My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Skeleton Dragons Royal Ghost Bandit Electro Wizard Magic Archer Lumberjack Night Witch Graveyard Sparky Mega Knight Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Inferno Dragon Graveyard
Giant Snowball
Miner Inferno Dragon Graveyard
Zap
Inferno Tower Inferno Dragon Graveyard
Barbarian Barrel
Inferno Tower Wizard Graveyard
The Log
Graveyard
Earthquake
Inferno Tower Graveyard
Arrows
Graveyard
Royal Delivery
Wizard Miner Inferno Dragon Graveyard
Fireball
Inferno Tower Wizard Inferno Dragon
Poison
Inferno Tower Wizard Graveyard
Lightning
Inferno Tower Wizard Inferno Dragon
Rocket
Inferno Tower Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Miner Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Miner Inferno Dragon Inferno Tower Wizard Graveyard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Miner Inferno Dragon

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Graveyard Miner Mega Knight
Inferno Tower
Wizard
Miner Mega Knight
Barbarian Barrel
Graveyard Miner Mega Knight
Miner
Arrows Wizard Barbarian Barrel Inferno Dragon Graveyard Mega Knight
Inferno Dragon
Mega Knight Miner
Graveyard
Arrows Barbarian Barrel Miner Mega Knight
Mega Knight
Inferno Dragon Arrows Wizard Barbarian Barrel Miner Graveyard

Defense Synergies 1 10

Arrows
Mega Knight Inferno Tower Barbarian Barrel
Inferno Tower
Arrows Barbarian Barrel Mega Knight
Wizard
Barbarian Barrel Mega Knight
Barbarian Barrel
Arrows Inferno Tower Wizard Miner Mega Knight
Miner
Barbarian Barrel Mega Knight
Inferno Dragon
Mega Knight
Graveyard
Mega Knight
Arrows Inferno Tower Wizard Barbarian Barrel Miner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard Barbarian Barrel
Inferno Tower Inferno Dragon Mega Knight
Inferno Tower Mega Knight Inferno Dragon
Inferno Tower Inferno Dragon Mega Knight
Arrows Barbarian Barrel Mega Knight
Arrows Barbarian Barrel Mega Knight
Inferno Tower Inferno Dragon Arrows Wizard
Arrows Inferno Tower Barbarian Barrel Mega Knight
Inferno Tower Inferno Dragon
Inferno Tower Barbarian Barrel Miner Mega Knight
Arrows Wizard Barbarian Barrel Mega Knight
Arrows Inferno Tower Inferno Dragon Wizard
Inferno Tower Mega Knight Wizard
Wizard Mega Knight Arrows Barbarian Barrel
Inferno Tower Inferno Dragon Mega Knight
Inferno Tower Inferno Dragon Mega Knight
Wizard Mega Knight Arrows Inferno Tower
Arrows Mega Knight Wizard Barbarian Barrel
Arrows Wizard Barbarian Barrel Inferno Dragon Mega Knight
Inferno Tower Inferno Dragon
Wizard Mega Knight Arrows Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Barbarian Barrel
Arrows Wizard Barbarian Barrel Miner Inferno Dragon Mega Knight
Mega Knight Inferno Tower
Mega Knight Inferno Tower Barbarian Barrel
Inferno Tower Inferno Dragon Mega Knight
Arrows Wizard
Inferno Tower
Inferno Tower Mega Knight Inferno Dragon
Mega Knight Inferno Tower Barbarian Barrel Inferno Dragon
Inferno Tower Inferno Dragon
Inferno Dragon Mega Knight Inferno Tower
Mega Knight Arrows
Mega Knight Inferno Tower Wizard
Wizard Mega Knight
Inferno Tower Barbarian Barrel Inferno Dragon
Arrows Mega Knight Inferno Tower Wizard Barbarian Barrel Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel
Arrows Barbarian Barrel Miner
Arrows Barbarian Barrel Miner
Arrows Barbarian Barrel
Wizard Arrows Barbarian Barrel Mega Knight
Arrows Wizard
Arrows Wizard
Arrows Wizard Barbarian Barrel
Arrows Miner Wizard
Miner Arrows Wizard Barbarian Barrel
Arrows Wizard
Barbarian Barrel Miner
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel
Arrows Wizard Barbarian Barrel Mega Knight
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel Mega Knight
Arrows Wizard Barbarian Barrel Miner Mega Knight
Mega Knight
Arrows Wizard
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel Mega Knight
Inferno Dragon
Arrows Miner Wizard Barbarian Barrel
Arrows Wizard Miner Mega Knight
Miner Arrows Barbarian Barrel
Arrows Wizard
Wizard
Arrows Wizard Miner Mega Knight
Arrows
Mega Knight
Arrows Wizard
Barbarian Barrel
Arrows Wizard
Arrows Barbarian Barrel
Miner Wizard Mega Knight
Arrows Wizard
Arrows
Mega Knight
Barbarian Barrel Miner Mega Knight

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