My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Royal Delivery Rascals Heal Spirit Elixir Golem Elixir Collector Rage Clone Tornado Void Goblin Drill Bowler Executioner Cannon Cart Royal Ghost Bandit Fisherman Inferno Dragon Phoenix Magic Archer Lumberjack Night Witch Mother Witch Ram Rider Graveyard Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Barbarian Hut Witch Prince Golem Mother Witch Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Golem Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Prince Mighty Miner
Giant Snowball
Bomber Witch Mighty Miner
Zap
Bomber Witch Prince Mighty Miner
Barbarian Barrel
Bomber Barbarian Hut Witch
The Log
Bomber Barbarian Hut Witch Prince
Earthquake
Bomber Barbarian Hut Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Witch Prince Mother Witch
Fireball
Bomber Barbarian Hut Witch Mother Witch Mighty Miner
Poison
Bomber Barbarian Hut Witch Mother Witch
Lightning
Barbarian Hut Witch Prince Mother Witch Mighty Miner
Rocket
Barbarian Hut Witch Prince Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Golem Mother Witch Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Mother Witch Mighty Miner Witch Prince Barbarian Hut Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bomber Mother Witch Mighty Miner Witch

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Barbarian Hut Prince
Barbarian Hut
Bomber Mother Witch
Witch
Prince Golem
Prince
Bomber Witch Lightning Golem
Lightning
Golem Prince
Golem
Bomber Lightning Witch Prince Mother Witch
Mother Witch
Barbarian Hut Golem
Mighty Miner

Defense Synergies 0 3

Bomber
Barbarian Hut
Barbarian Hut
Bomber Mother Witch
Witch
Prince
Prince
Witch
Lightning
Golem
Mother Witch
Barbarian Hut
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Bomber
Barbarian Hut Bomber Witch Prince
Barbarian Hut Witch Prince Bomber Lightning
Barbarian Hut Witch Prince Bomber
Lightning Bomber Prince
Bomber Mother Witch
Lightning Barbarian Hut Witch
Barbarian Hut Lightning
Barbarian Hut Witch Mighty Miner Prince
Bomber Prince
Witch Mother Witch Bomber
Barbarian Hut Witch
Barbarian Hut Prince Bomber Witch Lightning
Bomber Barbarian Hut Witch Prince
Barbarian Hut Prince
Barbarian Hut Prince Lightning
Barbarian Hut Bomber Witch Prince
Bomber Barbarian Hut Witch Prince
Witch Bomber Barbarian Hut Mother Witch
Barbarian Hut Prince
Bomber Witch Prince Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Witch Prince
Bomber Prince Lightning
Barbarian Hut Witch Prince Lightning
Prince Lightning Barbarian Hut
Barbarian Hut Witch Prince Mighty Miner
Mother Witch Witch
Prince Barbarian Hut Witch Lightning
Mighty Miner Barbarian Hut Prince
Lightning Barbarian Hut Witch Prince
Witch Barbarian Hut
Witch Prince
Lightning Prince
Prince Lightning Barbarian Hut Witch
Bomber Barbarian Hut Witch
Witch Bomber Barbarian Hut Prince Lightning Mighty Miner
Bomber Barbarian Hut Witch Mother Witch Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Hut
Lightning Barbarian Hut
Lightning Barbarian Hut Prince
Bomber
Mother Witch Witch
Bomber Witch
Barbarian Hut Lightning
Lightning
Lightning Prince
Lightning Prince
Lightning
Lightning Barbarian Hut
Lightning
Lightning Barbarian Hut Prince
Lightning Bomber Barbarian Hut Witch
Lightning Barbarian Hut
Lightning
Bomber Lightning
Lightning Bomber Prince
Lightning Bomber Witch Mother Witch
Lightning Prince
Lightning
Prince Lightning
Lightning Barbarian Hut
Mother Witch Bomber Witch
Witch
Witch Lightning
Lightning Witch Prince
Lightning
Lightning Witch Mother Witch
Lightning Witch
Lightning
Lightning Bomber
Lightning
Mighty Miner Prince
Lightning
Lightning Barbarian Hut Witch Prince
Lightning Witch
Lightning Prince
Bomber Lightning
Lightning
Prince
Witch Lightning
Witch Lightning
Lightning Witch Prince

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