My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Hog Rider Goblin Barrel
Giant Snowball
Minions Goblin Gang Hog Rider Goblin Barrel Witch
Zap
Minions Goblin Gang Goblin Barrel Witch
Barbarian Barrel
Goblin Gang Elite Barbarians Goblin Barrel Witch
The Log
Goblin Gang Elite Barbarians Hog Rider Goblin Barrel Witch
Earthquake
Goblin Gang Hog Rider Goblin Barrel Witch
Arrows
Minions Goblin Gang Goblin Barrel Witch
Royal Delivery
Minions Goblin Gang Elite Barbarians Hog Rider Goblin Barrel Witch
Fireball
Minions Goblin Gang Elite Barbarians Hog Rider Goblin Barrel Witch
Poison
Minions Goblin Gang Witch
Lightning
Elite Barbarians Witch
Rocket
Elite Barbarians Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Goblin Barrel Hog Rider Witch Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Goblin Barrel

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Minions Witch Mega Knight
Minions
Hog Rider Mega Knight Zap Elite Barbarians
Goblin Gang
Hog Rider Goblin Barrel
Elite Barbarians
Zap Minions Hog Rider Mega Knight
Hog Rider
Zap Minions Goblin Gang Elite Barbarians Goblin Barrel Witch Mega Knight
Goblin Barrel
Goblin Gang Hog Rider Mega Knight
Witch
Zap Hog Rider Mega Knight
Mega Knight
Minions Zap Elite Barbarians Hog Rider Goblin Barrel Witch

Defense Synergies 1 7

Zap
Mega Knight Minions Goblin Gang Elite Barbarians Witch
Minions
Zap Mega Knight
Goblin Gang
Zap
Elite Barbarians
Zap Mega Knight
Hog Rider
Goblin Barrel
Witch
Zap Mega Knight
Mega Knight
Zap Minions Elite Barbarians Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions
Elite Barbarians Zap Minions Goblin Gang Witch Mega Knight
Goblin Gang Witch Mega Knight Minions Elite Barbarians
Elite Barbarians Witch Minions Goblin Gang Mega Knight
Elite Barbarians Mega Knight
Goblin Gang Zap Minions Mega Knight
Minions Zap Goblin Gang Witch
Zap Mega Knight
Witch Minions Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Mega Knight
Minions Goblin Gang Witch Zap Mega Knight
Minions Zap Goblin Gang Witch
Mega Knight Zap Minions Goblin Gang Elite Barbarians Witch
Mega Knight Zap Minions Goblin Gang Witch
Elite Barbarians Goblin Gang Mega Knight
Zap Goblin Gang Elite Barbarians Mega Knight
Mega Knight Minions Goblin Gang Elite Barbarians Witch
Mega Knight Zap Minions Goblin Gang Elite Barbarians Witch
Zap Witch Minions Mega Knight
Elite Barbarians
Goblin Gang Mega Knight Minions Elite Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Elite Barbarians Witch
Zap Goblin Gang Elite Barbarians Mega Knight
Goblin Gang Mega Knight Zap Minions Elite Barbarians Witch
Goblin Gang Mega Knight Zap Elite Barbarians
Goblin Gang Elite Barbarians Witch Mega Knight
Zap Minions Goblin Gang Witch
Goblin Gang Minions Elite Barbarians Witch
Mega Knight Elite Barbarians
Zap Mega Knight Minions Elite Barbarians Witch
Witch Goblin Gang
Mega Knight Minions Elite Barbarians Witch
Mega Knight Zap Elite Barbarians
Elite Barbarians Mega Knight Goblin Gang Witch
Witch Mega Knight
Goblin Gang Elite Barbarians Witch Zap Minions
Minions Mega Knight Zap Elite Barbarians Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Zap Mega Knight
Zap Minions Witch
Witch
Zap
Zap
Minions Goblin Gang Elite Barbarians
Zap
Zap
Elite Barbarians
Minions
Zap Elite Barbarians
Zap Witch
Mega Knight
Minions
Zap Mega Knight
Zap Witch Mega Knight
Minions Mega Knight
Zap
Zap Witch Mega Knight
Witch
Zap Witch
Zap Witch Mega Knight
Zap
Elite Barbarians Zap Witch
Zap Minions Witch
Elite Barbarians
Zap Mega Knight
Zap
Mega Knight
Zap Minions Goblin Gang Witch
Zap Witch
Goblin Gang Mega Knight
Zap
Zap
Elite Barbarians Mega Knight
Zap Minions Goblin Gang Elite Barbarians Witch
Zap Witch
Zap Witch Mega Knight

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