My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Dobré
F2P skóre
Dobré

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Royal Giant Wizard Bowler Fisherman

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Royal Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Fireball Barbarian Barrel

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Royal Giant

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Goblins Royal Giant Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman
Giant Snowball
Goblins Fisherman
Zap
Goblins Royal Giant Fisherman
Barbarian Barrel
Electro Spirit Goblins Wizard
The Log
Electro Spirit Goblins Royal Giant Fisherman
Earthquake
Arrows
Electro Spirit Goblins
Royal Delivery
Electro Spirit Goblins Wizard Bowler Fisherman
Fireball
Wizard Bowler Fisherman
Poison
Wizard Fisherman
Lightning
Wizard Bowler Fisherman
Rocket
Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Wizard Barbarian Barrel Bowler

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Bowler

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Royal Giant Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblins Fireball Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblins Barbarian Barrel Fisherman Fireball Wizard Bowler Royal Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Goblins Barbarian Barrel Fisherman

Attack Synergies 3 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Royal Giant Fireball Bowler
Goblins
Royal Giant
Royal Giant
Fireball Barbarian Barrel Fisherman Electro Spirit Goblins Wizard Bowler
Fireball
Royal Giant Electro Spirit
Wizard
Royal Giant
Barbarian Barrel
Royal Giant Bowler
Bowler
Electro Spirit Royal Giant Barbarian Barrel Fisherman
Fisherman
Royal Giant Bowler

Defense Synergies 1 6

Electro Spirit
Fisherman
Goblins
Wizard Barbarian Barrel Fisherman
Royal Giant
Fireball
Barbarian Barrel
Wizard
Goblins Barbarian Barrel
Barbarian Barrel
Fireball Goblins Wizard Bowler
Bowler
Barbarian Barrel
Fisherman
Electro Spirit Goblins

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Wizard Barbarian Barrel
Goblins Fisherman
Bowler Fisherman Goblins
Goblins Bowler Fisherman
Fireball Barbarian Barrel Bowler
Fireball Barbarian Barrel Bowler Electro Spirit Goblins
Electro Spirit Fireball Wizard
Bowler Electro Spirit Fireball Barbarian Barrel
Goblins Fisherman
Goblins Barbarian Barrel Bowler Fisherman
Goblins Electro Spirit Fireball Wizard Barbarian Barrel Bowler Fisherman
Fireball Wizard
Bowler Fireball Wizard
Fireball Wizard Bowler Electro Spirit Goblins Barbarian Barrel
Fireball Bowler Fisherman
Wizard Goblins Fireball Bowler Fisherman
Fireball Electro Spirit Goblins Wizard Barbarian Barrel Bowler Fisherman
Wizard Barbarian Barrel Electro Spirit Fireball Bowler Fisherman
Fisherman
Wizard Bowler Electro Spirit Goblins Fireball Barbarian Barrel Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Fireball Barbarian Barrel Bowler Fisherman
Fireball Wizard Barbarian Barrel Bowler Fisherman
Goblins Bowler Fisherman
Bowler Fireball Barbarian Barrel Fisherman
Bowler Fisherman
Fireball Wizard Electro Spirit
Goblins Fireball Bowler
Fisherman
Electro Spirit Goblins Fireball Barbarian Barrel
Bowler
Fireball Bowler
Bowler Fireball Wizard
Wizard Fireball Bowler
Electro Spirit Goblins Fireball Barbarian Barrel Bowler Fisherman
Bowler Electro Spirit Fireball Wizard Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Barbarian Barrel Bowler Fisherman
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Wizard Barbarian Barrel Bowler
Fireball Wizard Electro Spirit
Wizard Bowler
Fireball Wizard Barbarian Barrel Bowler
Fireball Wizard Fisherman
Goblins Fireball Bowler Fisherman
Fireball Wizard Barbarian Barrel Bowler Fisherman
Fireball Wizard
Fireball Barbarian Barrel Bowler Fisherman
Fireball Barbarian Barrel Fisherman
Fireball Barbarian Barrel Fisherman
Fireball Wizard Barbarian Barrel Bowler
Fireball Wizard Barbarian Barrel Bowler
Fireball Barbarian Barrel
Fisherman
Fireball Wizard Barbarian Barrel Bowler Fisherman
Fireball Wizard Barbarian Barrel Bowler
Fireball Bowler
Fireball Wizard
Bowler Fisherman
Fireball Barbarian Barrel
Electro Spirit Fireball Wizard Barbarian Barrel Bowler
Fisherman
Fireball Wizard Barbarian Barrel Bowler Fisherman
Fireball Wizard Bowler Fisherman
Fireball Barbarian Barrel Fisherman
Fireball Wizard
Electro Spirit Fireball Wizard
Fireball Bowler
Fireball Wizard
Electro Spirit Fireball
Fireball Wizard Bowler
Electro Spirit Fireball Barbarian Barrel
Fireball Wizard
Fireball Barbarian Barrel
Fireball Wizard Bowler
Fireball Wizard Bowler
Fireball
Electro Spirit Fireball Bowler
Fireball
Fireball Barbarian Barrel Bowler

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