My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Božský
Versatility
Božský
F2P skóre
RIP

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Knight Wizard X-Bow P.E.K.K.A Royal Ghost Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

X-Bow

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

X-Bow Royal Ghost

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Knight X-Bow P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
X-Bow
Barbarian Barrel
Knight Wizard X-Bow Royal Ghost Electro Wizard
The Log
X-Bow
Earthquake
X-Bow
Arrows
Royal Delivery
Knight Wizard P.E.K.K.A Royal Ghost Electro Wizard
Fireball
Wizard X-Bow Electro Wizard
Poison
Wizard X-Bow Electro Wizard
Lightning
Knight Wizard X-Bow Electro Wizard
Rocket
Wizard X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log Royal Ghost

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Knight P.E.K.K.A Royal Ghost

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Royal Ghost Fireball Electro Wizard Wizard X-Bow P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Royal Ghost Fireball

Attack Synergies 4 10

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Knight
X-Bow Fireball Wizard The Log Electro Wizard
Fireball
X-Bow Knight The Log Electro Wizard
Wizard
Knight P.E.K.K.A Royal Ghost
X-Bow
Knight Fireball The Log
P.E.K.K.A
Electro Wizard Wizard The Log
The Log
X-Bow Knight Fireball P.E.K.K.A
Royal Ghost
Wizard Electro Wizard
Electro Wizard
P.E.K.K.A Knight Fireball Royal Ghost

Defense Synergies 6 13

Knight
X-Bow Electro Wizard Fireball Wizard The Log
Fireball
X-Bow The Log Knight Electro Wizard
Wizard
Knight P.E.K.K.A The Log Royal Ghost Electro Wizard
X-Bow
Knight Fireball The Log Electro Wizard
P.E.K.K.A
The Log Wizard Electro Wizard
The Log
Fireball X-Bow P.E.K.K.A Knight Wizard Royal Ghost Electro Wizard
Royal Ghost
Wizard The Log Electro Wizard
Electro Wizard
Knight Fireball Wizard X-Bow P.E.K.K.A The Log Royal Ghost

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Wizard X-Bow The Log Electro Wizard
P.E.K.K.A Knight X-Bow The Log Electro Wizard
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Knight Electro Wizard
Fireball X-Bow P.E.K.K.A The Log
Fireball The Log X-Bow Royal Ghost Electro Wizard
Electro Wizard Fireball Wizard X-Bow
Fireball X-Bow P.E.K.K.A The Log Electro Wizard
P.E.K.K.A X-Bow
Knight Royal Ghost Electro Wizard
Electro Wizard Knight Fireball Wizard X-Bow The Log Royal Ghost
Fireball Wizard Electro Wizard
P.E.K.K.A Knight Fireball Wizard X-Bow The Log Electro Wizard
Fireball Wizard X-Bow P.E.K.K.A The Log Royal Ghost Electro Wizard
P.E.K.K.A Knight X-Bow Electro Wizard
Fireball X-Bow P.E.K.K.A The Log Electro Wizard
Wizard Knight Fireball X-Bow P.E.K.K.A Electro Wizard
Fireball Knight Wizard X-Bow The Log Royal Ghost Electro Wizard
Wizard The Log Knight Fireball Royal Ghost Electro Wizard
P.E.K.K.A Electro Wizard
Wizard Royal Ghost Knight Fireball P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball X-Bow P.E.K.K.A Royal Ghost Electro Wizard
Fireball Electro Wizard Knight Wizard X-Bow The Log Royal Ghost
P.E.K.K.A Knight The Log Electro Wizard
P.E.K.K.A Knight Fireball X-Bow The Log Electro Wizard
P.E.K.K.A Knight
Fireball Wizard Electro Wizard
P.E.K.K.A Knight Fireball Electro Wizard
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Knight Fireball X-Bow The Log
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Knight Fireball Wizard
Wizard Fireball
Electro Wizard Knight Fireball X-Bow P.E.K.K.A The Log
Fireball Wizard P.E.K.K.A The Log Royal Ghost Electro Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight X-Bow The Log Royal Ghost
Fireball X-Bow The Log Royal Ghost Electro Wizard
Fireball X-Bow The Log
Knight Fireball The Log
Fireball Wizard The Log
Fireball Wizard
Wizard The Log
Fireball X-Bow The Log Wizard
Fireball The Log Wizard X-Bow
Fireball X-Bow Electro Wizard
Knight Fireball Wizard X-Bow The Log Electro Wizard
Fireball Wizard
Knight Fireball The Log
Fireball X-Bow
Fireball X-Bow The Log
X-Bow Fireball Wizard The Log
Fireball Wizard X-Bow The Log
Fireball
Fireball Wizard X-Bow The Log Electro Wizard
Fireball Wizard X-Bow The Log
Fireball X-Bow The Log
Fireball Wizard
X-Bow The Log
Fireball X-Bow The Log
The Log Fireball Wizard
Fireball X-Bow The Log Wizard Royal Ghost Electro Wizard
Fireball Wizard X-Bow The Log
Fireball X-Bow The Log
Fireball Wizard X-Bow Electro Wizard
Electro Wizard Fireball Wizard
Fireball
Fireball Wizard X-Bow The Log
Fireball Electro Wizard
P.E.K.K.A
Fireball Wizard The Log
Electro Wizard Fireball X-Bow
Fireball Wizard Electro Wizard
The Log Fireball
Fireball Knight Wizard Electro Wizard
The Log Fireball Wizard
Fireball
P.E.K.K.A
Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball X-Bow The Log Royal Ghost Electro Wizard

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