My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Zlé
Versatility
Podpriemer
F2P skóre
RIP

2 problems 1 warnings Prečo?

Karty chýbajúce v tvojej kolekcii

Mighty Miner

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
PROBLÉM Nemáš silnú jednotku proti zemi!

Nemáš žiadnu jednotku, čo útočí silne na zem. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Nemáš žiaden spôsob potrestania súpera za míňanie elixíru.

Ak tvoj súper zahrá drahú jednotku (6 alebo viac) vzadu, musíš ho potrestať. Najlepšie zaútočiť na druhú vežu preto aby nepostavil na tej jednej až tak veľký push.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Knight Firecracker Baby Dragon Electro Giant Skeleton King

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Electro Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Poison The Log

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Poison

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Knight Baby Dragon Electro Giant Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton King
Giant Snowball
Baby Dragon Skeleton King
Zap
Firecracker Skeleton King
Barbarian Barrel
Knight Firecracker Bomb Tower Skeleton King
The Log
Firecracker Skeleton King
Earthquake
Firecracker Bomb Tower Skeleton King
Arrows
Firecracker Skeleton King
Royal Delivery
Knight Firecracker Baby Dragon Skeleton King
Fireball
Firecracker Bomb Tower Baby Dragon Skeleton King
Poison
Firecracker Bomb Tower Skeleton King
Lightning
Knight Bomb Tower Baby Dragon Skeleton King
Rocket
Bomb Tower Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Poison Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bomb Tower Baby Dragon Poison Electro Giant The Log Skeleton King

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Knight Baby Dragon Poison Electro Giant

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Bomb Tower Baby Dragon Poison Skeleton King Electro Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Firecracker Bomb Tower

Attack Synergies 2 6

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Knight
Firecracker Baby Dragon Poison The Log
Firecracker
Knight Baby Dragon
Bomb Tower
Baby Dragon
Knight Firecracker Poison Electro Giant
Poison
Knight Baby Dragon The Log
Electro Giant
Baby Dragon
The Log
Knight Poison
Skeleton King

Defense Synergies 4 9

Knight
Firecracker Bomb Tower Baby Dragon Poison The Log
Firecracker
Knight The Log Bomb Tower Baby Dragon
Bomb Tower
Knight The Log Firecracker Baby Dragon
Baby Dragon
Knight Firecracker Bomb Tower The Log Skeleton King
Poison
Knight The Log
Electro Giant
The Log
Firecracker Bomb Tower Knight Baby Dragon Poison
Skeleton King
Baby Dragon

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Baby Dragon The Log
Bomb Tower Knight Firecracker The Log
Bomb Tower Knight
Bomb Tower Knight Firecracker Skeleton King
Firecracker Bomb Tower Poison The Log
The Log Firecracker Bomb Tower Baby Dragon
Firecracker Bomb Tower Baby Dragon Poison
Bomb Tower Baby Dragon Poison Electro Giant The Log
Bomb Tower Skeleton King
Knight Firecracker
Poison Knight Firecracker Bomb Tower Baby Dragon Electro Giant The Log Skeleton King
Firecracker Baby Dragon Poison
Bomb Tower Knight The Log
Bomb Tower Firecracker Baby Dragon Poison The Log Skeleton King
Knight Bomb Tower Skeleton King
Bomb Tower Electro Giant The Log
Bomb Tower Knight Firecracker Poison
Bomb Tower Knight Firecracker Baby Dragon The Log
Bomb Tower Baby Dragon Poison The Log Knight Firecracker
Bomb Tower
Knight Firecracker Bomb Tower Baby Dragon Poison Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Electro Giant
Poison Knight Firecracker Bomb Tower Baby Dragon The Log
Knight Bomb Tower The Log
Knight The Log
Knight
Firecracker Poison Electro Giant Bomb Tower Baby Dragon
Knight Bomb Tower
Knight Bomb Tower
Knight Firecracker Bomb Tower Baby Dragon Poison The Log
Knight Bomb Tower
Poison Electro Giant The Log
Knight Bomb Tower Skeleton King
Firecracker Bomb Tower Baby Dragon Electro Giant
Electro Giant Knight Firecracker Bomb Tower Baby Dragon Poison The Log Skeleton King
Poison Firecracker Bomb Tower Baby Dragon Electro Giant The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Baby Dragon The Log
Firecracker Poison Baby Dragon The Log
Baby Dragon Poison The Log
Knight Firecracker Poison The Log
Poison Firecracker Baby Dragon The Log
Firecracker Poison Electro Giant Baby Dragon
Firecracker Baby Dragon Poison The Log
Poison The Log Firecracker Baby Dragon
Poison The Log Firecracker
Poison
Firecracker Poison Knight The Log
Poison Firecracker Baby Dragon
Poison Knight Firecracker Baby Dragon The Log
Firecracker Baby Dragon Poison
Firecracker Baby Dragon Poison The Log
Firecracker Baby Dragon Poison The Log
Firecracker Baby Dragon Poison The Log
Poison
Firecracker Baby Dragon Poison The Log
Firecracker Baby Dragon Poison Electro Giant The Log
Baby Dragon Poison The Log
Poison
The Log
Baby Dragon Poison The Log
Firecracker Poison Electro Giant The Log Baby Dragon
Firecracker Poison The Log Baby Dragon
Baby Dragon Poison The Log
Poison Firecracker Baby Dragon The Log
Poison Firecracker Baby Dragon Electro Giant
Firecracker Poison Electro Giant
Poison The Log
Firecracker Poison
Firecracker Poison The Log
Poison Firecracker Baby Dragon
The Log
Poison Knight Firecracker Baby Dragon
The Log Firecracker Baby Dragon Poison Skeleton King
Poison Electro Giant
Firecracker
Electro Giant Firecracker Baby Dragon Poison The Log Skeleton King
Firecracker Poison
Poison Firecracker Baby Dragon Electro Giant The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store:

Tento jazyk preložil:
🇸🇰 Pomôž mi so slovenským prekladom! lukash_89