My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Božský
Synergie
Dobré
Versatility
Skvelé!
F2P skóre
RIP

Prečo?

Karty chýbajúce v tvojej kolekcii

Fisherman Lumberjack Mother Witch Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Wizard P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider Graveyard

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider Graveyard

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake Graveyard

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Graveyard
Giant Snowball
Hog Rider Skeleton Army Graveyard
Zap
Skeleton Army Graveyard
Barbarian Barrel
Wizard Skeleton Army Electro Wizard Graveyard
The Log
Hog Rider Skeleton Army Graveyard
Earthquake
Hog Rider Skeleton Army Graveyard
Arrows
Skeleton Army Graveyard
Royal Delivery
Hog Rider Wizard Skeleton Army P.E.K.K.A Electro Wizard Graveyard
Fireball
Hog Rider Wizard Skeleton Army Electro Wizard
Poison
Wizard Skeleton Army Electro Wizard Graveyard
Lightning
Wizard Electro Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Wizard The Log

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Skeleton Army P.E.K.K.A

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Skeleton Army Graveyard

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Earthquake Skeleton Army Hog Rider Electro Wizard Wizard Graveyard P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Earthquake Skeleton Army Hog Rider

Attack Synergies 4 10

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Earthquake
Hog Rider P.E.K.K.A The Log Graveyard
Hog Rider
Earthquake The Log Wizard Electro Wizard Graveyard
Wizard
Hog Rider P.E.K.K.A
Skeleton Army
P.E.K.K.A
Electro Wizard Earthquake Wizard The Log Graveyard
The Log
Hog Rider Earthquake P.E.K.K.A Graveyard
Electro Wizard
P.E.K.K.A Graveyard Hog Rider
Graveyard
Electro Wizard Earthquake Hog Rider P.E.K.K.A The Log

Defense Synergies 1 9

Earthquake
The Log
Hog Rider
Wizard
Skeleton Army P.E.K.K.A The Log Electro Wizard
Skeleton Army
Wizard The Log Electro Wizard
P.E.K.K.A
The Log Wizard Electro Wizard
The Log
P.E.K.K.A Earthquake Wizard Skeleton Army Electro Wizard
Electro Wizard
Wizard Skeleton Army P.E.K.K.A The Log
Graveyard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Wizard The Log Electro Wizard
Skeleton Army P.E.K.K.A The Log Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Earthquake Skeleton Army P.E.K.K.A The Log
Skeleton Army The Log Earthquake Electro Wizard
Electro Wizard Wizard
Earthquake P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Skeleton Army
Skeleton Army Electro Wizard
Skeleton Army Electro Wizard Earthquake Wizard The Log
Wizard Electro Wizard
Skeleton Army P.E.K.K.A Earthquake Wizard The Log Electro Wizard
Wizard Skeleton Army Earthquake P.E.K.K.A The Log Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A The Log Electro Wizard
Wizard Skeleton Army P.E.K.K.A Electro Wizard
Wizard Skeleton Army The Log Electro Wizard
Earthquake Wizard The Log Electro Wizard
P.E.K.K.A Electro Wizard
Wizard Skeleton Army Earthquake P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army P.E.K.K.A Electro Wizard
Electro Wizard Wizard The Log
Skeleton Army P.E.K.K.A The Log Electro Wizard
Skeleton Army P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Skeleton Army
Wizard Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
P.E.K.K.A Skeleton Army
P.E.K.K.A Electro Wizard Skeleton Army The Log
P.E.K.K.A Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A The Log Electro Wizard
Skeleton Army P.E.K.K.A Wizard
Wizard Skeleton Army
Skeleton Army Electro Wizard P.E.K.K.A The Log
Earthquake Wizard P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake The Log
The Log Electro Wizard
Earthquake The Log
Earthquake The Log
Wizard Earthquake The Log
Wizard
Earthquake Wizard The Log
Earthquake The Log Wizard
The Log Wizard
Electro Wizard
Earthquake Wizard The Log Electro Wizard
Wizard
Earthquake The Log
Earthquake
Earthquake The Log
Earthquake Wizard The Log
Earthquake Wizard The Log
Earthquake
Earthquake Wizard The Log Electro Wizard
Earthquake Wizard The Log
Earthquake The Log
Wizard
The Log
Earthquake The Log
Earthquake The Log Wizard
The Log Earthquake Wizard Electro Wizard
Wizard The Log
The Log
Wizard Electro Wizard
Electro Wizard Wizard
Earthquake Wizard The Log
Electro Wizard
P.E.K.K.A
Earthquake Wizard The Log
Earthquake Electro Wizard Skeleton Army
Wizard Electro Wizard
The Log
Wizard Electro Wizard
The Log Earthquake Wizard
P.E.K.K.A
The Log Electro Wizard
Electro Wizard
The Log Electro Wizard

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