My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Executioner Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Battle Healer Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Lava Hound
Giant Snowball
Goblins Bats Skeleton Dragons Lava Hound
Zap
Goblins Bats Lava Hound
Barbarian Barrel
Goblins Executioner
The Log
Goblins
Earthquake
Arrows
Goblins Bats Skeleton Dragons Lava Hound
Royal Delivery
Goblins Bats Skeleton Dragons Battle Healer Executioner Lava Hound
Fireball
Skeleton Dragons Battle Healer Executioner Lava Hound
Poison
Bats Skeleton Dragons Battle Healer Executioner Lava Hound
Lightning
Skeleton Dragons Battle Healer Executioner
Rocket
Battle Healer Executioner

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Healer Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Void Skeleton Dragons Fireball Battle Healer Executioner Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Bats Void Skeleton Dragons

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bats
Lava Hound Skeleton Dragons Battle Healer
Skeleton Dragons
Lava Hound Bats Battle Healer
Fireball
Lava Hound
Battle Healer
Executioner Bats Skeleton Dragons
Void
Lava Hound
Executioner
Battle Healer
Lava Hound
Bats Skeleton Dragons Fireball Void

Defense Synergies 0 7

Goblins
Skeleton Dragons Battle Healer
Bats
Battle Healer
Skeleton Dragons
Goblins Fireball Battle Healer
Fireball
Skeleton Dragons Battle Healer
Battle Healer
Goblins Bats Skeleton Dragons Fireball Executioner
Void
Executioner
Battle Healer
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Fireball Void Executioner
Goblins Bats Skeleton Dragons Battle Healer Executioner
Goblins Bats Skeleton Dragons Void Executioner
Goblins Bats Skeleton Dragons
Fireball Battle Healer
Fireball Goblins Bats Skeleton Dragons Executioner
Bats Skeleton Dragons Fireball Void Executioner
Skeleton Dragons Fireball Battle Healer Void
Goblins
Goblins Battle Healer
Goblins Bats Skeleton Dragons Executioner Fireball
Skeleton Dragons Executioner Bats Fireball
Bats Skeleton Dragons Fireball Battle Healer
Fireball Executioner Goblins Bats Skeleton Dragons
Fireball
Goblins Bats Skeleton Dragons Fireball Executioner
Fireball Goblins Bats Skeleton Dragons Battle Healer Executioner
Executioner Bats Skeleton Dragons Fireball Battle Healer
Skeleton Dragons Goblins Bats Fireball Battle Healer Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Fireball Battle Healer Void
Fireball Void Skeleton Dragons Battle Healer Executioner
Goblins Bats Battle Healer
Bats Fireball Battle Healer
Battle Healer Executioner
Skeleton Dragons Fireball Executioner Bats
Goblins Bats Fireball Battle Healer Void
Battle Healer
Void Goblins Bats Skeleton Dragons Fireball
Skeleton Dragons
Bats
Fireball Void
Fireball Executioner
Skeleton Dragons Fireball Executioner
Goblins Bats Skeleton Dragons Fireball Battle Healer Executioner
Bats Executioner Skeleton Dragons Fireball Battle Healer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Skeleton Dragons
Fireball Void Skeleton Dragons Executioner
Skeleton Dragons Fireball Void
Skeleton Dragons Fireball Void
Fireball Executioner Skeleton Dragons
Skeleton Dragons Fireball Executioner Bats
Skeleton Dragons Executioner
Fireball Skeleton Dragons Executioner
Fireball Void Skeleton Dragons
Goblins Bats Fireball Void
Void Skeleton Dragons Fireball
Fireball Void Skeleton Dragons Executioner
Skeleton Dragons Fireball Void Executioner
Skeleton Dragons Fireball Void
Skeleton Dragons Fireball
Skeleton Dragons Fireball Executioner
Skeleton Dragons Fireball Executioner
Fireball
Bats Skeleton Dragons
Void Skeleton Dragons Fireball Executioner
Skeleton Dragons Fireball
Skeleton Dragons Fireball Void
Skeleton Dragons Fireball Void
Void
Skeleton Dragons Fireball Void
Skeleton Dragons Fireball Executioner
Fireball Void Skeleton Dragons Executioner
Fireball Void Skeleton Dragons
Fireball Void Skeleton Dragons
Bats Skeleton Dragons Fireball Executioner
Bats Skeleton Dragons Fireball Void
Fireball Void
Void Skeleton Dragons Fireball
Void Skeleton Dragons Fireball
Fireball
Bats Fireball Void
Fireball Skeleton Dragons Executioner
Fireball
Fireball Void Skeleton Dragons Executioner
Skeleton Dragons Fireball Executioner
Void Fireball
Skeleton Dragons Executioner
Bats Skeleton Dragons Fireball
Bats Skeleton Dragons Fireball Void Executioner
Void Fireball Executioner

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