My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Furnace Wizard Giant Skeleton Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton Bandit
Giant Snowball
Hog Rider Furnace
Zap
Firecracker Furnace Bandit
Barbarian Barrel
Knight Firecracker Furnace Wizard Giant Skeleton Bandit
The Log
Firecracker Hog Rider Furnace Giant Skeleton Bandit
Earthquake
Firecracker Hog Rider Furnace
Arrows
Firecracker Furnace
Royal Delivery
Knight Firecracker Hog Rider Wizard Giant Skeleton Bandit
Fireball
Firecracker Hog Rider Furnace Wizard Bandit
Poison
Firecracker Furnace Wizard
Lightning
Knight Furnace Wizard Bandit
Rocket
Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Firecracker Bandit Hog Rider Furnace Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Knight Firecracker Bandit

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Furnace Wizard
Firecracker
Knight Hog Rider Giant Skeleton Bandit
Hog Rider
Knight Firecracker Rage Furnace Wizard Giant Skeleton Bandit
Furnace
Knight Hog Rider Giant Skeleton Bandit
Wizard
Knight Hog Rider Rage Giant Skeleton Bandit
Rage
Hog Rider Wizard Giant Skeleton
Giant Skeleton
Firecracker Hog Rider Furnace Wizard Rage Bandit
Bandit
Firecracker Hog Rider Furnace Wizard Giant Skeleton

Defense Synergies 1 7

Knight
Firecracker Furnace Wizard
Firecracker
Knight Giant Skeleton Bandit
Hog Rider
Furnace
Knight Bandit
Wizard
Knight Giant Skeleton Bandit
Rage
Giant Skeleton
Firecracker Wizard
Bandit
Firecracker Furnace Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Wizard
Knight Firecracker Furnace Bandit
Furnace Knight Giant Skeleton Bandit
Knight Firecracker Furnace Bandit
Firecracker Giant Skeleton
Firecracker Furnace Bandit
Furnace Firecracker Wizard
Giant Skeleton Bandit
Furnace
Knight Firecracker Giant Skeleton Bandit
Knight Firecracker Furnace Wizard Giant Skeleton Bandit
Firecracker Furnace Wizard
Furnace Knight Wizard Giant Skeleton Bandit
Wizard Firecracker Furnace
Knight Furnace Bandit
Furnace Bandit
Wizard Knight Firecracker Furnace
Knight Firecracker Furnace Wizard Bandit
Furnace Wizard Knight Firecracker Giant Skeleton Bandit
Wizard Knight Firecracker Furnace Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Furnace Giant Skeleton Bandit
Bandit Knight Firecracker Wizard
Giant Skeleton Bandit Knight Furnace
Giant Skeleton Knight Bandit
Giant Skeleton Knight Bandit
Firecracker Furnace Wizard
Knight Furnace Giant Skeleton Bandit
Giant Skeleton Knight
Giant Skeleton Knight Firecracker Bandit
Knight Giant Skeleton
Giant Skeleton
Giant Skeleton Knight Wizard Bandit
Wizard Firecracker Furnace
Knight Firecracker Furnace Giant Skeleton
Firecracker Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Giant Skeleton Bandit
Firecracker Bandit
Giant Skeleton Bandit
Knight Firecracker Giant Skeleton
Wizard Firecracker Furnace
Firecracker Wizard Furnace
Firecracker Furnace Wizard
Firecracker Wizard
Firecracker Wizard Bandit
Firecracker Knight Wizard Bandit
Firecracker Wizard
Knight Firecracker Bandit
Firecracker Bandit
Firecracker Furnace
Firecracker Furnace Wizard Bandit
Firecracker Furnace Wizard Bandit
Firecracker Wizard Bandit
Firecracker Wizard
Giant Skeleton
Wizard
Firecracker Furnace Wizard
Firecracker Wizard Bandit
Wizard Bandit
Firecracker Bandit
Firecracker Furnace Wizard
Firecracker Wizard
Wizard Bandit
Firecracker
Giant Skeleton
Firecracker Wizard
Bandit
Firecracker Wizard
Knight Firecracker Wizard
Firecracker Wizard
Giant Skeleton
Firecracker
Firecracker Giant Skeleton
Firecracker
Firecracker Giant Skeleton Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: