My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Božský
Synergie
Zlé
Versatility
Božský
F2P skóre
Dobré

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Fire Spirit Spear Goblins Three Musketeers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Spear Goblins Battle Ram Three Musketeers Electro Giant Inferno Dragon

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram Three Musketeers Electro Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Fire Spirit Spear Goblins Battle Ram Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Three Musketeers Inferno Dragon
Giant Snowball
Fire Spirit Spear Goblins Battle Ram Three Musketeers Inferno Dragon
Zap
Fire Spirit Spear Goblins Battle Ram Three Musketeers Inferno Dragon
Barbarian Barrel
Fire Spirit Spear Goblins Battle Ram Bomb Tower Three Musketeers
The Log
Fire Spirit Spear Goblins Battle Ram Three Musketeers
Earthquake
Spear Goblins Bomb Tower
Arrows
Fire Spirit Spear Goblins
Royal Delivery
Fire Spirit Spear Goblins Battle Ram Three Musketeers Inferno Dragon
Fireball
Battle Ram Bomb Tower Three Musketeers Inferno Dragon
Poison
Spear Goblins Bomb Tower Three Musketeers
Lightning
Battle Ram Bomb Tower Three Musketeers Inferno Dragon
Rocket
Bomb Tower Three Musketeers Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Bomb Tower Electro Giant

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Fire Spirit Spear Goblins Arrows Battle Ram Electro Giant Inferno Dragon

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fire Spirit Three Musketeers

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Arrows Battle Ram Bomb Tower Inferno Dragon Electro Giant Three Musketeers

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Spear Goblins Arrows Battle Ram

Attack Synergies 0 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Fire Spirit
Battle Ram Three Musketeers Inferno Dragon
Spear Goblins
Battle Ram Inferno Dragon
Arrows
Battle Ram
Battle Ram
Fire Spirit Spear Goblins Arrows Three Musketeers
Bomb Tower
Three Musketeers
Fire Spirit Battle Ram
Electro Giant
Inferno Dragon
Inferno Dragon
Fire Spirit Spear Goblins Electro Giant

Defense Synergies 0 6

Fire Spirit
Spear Goblins
Spear Goblins
Fire Spirit Arrows Bomb Tower Inferno Dragon
Arrows
Spear Goblins Bomb Tower
Battle Ram
Bomb Tower
Spear Goblins Arrows
Three Musketeers
Electro Giant
Inferno Dragon
Inferno Dragon
Spear Goblins Electro Giant

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins
Bomb Tower Inferno Dragon Three Musketeers
Bomb Tower Three Musketeers Fire Spirit Inferno Dragon
Bomb Tower Three Musketeers Inferno Dragon
Arrows Bomb Tower
Arrows Fire Spirit Spear Goblins Bomb Tower
Three Musketeers Inferno Dragon Fire Spirit Spear Goblins Arrows Bomb Tower
Arrows Bomb Tower Electro Giant
Three Musketeers Inferno Dragon Bomb Tower
Fire Spirit Spear Goblins
Spear Goblins Arrows Bomb Tower Electro Giant
Arrows Three Musketeers Inferno Dragon Spear Goblins
Bomb Tower Fire Spirit Three Musketeers
Fire Spirit Bomb Tower Three Musketeers Arrows
Inferno Dragon Bomb Tower Three Musketeers
Bomb Tower Three Musketeers Electro Giant Inferno Dragon
Bomb Tower Three Musketeers Arrows
Fire Spirit Arrows Bomb Tower Spear Goblins Three Musketeers
Arrows Bomb Tower Fire Spirit Spear Goblins Inferno Dragon
Bomb Tower Three Musketeers Inferno Dragon
Fire Spirit Spear Goblins Arrows Bomb Tower Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Electro Giant
Arrows Bomb Tower Inferno Dragon
Spear Goblins Bomb Tower
Three Musketeers Inferno Dragon
Fire Spirit Arrows Electro Giant Bomb Tower Three Musketeers
Spear Goblins Bomb Tower
Bomb Tower Inferno Dragon
Spear Goblins Bomb Tower Inferno Dragon
Three Musketeers Inferno Dragon
Inferno Dragon Bomb Tower
Arrows Electro Giant
Bomb Tower Three Musketeers
Bomb Tower Three Musketeers Electro Giant
Electro Giant Spear Goblins Bomb Tower Three Musketeers Inferno Dragon
Arrows Bomb Tower Electro Giant Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows
Fire Spirit Arrows
Arrows Electro Giant Fire Spirit Spear Goblins
Fire Spirit Arrows
Arrows Fire Spirit
Arrows
Fire Spirit Three Musketeers
Arrows
Fire Spirit Arrows
Fire Spirit Three Musketeers
Arrows
Arrows
Spear Goblins Arrows Three Musketeers
Arrows Three Musketeers
Arrows Three Musketeers
Fire Spirit Arrows Three Musketeers
Fire Spirit Arrows Electro Giant
Arrows
Arrows
Arrows Electro Giant Fire Spirit
Inferno Dragon
Arrows
Arrows
Arrows
Fire Spirit Arrows Electro Giant
Electro Giant
Arrows
Arrows
Arrows
Fire Spirit Spear Goblins
Fire Spirit Arrows Three Musketeers
Arrows
Three Musketeers
Arrows
Arrows Electro Giant
Three Musketeers
Electro Giant
Electro Giant

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store:

Tento jazyk preložil:
🇸🇰 Pomôž mi so slovenským prekladom! lukash_89