My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Božský
Synergie
Dobré
Versatility
Dobré
F2P skóre
Zlé

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Dark Prince P.E.K.K.A Electro Wizard Magic Archer

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Arrows Lightning

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider Dark Prince

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Lightning

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Hog Rider Dark Prince P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince
Giant Snowball
Hog Rider
Zap
Dark Prince
Barbarian Barrel
Dark Prince Electro Wizard Magic Archer
The Log
Hog Rider Dark Prince
Earthquake
Hog Rider
Arrows
Royal Delivery
Hog Rider Dark Prince P.E.K.K.A Electro Wizard Magic Archer
Fireball
Hog Rider Electro Wizard Magic Archer
Poison
Electro Wizard Magic Archer
Lightning
Dark Prince Electro Wizard Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Dark Prince Magic Archer

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Dark Prince P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Hog Rider Dark Prince Electro Wizard Magic Archer Lightning P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Hog Rider Dark Prince

Attack Synergies 9 11

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Arrows Hog Rider P.E.K.K.A Electro Wizard Dark Prince Magic Archer
Arrows
Zap Hog Rider P.E.K.K.A Dark Prince Lightning
Hog Rider
Zap Arrows Lightning Dark Prince Electro Wizard Magic Archer
Dark Prince
Zap Arrows Hog Rider Lightning Electro Wizard Magic Archer
Lightning
Hog Rider Arrows Dark Prince
P.E.K.K.A
Zap Arrows Electro Wizard Magic Archer
Electro Wizard
Zap P.E.K.K.A Hog Rider Dark Prince Magic Archer
Magic Archer
P.E.K.K.A Zap Hog Rider Dark Prince Electro Wizard

Defense Synergies 1 11

Zap
Electro Wizard Arrows Dark Prince P.E.K.K.A Magic Archer
Arrows
Zap Dark Prince Lightning P.E.K.K.A
Hog Rider
Dark Prince
Zap Arrows Electro Wizard Magic Archer
Lightning
Arrows
P.E.K.K.A
Zap Arrows Electro Wizard
Electro Wizard
Zap Dark Prince P.E.K.K.A Magic Archer
Magic Archer
Zap Dark Prince Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Electro Wizard Magic Archer
P.E.K.K.A Zap Dark Prince Electro Wizard
P.E.K.K.A Dark Prince Lightning Electro Wizard
P.E.K.K.A Dark Prince Electro Wizard
Lightning Arrows Dark Prince P.E.K.K.A
Arrows Zap Dark Prince Electro Wizard Magic Archer
Lightning Electro Wizard Zap Arrows Magic Archer
Lightning Zap Arrows P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A
Dark Prince Electro Wizard
Electro Wizard Zap Arrows Dark Prince Magic Archer
Arrows Zap Electro Wizard Magic Archer
P.E.K.K.A Zap Dark Prince Lightning Electro Wizard
Zap Arrows Dark Prince P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard
Zap Lightning P.E.K.K.A Electro Wizard
Arrows Dark Prince P.E.K.K.A Electro Wizard
Arrows Zap Dark Prince Electro Wizard Magic Archer
Zap Arrows Dark Prince Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard
Dark Prince Arrows P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Dark Prince P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows Lightning Magic Archer
P.E.K.K.A Zap Dark Prince Lightning Electro Wizard
Dark Prince Lightning P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Dark Prince
Arrows Zap Electro Wizard Magic Archer
Dark Prince P.E.K.K.A Lightning Electro Wizard
P.E.K.K.A Dark Prince
Zap Lightning P.E.K.K.A Electro Wizard Dark Prince Magic Archer
P.E.K.K.A
P.E.K.K.A Dark Prince
Lightning P.E.K.K.A Zap Arrows Dark Prince Electro Wizard
Dark Prince Lightning P.E.K.K.A
Magic Archer
Electro Wizard Zap Dark Prince Lightning P.E.K.K.A Magic Archer
Arrows Zap Dark Prince P.E.K.K.A Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Arrows
Arrows Zap Electro Wizard Magic Archer
Lightning Arrows Magic Archer
Lightning Arrows Dark Prince
Zap Arrows Dark Prince Magic Archer
Arrows Zap Magic Archer
Arrows Magic Archer
Arrows Zap Lightning Magic Archer
Arrows Zap Lightning
Lightning Electro Wizard
Lightning Zap Arrows Dark Prince Electro Wizard Magic Archer
Lightning Zap Arrows Magic Archer
Lightning Magic Archer
Lightning Arrows Magic Archer
Lightning Zap Arrows Magic Archer
Lightning Zap Arrows Magic Archer
Lightning Magic Archer Arrows
Lightning Arrows
Lightning
Lightning Zap Arrows Dark Prince Electro Wizard Magic Archer
Lightning Zap Arrows Magic Archer
Lightning Magic Archer
Lightning Arrows
Lightning
Lightning Zap Arrows
Zap Arrows Dark Prince Magic Archer
Arrows Zap Lightning Electro Wizard Magic Archer
Lightning Zap Arrows Magic Archer
Lightning Zap Arrows Magic Archer
Lightning Zap Arrows Electro Wizard Magic Archer
Zap Lightning Electro Wizard
Lightning
Lightning Zap Arrows Magic Archer
Zap Lightning Arrows Electro Wizard Magic Archer
P.E.K.K.A
Arrows Lightning Magic Archer
Zap Lightning Electro Wizard Dark Prince Magic Archer
Lightning Zap Arrows Electro Wizard Magic Archer
Arrows
Lightning Dark Prince Electro Wizard Magic Archer
Arrows Zap Lightning Magic Archer
Lightning Zap Arrows
Dark Prince P.E.K.K.A
Zap Lightning Electro Wizard Magic Archer
Zap Lightning Electro Wizard Magic Archer
Lightning Zap Dark Prince Electro Wizard Magic Archer

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