My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Guards Miner Inferno Dragon
Giant Snowball
Minion Horde Guards Miner Inferno Dragon
Zap
Minion Horde Guards Inferno Dragon
Barbarian Barrel
Elite Barbarians Wizard Guards
The Log
Elite Barbarians Guards
Earthquake
Guards
Arrows
Minion Horde Guards
Royal Delivery
Minion Horde Elite Barbarians Wizard Guards Miner Inferno Dragon
Fireball
Minion Horde Elite Barbarians Wizard Inferno Dragon
Poison
Minion Horde Wizard Guards
Lightning
Elite Barbarians Wizard Inferno Dragon
Rocket
Minion Horde Elite Barbarians Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Freeze Miner Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Miner Freeze Inferno Dragon Minion Horde Wizard Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Guards Miner Freeze Inferno Dragon

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner Mega Knight Freeze
Elite Barbarians
Wizard Mega Knight
Wizard
Elite Barbarians Miner Mega Knight
Guards
Miner
Freeze
Minion Horde
Miner
Minion Horde Guards Wizard Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Miner
Mega Knight
Minion Horde Inferno Dragon Elite Barbarians Wizard Miner

Defense Synergies 0 9

Minion Horde
Freeze
Elite Barbarians
Wizard Mega Knight
Wizard
Elite Barbarians Guards Freeze Mega Knight
Guards
Wizard
Freeze
Minion Horde Wizard Mega Knight
Miner
Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Elite Barbarians Wizard Freeze Miner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard
Minion Horde Elite Barbarians Inferno Dragon Mega Knight
Minion Horde Mega Knight Elite Barbarians Freeze Inferno Dragon
Minion Horde Elite Barbarians Inferno Dragon Guards Mega Knight
Elite Barbarians Mega Knight
Freeze Guards Mega Knight
Minion Horde Inferno Dragon Wizard Freeze
Mega Knight
Minion Horde Inferno Dragon Elite Barbarians
Elite Barbarians Guards Minion Horde Miner Mega Knight
Minion Horde Guards Wizard Freeze Mega Knight
Minion Horde Inferno Dragon Wizard
Minion Horde Mega Knight Elite Barbarians Wizard Guards Freeze
Wizard Mega Knight Minion Horde Guards Freeze
Elite Barbarians Inferno Dragon Minion Horde Mega Knight
Minion Horde Elite Barbarians Freeze Inferno Dragon Mega Knight
Minion Horde Wizard Mega Knight Elite Barbarians
Mega Knight Minion Horde Elite Barbarians Wizard Guards
Wizard Freeze Guards Inferno Dragon Mega Knight
Elite Barbarians Inferno Dragon
Wizard Mega Knight Minion Horde Elite Barbarians Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Elite Barbarians
Elite Barbarians Wizard Miner Inferno Dragon Mega Knight
Guards Mega Knight Minion Horde Elite Barbarians
Guards Mega Knight Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Guards Inferno Dragon Mega Knight
Wizard Minion Horde Freeze
Guards Minion Horde Elite Barbarians
Mega Knight Minion Horde Elite Barbarians Inferno Dragon
Minion Horde Freeze Mega Knight Elite Barbarians Inferno Dragon
Minion Horde Guards Inferno Dragon
Inferno Dragon Mega Knight Minion Horde Elite Barbarians Guards
Mega Knight Elite Barbarians Guards
Elite Barbarians Mega Knight Minion Horde Wizard Guards
Wizard Minion Horde Mega Knight
Elite Barbarians Guards Minion Horde Freeze Inferno Dragon
Mega Knight Minion Horde Elite Barbarians Wizard Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Guards Freeze
Miner
Minion Horde Miner
Guards Freeze
Wizard Minion Horde Mega Knight
Wizard Minion Horde Freeze
Minion Horde Wizard
Wizard Freeze
Miner Wizard
Minion Horde Elite Barbarians Guards
Miner Minion Horde Wizard
Wizard
Elite Barbarians Miner
Minion Horde Freeze
Elite Barbarians
Minion Horde Wizard
Minion Horde Wizard Mega Knight
Freeze
Minion Horde
Wizard Mega Knight
Wizard Miner Mega Knight
Minion Horde Mega Knight
Wizard
Minion Horde
Freeze Wizard Mega Knight
Minion Horde Inferno Dragon
Miner Wizard
Wizard Miner Mega Knight
Miner
Elite Barbarians Minion Horde Wizard
Minion Horde Wizard Guards Freeze
Minion Horde Elite Barbarians
Minion Horde Wizard Miner Mega Knight
Minion Horde Freeze
Minion Horde Mega Knight
Wizard
Minion Horde Guards Freeze
Wizard
Freeze
Miner Minion Horde Wizard Mega Knight
Wizard
Minion Horde Elite Barbarians Mega Knight
Minion Horde Elite Barbarians Guards Freeze
Freeze Miner Mega Knight

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