My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Elixir Collector Three Musketeers Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers
Giant Snowball
Three Musketeers
Zap
Firecracker Three Musketeers
Barbarian Barrel
Firecracker Tesla Valkyrie Three Musketeers
The Log
Firecracker Three Musketeers
Earthquake
Firecracker Tesla Elixir Collector
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie Three Musketeers
Fireball
Firecracker Tesla Elixir Collector Three Musketeers
Poison
Firecracker Elixir Collector Three Musketeers
Lightning
Tesla Valkyrie Elixir Collector Three Musketeers
Rocket
Valkyrie Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Elixir Collector Rage Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Firecracker Tesla Valkyrie Elixir Collector Electro Giant Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Rage Firecracker Tesla

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Three Musketeers Mirror
Tesla
Valkyrie
Firecracker Three Musketeers
Elixir Collector
Three Musketeers
Firecracker Valkyrie Mirror Rage
Mirror
Electro Giant Firecracker Three Musketeers
Rage
Three Musketeers
Electro Giant
Mirror

Defense Synergies 2 4

Firecracker
Valkyrie Tesla Mirror
Tesla
Mirror Firecracker Valkyrie
Valkyrie
Firecracker Tesla Mirror
Elixir Collector
Three Musketeers
Mirror
Tesla Firecracker Valkyrie
Rage
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie
Firecracker Tesla Valkyrie Three Musketeers
Tesla Three Musketeers Valkyrie
Tesla Three Musketeers Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Tesla Valkyrie
Tesla Three Musketeers Firecracker
Tesla Valkyrie Electro Giant
Tesla Three Musketeers
Firecracker Tesla Valkyrie
Valkyrie Firecracker Tesla Electro Giant
Tesla Three Musketeers Firecracker
Tesla Valkyrie Three Musketeers
Valkyrie Three Musketeers Firecracker Tesla
Tesla Three Musketeers
Tesla Three Musketeers Electro Giant
Tesla Three Musketeers Firecracker Valkyrie
Tesla Firecracker Valkyrie Three Musketeers
Valkyrie Firecracker Tesla
Tesla Three Musketeers
Valkyrie Firecracker Tesla Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Electro Giant
Firecracker Tesla Valkyrie
Valkyrie
Valkyrie Tesla
Tesla Valkyrie Three Musketeers
Firecracker Electro Giant Tesla Three Musketeers
Tesla Valkyrie
Tesla Valkyrie
Firecracker Valkyrie
Tesla Three Musketeers
Tesla Valkyrie
Valkyrie Electro Giant
Tesla Valkyrie Three Musketeers
Firecracker Tesla Valkyrie Three Musketeers Electro Giant
Tesla Electro Giant Firecracker Valkyrie Three Musketeers
Valkyrie Firecracker Tesla Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Electro Giant
Firecracker
Firecracker
Firecracker
Three Musketeers
Firecracker Valkyrie
Firecracker
Firecracker Three Musketeers
Firecracker
Firecracker
Firecracker Three Musketeers
Firecracker Three Musketeers
Three Musketeers
Firecracker Three Musketeers
Firecracker Valkyrie Electro Giant
Firecracker Electro Giant Valkyrie
Firecracker
Firecracker
Firecracker Electro Giant
Firecracker Electro Giant
Firecracker
Firecracker
Firecracker Three Musketeers
Firecracker Valkyrie Three Musketeers
Firecracker
Electro Giant
Firecracker Three Musketeers
Electro Giant Firecracker
Firecracker
Firecracker Electro Giant

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