firecracker Valkyrie
Cannon Goblin Gang Firecracker Poison
Cannon Ice Golem Valkyrie Poison The Log
Cannon Goblin Gang
Goblin Gang Cannon Firecracker Ice Golem Valkyrie
Goblin Gang Valkyrie Poison Cannon Firecracker Ice Golem The Log
Goblin Gang Firecracker Poison
Cannon Goblin Gang Valkyrie The Log
Valkyrie Cannon Goblin Gang Firecracker Poison The Log
Cannon Goblin Gang
Cannon Goblin Gang The Log
Cannon Goblin Gang Firecracker Valkyrie Poison
Cannon Goblin Gang Firecracker Valkyrie The Log
Valkyrie Poison The Log Cannon Firecracker Ice Golem
Cannon
Goblin Gang Valkyrie Cannon Firecracker Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Ice Golem
Poison Goblin Gang Firecracker Ice Golem Valkyrie The Log
Goblin Gang Ice Golem Valkyrie The Log
Goblin Gang Valkyrie Ice Golem The Log
Cannon Goblin Gang Valkyrie
Firecracker Poison Goblin Gang Ice Golem
Goblin Gang Ice Golem Valkyrie
Valkyrie
Firecracker Ice Golem Valkyrie Poison The Log
Cannon Goblin Gang
Valkyrie
Valkyrie Poison The Log
Cannon Goblin Gang Ice Golem Valkyrie
Cannon Firecracker Valkyrie
Goblin Gang Firecracker Ice Golem Valkyrie Poison The Log
Valkyrie Poison Cannon Firecracker Ice Golem The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Ice Golem Valkyrie The Log
Firecracker Poison The Log
Poison The Log
Firecracker Ice Golem Valkyrie Poison The Log
Poison Firecracker Valkyrie The Log
Firecracker Poison Ice Golem
Firecracker Poison The Log
Poison The Log Firecracker Ice Golem
Poison The Log Firecracker
Goblin Gang Poison
Firecracker Poison Valkyrie The Log
Poison Firecracker
Poison Firecracker Ice Golem The Log
Firecracker Poison
Firecracker Ice Golem Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log
Poison
Firecracker Poison The Log
Firecracker Valkyrie Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Firecracker Ice Golem Poison The Log Valkyrie
Firecracker Poison The Log
Poison The Log
Poison Firecracker The Log
Poison Firecracker Ice Golem
Firecracker Poison
Poison The Log
Firecracker Poison
Firecracker Poison The Log
Goblin Gang
Poison Firecracker
The Log
Poison Goblin Gang Firecracker Valkyrie
The Log Firecracker Ice Golem Poison
Poison
Firecracker
Goblin Gang Firecracker Poison The Log
Firecracker Poison
Poison Firecracker The Log

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