My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin Zappies Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Battle Ram Zappies Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin Battle Ram Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Prince
Giant Snowball
Dart Goblin Battle Ram Zappies
Zap
Dart Goblin Battle Ram Zappies Prince
Barbarian Barrel
Dart Goblin Battle Ram Zappies Wizard
The Log
Dart Goblin Battle Ram Zappies Prince
Earthquake
Zappies
Arrows
Dart Goblin Zappies
Royal Delivery
Dart Goblin Battle Ram Zappies Wizard Prince
Fireball
Dart Goblin Battle Ram Zappies Wizard
Poison
Dart Goblin Zappies Wizard
Lightning
Ice Golem Battle Ram Wizard Prince
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Earthquake Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Battle Ram Rage Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Rage Dart Goblin Earthquake Battle Ram Zappies Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Rage Dart Goblin Earthquake

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Battle Ram Prince Dart Goblin Zappies
Dart Goblin
Ice Golem Battle Ram Prince
Earthquake
Battle Ram Prince
Battle Ram
Ice Golem Dart Goblin Earthquake Zappies
Zappies
Ice Golem Battle Ram Rage Prince
Wizard
Rage Prince
Rage
Zappies Wizard Prince
Prince
Ice Golem Dart Goblin Earthquake Zappies Wizard Rage

Defense Synergies 0 9

Ice Golem
Dart Goblin Earthquake Zappies Wizard
Dart Goblin
Ice Golem Zappies Prince
Earthquake
Ice Golem Zappies
Battle Ram
Zappies
Ice Golem Dart Goblin Earthquake Prince
Wizard
Ice Golem Prince
Rage
Prince
Dart Goblin Zappies Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Ice Golem Dart Goblin Zappies Wizard
Dart Goblin Zappies Prince
Prince Dart Goblin Zappies
Prince Dart Goblin Zappies
Earthquake Prince
Dart Goblin Earthquake Zappies
Dart Goblin Zappies Wizard
Earthquake Ice Golem Dart Goblin
Zappies Prince
Ice Golem Dart Goblin Zappies Prince
Dart Goblin Ice Golem Earthquake Zappies Wizard
Dart Goblin Zappies Wizard
Prince Earthquake Zappies Wizard
Wizard Dart Goblin Earthquake Zappies Prince
Zappies Prince
Zappies Prince
Wizard Zappies Prince
Dart Goblin Zappies Wizard Prince
Earthquake Wizard Ice Golem Dart Goblin Zappies
Dart Goblin Zappies Prince
Wizard Dart Goblin Earthquake Zappies Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Zappies Prince
Ice Golem Wizard Prince
Zappies Ice Golem Prince
Prince Ice Golem Zappies
Zappies Prince
Wizard Ice Golem Dart Goblin Zappies
Prince Ice Golem Dart Goblin Zappies
Zappies Prince
Ice Golem Zappies Prince
Dart Goblin Zappies
Dart Goblin Zappies Prince
Prince
Prince Ice Golem Zappies Wizard
Wizard Dart Goblin Zappies
Zappies Ice Golem Dart Goblin Prince
Ice Golem Dart Goblin Earthquake Zappies Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Ice Golem Dart Goblin
Dart Goblin
Earthquake Dart Goblin
Earthquake Ice Golem Dart Goblin Prince
Wizard Earthquake
Wizard Ice Golem Dart Goblin
Dart Goblin Earthquake Wizard
Earthquake Ice Golem Dart Goblin Wizard
Dart Goblin Wizard
Prince
Dart Goblin Earthquake Wizard Prince
Dart Goblin Wizard
Earthquake Ice Golem Dart Goblin
Earthquake Dart Goblin
Earthquake Ice Golem Dart Goblin Prince
Earthquake Dart Goblin Wizard
Earthquake Dart Goblin Wizard
Earthquake
Dart Goblin Earthquake Wizard Prince
Dart Goblin Earthquake Wizard
Earthquake Prince
Wizard
Prince
Earthquake
Ice Golem Earthquake Wizard
Dart Goblin Earthquake Wizard
Wizard Prince
Dart Goblin
Ice Golem Dart Goblin Wizard
Dart Goblin Zappies Wizard
Dart Goblin Earthquake Wizard
Zappies
Prince
Earthquake Wizard
Earthquake Dart Goblin Zappies Prince
Dart Goblin Zappies Wizard
Dart Goblin Wizard Prince
Ice Golem Dart Goblin Earthquake Wizard
Dart Goblin Prince
Dart Goblin Zappies
Dart Goblin Zappies
Dart Goblin Prince

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