My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Valkyrie Wizard Prince Giant Skeleton Electro Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Giant Skeleton Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Prince Giant Skeleton
Giant Snowball
Skeletons
Zap
Skeletons Firecracker Prince
Barbarian Barrel
Skeletons Firecracker Valkyrie Wizard Giant Skeleton
The Log
Skeletons Firecracker Prince Giant Skeleton
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Valkyrie Wizard Prince Giant Skeleton
Fireball
Firecracker Wizard
Poison
Firecracker Wizard
Lightning
Valkyrie Wizard Prince
Rocket
Valkyrie Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince Giant Skeleton Electro Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Firecracker Valkyrie Wizard Prince Giant Skeleton Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeletons Firecracker Valkyrie Wizard

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Valkyrie Prince Giant Skeleton Mega Knight
Valkyrie
Prince Firecracker Wizard Giant Skeleton
Wizard
Valkyrie Prince Giant Skeleton Mega Knight
Prince
Valkyrie Mega Knight Firecracker Wizard Electro Giant
Giant Skeleton
Firecracker Valkyrie Wizard
Electro Giant
Prince
Mega Knight
Prince Firecracker Wizard

Defense Synergies 1 13

Skeletons
Firecracker Wizard Prince Giant Skeleton
Firecracker
Valkyrie Skeletons Prince Giant Skeleton Mega Knight
Valkyrie
Firecracker Wizard Prince
Wizard
Skeletons Valkyrie Prince Giant Skeleton Mega Knight
Prince
Skeletons Firecracker Valkyrie Wizard Electro Giant
Giant Skeleton
Skeletons Firecracker Wizard
Electro Giant
Prince
Mega Knight
Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard
Skeletons Firecracker Valkyrie Prince Mega Knight
Prince Mega Knight Skeletons Valkyrie Giant Skeleton
Prince Skeletons Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Prince Giant Skeleton Mega Knight
Skeletons Firecracker Valkyrie Mega Knight
Firecracker Wizard
Valkyrie Giant Skeleton Electro Giant Mega Knight
Skeletons Prince
Skeletons Firecracker Valkyrie Prince Giant Skeleton Mega Knight
Valkyrie Skeletons Firecracker Wizard Giant Skeleton Electro Giant Mega Knight
Firecracker Wizard
Prince Mega Knight Skeletons Valkyrie Wizard Giant Skeleton
Valkyrie Wizard Mega Knight Firecracker Prince
Prince Mega Knight
Prince Electro Giant Mega Knight
Wizard Mega Knight Skeletons Firecracker Valkyrie Prince
Mega Knight Firecracker Valkyrie Wizard Prince
Valkyrie Wizard Firecracker Giant Skeleton Mega Knight
Prince
Valkyrie Wizard Mega Knight Firecracker Prince Giant Skeleton Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Skeletons Prince Giant Skeleton Electro Giant
Firecracker Valkyrie Wizard Prince Mega Knight
Giant Skeleton Mega Knight Skeletons Valkyrie Prince
Valkyrie Prince Giant Skeleton Mega Knight
Giant Skeleton Skeletons Valkyrie Prince Mega Knight
Firecracker Wizard Electro Giant Skeletons
Prince Skeletons Valkyrie Giant Skeleton
Giant Skeleton Mega Knight Valkyrie Prince
Giant Skeleton Mega Knight Skeletons Firecracker Valkyrie Prince
Skeletons
Mega Knight Valkyrie Prince Giant Skeleton
Mega Knight Valkyrie Prince Giant Skeleton Electro Giant
Prince Giant Skeleton Mega Knight Skeletons Valkyrie Wizard
Wizard Firecracker Valkyrie Electro Giant Mega Knight
Electro Giant Skeletons Firecracker Valkyrie Prince Giant Skeleton
Valkyrie Mega Knight Firecracker Wizard Giant Skeleton Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Giant Skeleton
Firecracker
Giant Skeleton
Firecracker Valkyrie Prince Giant Skeleton
Wizard Firecracker Valkyrie Mega Knight
Firecracker Wizard Electro Giant
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Prince
Firecracker Valkyrie Wizard Prince
Firecracker Wizard
Firecracker
Firecracker
Firecracker Prince
Firecracker Wizard
Firecracker Wizard Mega Knight
Firecracker Wizard Prince Mega Knight
Firecracker Valkyrie Wizard Electro Giant Mega Knight
Prince Giant Skeleton Mega Knight
Wizard
Prince
Firecracker Electro Giant Valkyrie Wizard Mega Knight
Firecracker Wizard
Wizard Prince Mega Knight
Firecracker
Firecracker Wizard Electro Giant
Firecracker Wizard Electro Giant
Wizard Mega Knight
Firecracker
Prince Giant Skeleton Mega Knight
Firecracker Wizard
Prince
Firecracker Wizard
Firecracker Valkyrie Wizard Prince Mega Knight
Firecracker Wizard
Giant Skeleton Electro Giant
Firecracker Prince Mega Knight
Electro Giant Firecracker Giant Skeleton
Firecracker
Firecracker Prince Giant Skeleton Electro Giant Mega Knight

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