My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Zlé
Versatility
Božský
F2P skóre
Zlé

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Nemáš žiaden spôsob potrestania súpera za míňanie elixíru.

Ak tvoj súper zahrá drahú jednotku (6 alebo viac) vzadu, musíš ho potrestať. Najlepšie zaútočiť na druhú vežu preto aby nepostavil na tej jednej až tak veľký push.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Firecracker Inferno Tower Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower Goblin Drill

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Firecracker Electro Dragon Inferno Dragon Mighty Miner

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Goblin Drill

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Goblin Drill

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Goblin Drill Electro Dragon Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Inferno Dragon Mighty Miner
Giant Snowball
Goblin Drill Electro Dragon Inferno Dragon Mighty Miner
Zap
Firecracker Inferno Tower Goblin Drill Inferno Dragon Mighty Miner
Barbarian Barrel
Electro Spirit Firecracker Inferno Tower Goblin Drill
The Log
Electro Spirit Firecracker Goblin Drill
Earthquake
Firecracker Inferno Tower Goblin Drill
Arrows
Electro Spirit Firecracker Goblin Drill
Royal Delivery
Electro Spirit Firecracker Goblin Drill Electro Dragon Inferno Dragon
Fireball
Firecracker Inferno Tower Goblin Drill Electro Dragon Inferno Dragon Mighty Miner
Poison
Firecracker Inferno Tower Goblin Drill Electro Dragon
Lightning
Inferno Tower Electro Dragon Inferno Dragon Mighty Miner
Rocket
Inferno Tower Electro Dragon Inferno Dragon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Firecracker Electro Dragon

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Inferno Tower Goblin Drill Inferno Dragon Mighty Miner

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Firecracker Goblin Drill Inferno Dragon Mighty Miner Inferno Tower Electro Dragon

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Zap Firecracker Goblin Drill

Attack Synergies 1 7

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Zap Goblin Drill
Zap
Firecracker Electro Spirit Electro Dragon Mighty Miner
Firecracker
Zap Goblin Drill Inferno Dragon
Inferno Tower
Goblin Drill
Electro Spirit Firecracker
Electro Dragon
Zap Inferno Dragon
Inferno Dragon
Firecracker Electro Dragon
Mighty Miner
Zap

Defense Synergies 0 14

Electro Spirit
Zap Goblin Drill
Zap
Electro Spirit Firecracker Inferno Tower Goblin Drill Electro Dragon Inferno Dragon Mighty Miner
Firecracker
Zap Inferno Tower Electro Dragon
Inferno Tower
Zap Firecracker Goblin Drill Electro Dragon
Goblin Drill
Electro Spirit Zap Inferno Tower Electro Dragon
Electro Dragon
Zap Firecracker Inferno Tower Goblin Drill Inferno Dragon
Inferno Dragon
Zap Electro Dragon
Mighty Miner
Zap

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Inferno Tower Electro Dragon
Inferno Tower Inferno Dragon Zap Firecracker Goblin Drill Electro Dragon
Inferno Tower Goblin Drill Electro Dragon Inferno Dragon
Inferno Tower Inferno Dragon Firecracker Goblin Drill Electro Dragon
Firecracker
Electro Spirit Zap Firecracker Electro Dragon
Inferno Tower Inferno Dragon Electro Spirit Zap Firecracker Electro Dragon
Electro Spirit Zap Inferno Tower Electro Dragon
Inferno Tower Inferno Dragon Mighty Miner Goblin Drill
Firecracker Inferno Tower
Electro Spirit Zap Firecracker Goblin Drill Electro Dragon
Inferno Tower Inferno Dragon Zap Firecracker Electro Dragon
Inferno Tower Goblin Drill Zap Electro Dragon
Electro Spirit Zap Firecracker Goblin Drill Electro Dragon
Inferno Tower Inferno Dragon Goblin Drill
Inferno Tower Zap Goblin Drill Inferno Dragon
Firecracker Inferno Tower Goblin Drill Electro Dragon
Electro Spirit Zap Firecracker Goblin Drill Electro Dragon
Zap Goblin Drill Electro Spirit Firecracker Electro Dragon Inferno Dragon
Inferno Tower Goblin Drill Inferno Dragon
Electro Spirit Firecracker Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower
Zap Firecracker Electro Dragon Inferno Dragon
Zap Inferno Tower Electro Dragon
Zap Inferno Tower
Inferno Tower Goblin Drill Inferno Dragon Mighty Miner
Firecracker Electro Spirit Zap Electro Dragon
Inferno Tower
Inferno Tower Mighty Miner Inferno Dragon
Zap Electro Dragon Electro Spirit Firecracker Inferno Tower Inferno Dragon
Inferno Tower Goblin Drill Inferno Dragon
Inferno Dragon Inferno Tower Electro Dragon
Zap
Inferno Tower
Firecracker Electro Dragon
Inferno Tower Electro Dragon Electro Spirit Zap Firecracker Goblin Drill Inferno Dragon Mighty Miner
Electro Spirit Zap Firecracker Inferno Tower Electro Dragon Inferno Dragon Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Goblin Drill Electro Dragon
Firecracker Zap Electro Dragon
Goblin Drill Electro Dragon
Firecracker
Zap Firecracker
Firecracker Electro Spirit Zap Electro Dragon
Firecracker
Zap Firecracker Electro Dragon
Zap Firecracker Electro Dragon
Electro Dragon
Firecracker Zap Electro Dragon
Zap Firecracker Electro Dragon
Firecracker
Firecracker Electro Dragon
Zap Firecracker
Zap Firecracker Goblin Drill Electro Dragon
Firecracker Electro Dragon
Zap Firecracker Electro Dragon
Zap Firecracker Electro Dragon
Zap Goblin Drill Electro Dragon
Zap Firecracker Electro Spirit Electro Dragon
Inferno Dragon
Firecracker Zap Electro Dragon
Zap Electro Dragon
Zap Firecracker
Zap Firecracker Electro Dragon
Zap Electro Dragon Electro Spirit Firecracker
Zap Electro Dragon
Zap Electro Spirit Firecracker Electro Dragon
Mighty Miner
Firecracker
Zap Electro Spirit Electro Dragon
Zap Firecracker Electro Dragon
Firecracker Electro Dragon
Zap Firecracker Electro Dragon
Zap
Firecracker Electro Dragon
Zap Electro Dragon Electro Spirit Firecracker
Firecracker Zap Electro Dragon
Electro Dragon Zap Firecracker

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