My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Phoenix Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Wizard Witch Fisherman Phoenix Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant Phoenix

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Fisherman Phoenix
Giant Snowball
Witch Fisherman Little Prince
Zap
Witch Fisherman Little Prince
Barbarian Barrel
Knight Wizard Witch Little Prince
The Log
Witch Fisherman Little Prince
Earthquake
Witch
Arrows
Witch Little Prince
Royal Delivery
Knight Wizard Witch Fisherman Little Prince
Fireball
Wizard Witch Fisherman Little Prince
Poison
Wizard Witch Fisherman Phoenix Little Prince
Lightning
Knight Wizard Witch Fisherman Phoenix Little Prince
Rocket
Wizard Witch Phoenix Little Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Void Fisherman Little Prince Phoenix Giant Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Void Fisherman Little Prince

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Wizard Witch Little Prince
Giant
Wizard Void Witch Fisherman Little Prince
Wizard
Knight Giant
Void
Giant
Witch
Knight Giant
Fisherman
Giant
Phoenix
Little Prince
Knight Giant

Defense Synergies 1 6

Knight
Little Prince Wizard Witch Fisherman Phoenix
Giant
Wizard
Knight
Void
Witch
Knight Fisherman
Fisherman
Knight Witch
Phoenix
Knight Little Prince
Little Prince
Knight Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard Void
Knight Witch Fisherman Phoenix
Witch Fisherman Knight Void
Witch Knight Fisherman Phoenix
Wizard Void Witch Phoenix Little Prince
Void Phoenix
Witch Fisherman Phoenix
Knight Fisherman Phoenix Little Prince
Witch Knight Wizard Fisherman
Wizard Witch Phoenix
Knight Wizard Witch
Wizard Witch
Knight Phoenix
Fisherman
Wizard Knight Witch Fisherman
Knight Wizard Witch Fisherman Little Prince
Wizard Witch Knight Fisherman Little Prince
Fisherman Phoenix
Wizard Knight Witch Fisherman Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Void Witch Fisherman
Void Knight Wizard Fisherman Phoenix
Knight Witch Fisherman
Knight Fisherman Phoenix
Knight Witch Fisherman Phoenix
Wizard Witch
Knight Void Witch Phoenix
Knight Fisherman Phoenix
Void Knight Witch Phoenix
Witch Phoenix
Knight Witch Phoenix
Void Phoenix
Knight Wizard Witch
Wizard Witch
Witch Phoenix Knight Fisherman Little Prince
Wizard Witch Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight
Void Fisherman
Void
Knight Void
Wizard
Wizard Witch
Wizard Witch
Wizard
Void Wizard Fisherman
Void Fisherman
Void Knight Wizard Fisherman
Void Wizard
Knight Void Fisherman
Void Fisherman
Fisherman
Wizard Witch
Wizard
Fisherman
Void Wizard Fisherman
Wizard Witch Little Prince
Void
Wizard Void
Void Fisherman
Void
Wizard Witch Little Prince
Witch Fisherman
Void Wizard Witch Fisherman
Void Wizard Witch Fisherman
Void Fisherman
Wizard Witch Little Prince
Wizard Void Witch
Void
Void Wizard
Void
Wizard
Void Witch
Wizard Witch
Void Knight Wizard
Wizard
Void
Witch
Void Witch
Void Witch Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: