My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Dobré
F2P skóre
Podpriemer

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Minions Ice Golem Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Royal Giant Ice Golem Dark Prince Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Royal Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake Fireball Poison

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Royal Giant Dark Prince

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake Fireball Poison

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Royal Giant Ice Golem Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Dark Prince
Giant Snowball
Minions
Zap
Minions Royal Giant Dark Prince
Barbarian Barrel
Dark Prince Electro Wizard
The Log
Royal Giant Dark Prince
Earthquake
Arrows
Minions
Royal Delivery
Minions Dark Prince Electro Wizard
Fireball
Minions Electro Wizard
Poison
Minions Electro Wizard
Lightning
Ice Golem Dark Prince Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Earthquake Fireball Dark Prince Poison

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Ice Golem Dark Prince Poison

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Royal Giant Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Minions Ice Golem Fireball Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Minions Earthquake Fireball Dark Prince Poison Electro Wizard Royal Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Minions Earthquake Fireball

Attack Synergies 4 12

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Minions
Royal Giant Ice Golem Dark Prince
Royal Giant
Minions Earthquake Fireball Poison Ice Golem Dark Prince Electro Wizard
Ice Golem
Minions Royal Giant Electro Wizard
Earthquake
Royal Giant Fireball Dark Prince
Fireball
Royal Giant Earthquake Dark Prince Electro Wizard
Dark Prince
Minions Royal Giant Earthquake Fireball Poison Electro Wizard
Poison
Royal Giant Dark Prince
Electro Wizard
Royal Giant Ice Golem Fireball Dark Prince

Defense Synergies 1 12

Minions
Ice Golem Dark Prince Electro Wizard
Royal Giant
Ice Golem
Minions Earthquake Fireball Poison Electro Wizard
Earthquake
Ice Golem Fireball
Fireball
Ice Golem Earthquake Dark Prince Electro Wizard
Dark Prince
Minions Fireball Poison Electro Wizard
Poison
Ice Golem Dark Prince Electro Wizard
Electro Wizard
Minions Ice Golem Fireball Dark Prince Poison

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Minions Ice Golem Fireball Electro Wizard
Minions Dark Prince Electro Wizard
Minions Dark Prince Electro Wizard
Minions Dark Prince Electro Wizard
Earthquake Fireball Dark Prince Poison
Fireball Minions Earthquake Dark Prince Electro Wizard
Minions Electro Wizard Fireball Poison
Earthquake Ice Golem Fireball Poison Electro Wizard
Minions
Ice Golem Dark Prince Electro Wizard
Minions Poison Electro Wizard Ice Golem Earthquake Fireball Dark Prince
Minions Fireball Poison Electro Wizard
Minions Earthquake Fireball Dark Prince Electro Wizard
Fireball Minions Earthquake Dark Prince Poison Electro Wizard
Electro Wizard
Fireball Electro Wizard
Minions Fireball Dark Prince Poison Electro Wizard
Fireball Minions Dark Prince Electro Wizard
Earthquake Poison Minions Ice Golem Fireball Dark Prince Electro Wizard
Electro Wizard
Dark Prince Minions Earthquake Fireball Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Fireball Dark Prince Electro Wizard
Fireball Poison Electro Wizard Ice Golem
Minions Ice Golem Dark Prince Electro Wizard
Dark Prince Ice Golem Fireball Electro Wizard
Dark Prince
Fireball Poison Minions Ice Golem Electro Wizard
Dark Prince Minions Ice Golem Fireball Electro Wizard
Dark Prince
Electro Wizard Minions Ice Golem Fireball Dark Prince Poison
Minions Dark Prince
Fireball Dark Prince Poison Electro Wizard
Dark Prince Ice Golem Fireball
Fireball
Electro Wizard Minions Ice Golem Fireball Dark Prince Poison
Minions Poison Ice Golem Earthquake Fireball Dark Prince Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Poison Ice Golem
Fireball Poison Electro Wizard
Earthquake Fireball Poison
Earthquake Ice Golem Fireball Dark Prince Poison
Fireball Poison Earthquake Dark Prince
Fireball Poison Minions Ice Golem
Earthquake Poison
Earthquake Fireball Poison Ice Golem
Fireball Poison
Minions Fireball Poison Electro Wizard
Poison Earthquake Fireball Dark Prince Electro Wizard
Fireball Poison
Earthquake Poison Ice Golem Fireball
Earthquake Minions Fireball Poison
Earthquake Ice Golem Fireball Poison
Earthquake Fireball Poison
Earthquake Fireball Poison
Earthquake Fireball Poison
Minions
Earthquake Fireball Dark Prince Poison Electro Wizard
Earthquake Fireball Poison
Minions Earthquake Fireball Poison
Fireball Poison
Earthquake Fireball Poison
Ice Golem Earthquake Poison Fireball Dark Prince
Fireball Poison Earthquake Electro Wizard
Fireball Poison
Fireball Poison
Poison Ice Golem Fireball Electro Wizard
Electro Wizard Minions Fireball Poison
Fireball
Poison Earthquake Fireball
Fireball Poison Electro Wizard
Earthquake Fireball Poison
Earthquake Electro Wizard Minions Fireball Dark Prince
Fireball Poison Electro Wizard
Fireball
Fireball Poison Dark Prince Electro Wizard
Ice Golem Earthquake Fireball Poison
Fireball Poison
Dark Prince
Minions Fireball Poison Electro Wizard
Fireball Poison Electro Wizard
Poison Fireball Dark Prince Electro Wizard

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