My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Musketeer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Electro Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Heal Spirit Dart Goblin Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Dart Goblin Musketeer
Zap
Dart Goblin
Barbarian Barrel
Knight Heal Spirit Dart Goblin Musketeer
The Log
Heal Spirit Dart Goblin Musketeer
Earthquake
Arrows
Heal Spirit Dart Goblin
Royal Delivery
Knight Heal Spirit Dart Goblin Musketeer Mother Witch
Fireball
Dart Goblin Musketeer Mother Witch
Poison
Dart Goblin Musketeer Mother Witch
Lightning
Knight Musketeer Mother Witch
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Fireball Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Delivery Heal Spirit Electro Giant Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Dart Goblin Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Knight Royal Delivery Dart Goblin Fireball Musketeer Mother Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Knight Royal Delivery Dart Goblin

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Musketeer Heal Spirit Fireball Mother Witch
Royal Delivery
Heal Spirit
Knight Musketeer
Dart Goblin
Knight
Fireball
Knight
Musketeer
Knight Heal Spirit
Electro Giant
Mother Witch
Mother Witch
Knight Electro Giant

Defense Synergies 5 7

Knight
Royal Delivery Dart Goblin Musketeer Fireball Mother Witch
Royal Delivery
Knight Dart Goblin Musketeer Fireball Mother Witch
Heal Spirit
Dart Goblin
Knight Royal Delivery Musketeer Mother Witch
Fireball
Knight Royal Delivery Musketeer
Musketeer
Knight Royal Delivery Dart Goblin Fireball
Electro Giant
Mother Witch
Knight Royal Delivery Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Fireball Musketeer
Knight Royal Delivery Dart Goblin Musketeer
Knight Royal Delivery Dart Goblin Musketeer
Knight Dart Goblin Musketeer
Royal Delivery Fireball
Royal Delivery Fireball Dart Goblin Musketeer Mother Witch
Dart Goblin Musketeer Royal Delivery Fireball
Dart Goblin Fireball Musketeer Electro Giant
Musketeer
Knight Royal Delivery Dart Goblin Musketeer
Dart Goblin Mother Witch Knight Royal Delivery Fireball Musketeer Electro Giant
Musketeer Royal Delivery Dart Goblin Fireball
Knight Royal Delivery Fireball Musketeer
Fireball Royal Delivery Dart Goblin
Knight
Royal Delivery Fireball Electro Giant
Knight Royal Delivery Fireball Musketeer
Royal Delivery Fireball Knight Dart Goblin Musketeer
Royal Delivery Knight Dart Goblin Fireball Musketeer Mother Witch
Dart Goblin Musketeer
Knight Royal Delivery Dart Goblin Fireball Musketeer Electro Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Delivery Fireball Electro Giant
Royal Delivery Fireball Knight Musketeer
Royal Delivery Knight Musketeer
Knight Royal Delivery Fireball Musketeer
Knight Royal Delivery Musketeer
Royal Delivery Fireball Electro Giant Mother Witch Dart Goblin Musketeer
Royal Delivery Knight Dart Goblin Fireball Musketeer
Knight Royal Delivery
Royal Delivery Knight Fireball
Royal Delivery Dart Goblin Musketeer
Knight Dart Goblin Musketeer
Royal Delivery Fireball Electro Giant
Royal Delivery Knight Fireball
Dart Goblin Fireball Musketeer Electro Giant
Electro Giant Knight Royal Delivery Dart Goblin Fireball Musketeer
Royal Delivery Dart Goblin Fireball Musketeer Electro Giant Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Dart Goblin Musketeer
Fireball Dart Goblin Musketeer
Dart Goblin Fireball
Knight Dart Goblin Fireball Musketeer
Fireball
Fireball Electro Giant Mother Witch Dart Goblin Musketeer
Dart Goblin Musketeer
Fireball Dart Goblin
Fireball Dart Goblin
Fireball Musketeer
Knight Dart Goblin Fireball Musketeer
Fireball Dart Goblin Musketeer
Knight Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer
Fireball
Dart Goblin Fireball Musketeer
Dart Goblin Fireball Electro Giant Mother Witch
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Electro Giant Mother Witch Fireball
Fireball Dart Goblin Musketeer
Fireball Musketeer
Fireball Dart Goblin Musketeer
Dart Goblin Fireball Musketeer Electro Giant Mother Witch
Dart Goblin Fireball Musketeer Electro Giant
Fireball
Dart Goblin Fireball Musketeer
Fireball
Fireball
Dart Goblin Fireball Musketeer
Fireball Dart Goblin Musketeer
Fireball
Fireball Knight Dart Goblin Musketeer
Dart Goblin Fireball Musketeer
Fireball Electro Giant
Dart Goblin Musketeer
Electro Giant Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer Electro Giant

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