My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Skeleton Dragons The Log

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Electro Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Ram Rider
Giant Snowball
Goblin Gang Electro Dragon Ram Rider
Zap
Goblin Gang Ram Rider
Barbarian Barrel
Goblin Gang Tesla Wizard
The Log
Goblin Gang Ram Rider
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Wizard Electro Dragon Ram Rider
Fireball
Goblin Gang Tesla Wizard Electro Dragon Ram Rider
Poison
Goblin Gang Wizard Electro Dragon
Lightning
Tesla Wizard Electro Dragon Ram Rider
Rocket
Wizard Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Electro Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tesla Freeze Wizard Electro Dragon Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Gang Tesla Freeze

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Tesla
Wizard
Ram Rider Mega Knight
Freeze
Electro Dragon
Mega Knight
The Log
Ram Rider Mega Knight
Ram Rider
Wizard The Log Mega Knight
Mega Knight
Wizard Electro Dragon The Log Ram Rider

Defense Synergies 2 9

Goblin Gang
Tesla The Log
Tesla
Goblin Gang The Log Wizard
Wizard
Tesla Freeze The Log Mega Knight
Freeze
Wizard Mega Knight
Electro Dragon
The Log
The Log
Tesla Goblin Gang Wizard Electro Dragon Ram Rider Mega Knight
Ram Rider
The Log
Mega Knight
Wizard Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard Electro Dragon The Log Ram Rider
Goblin Gang Tesla Electro Dragon The Log Ram Rider Mega Knight
Goblin Gang Tesla Ram Rider Mega Knight Freeze Electro Dragon
Tesla Goblin Gang Electro Dragon Ram Rider Mega Knight
The Log Mega Knight
Goblin Gang Freeze The Log Tesla Electro Dragon Mega Knight
Tesla Ram Rider Goblin Gang Wizard Freeze Electro Dragon
Tesla Electro Dragon The Log Ram Rider Mega Knight
Tesla Goblin Gang
Goblin Gang Tesla Mega Knight
Goblin Gang Tesla Wizard Freeze Electro Dragon The Log Ram Rider Mega Knight
Tesla Goblin Gang Wizard Electro Dragon Ram Rider
Tesla Mega Knight Goblin Gang Wizard Freeze Electro Dragon The Log Ram Rider
Wizard Mega Knight Goblin Gang Tesla Freeze Electro Dragon The Log
Goblin Gang Tesla Ram Rider Mega Knight
Goblin Gang Tesla Freeze The Log Ram Rider Mega Knight
Tesla Wizard Mega Knight Goblin Gang Electro Dragon
Tesla Mega Knight Goblin Gang Wizard Electro Dragon The Log Ram Rider
Wizard Freeze The Log Tesla Electro Dragon Ram Rider Mega Knight
Tesla Ram Rider
Goblin Gang Wizard Mega Knight Tesla Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Tesla
Goblin Gang Tesla Wizard Electro Dragon The Log Mega Knight
Goblin Gang Mega Knight Electro Dragon The Log Ram Rider
Goblin Gang Mega Knight Tesla The Log Ram Rider
Goblin Gang Tesla Ram Rider Mega Knight
Wizard Goblin Gang Tesla Freeze Electro Dragon Ram Rider
Goblin Gang Tesla Ram Rider
Mega Knight Tesla
Freeze Electro Dragon Mega Knight The Log
Goblin Gang Tesla
Mega Knight Tesla Electro Dragon
Mega Knight The Log
Mega Knight Goblin Gang Tesla Wizard Ram Rider
Wizard Tesla Electro Dragon Mega Knight
Goblin Gang Tesla Electro Dragon Freeze The Log
Mega Knight Tesla Wizard Freeze Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Electro Dragon The Log
Electro Dragon The Log Ram Rider
Electro Dragon The Log
Freeze The Log
Wizard The Log Mega Knight
Wizard Freeze Electro Dragon Ram Rider
Wizard The Log
The Log Wizard Freeze Electro Dragon Ram Rider
The Log Wizard Electro Dragon Ram Rider
Goblin Gang Electro Dragon
Wizard Electro Dragon The Log Ram Rider
Wizard Electro Dragon
The Log
Freeze Electro Dragon
The Log
Wizard Electro Dragon The Log
Wizard Electro Dragon The Log Mega Knight
Freeze
Wizard Electro Dragon The Log Mega Knight
Wizard Electro Dragon The Log Mega Knight
The Log Mega Knight
Wizard
The Log
Electro Dragon The Log
Freeze The Log Wizard Electro Dragon Mega Knight
The Log Wizard Electro Dragon Ram Rider
Wizard Electro Dragon The Log Ram Rider Mega Knight
The Log
Wizard Electro Dragon
Electro Dragon Wizard Freeze
Wizard Electro Dragon The Log Mega Knight
Freeze Electro Dragon
Mega Knight
Wizard The Log
Goblin Gang Freeze Electro Dragon
Wizard Electro Dragon Ram Rider
Freeze
The Log
Goblin Gang Wizard Electro Dragon Mega Knight
The Log Wizard Electro Dragon
Electro Dragon Mega Knight
Electro Dragon Goblin Gang Freeze The Log
Electro Dragon
Electro Dragon Freeze The Log Mega Knight

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