My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Baby Dragon Inferno Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Inferno Dragon Sparky
Giant Snowball
Bomber Baby Dragon Inferno Dragon
Zap
Bomber Inferno Dragon Sparky
Barbarian Barrel
Bomber Valkyrie Wizard Sparky
The Log
Bomber Sparky
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Valkyrie Wizard Baby Dragon Inferno Dragon Sparky
Fireball
Bomber Wizard Baby Dragon Inferno Dragon Sparky
Poison
Bomber Wizard Sparky
Lightning
Valkyrie Wizard Baby Dragon Inferno Dragon Sparky
Rocket
Valkyrie Wizard Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard Baby Dragon Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Inferno Dragon Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Valkyrie Baby Dragon Inferno Dragon Wizard Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Bomber Valkyrie Baby Dragon

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Baby Dragon Sparky Mega Knight
Valkyrie
Bomber Wizard Baby Dragon Sparky
Wizard
Valkyrie Sparky Mega Knight
Mirror
Sparky
Baby Dragon
Bomber Valkyrie Inferno Dragon Sparky Mega Knight
Inferno Dragon
Mega Knight Baby Dragon
Sparky
Bomber Valkyrie Wizard Mirror Baby Dragon
Mega Knight
Inferno Dragon Bomber Wizard Baby Dragon

Defense Synergies 0 12

Bomber
Valkyrie
Valkyrie
Bomber Wizard Mirror Baby Dragon Sparky
Wizard
Valkyrie Mega Knight
Mirror
Valkyrie Inferno Dragon Sparky Mega Knight
Baby Dragon
Valkyrie Inferno Dragon Mega Knight
Inferno Dragon
Mirror Baby Dragon Mega Knight
Sparky
Valkyrie Mirror
Mega Knight
Wizard Mirror Baby Dragon Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie Wizard Baby Dragon Sparky
Inferno Dragon Sparky Bomber Valkyrie Mega Knight
Sparky Mega Knight Bomber Valkyrie Inferno Dragon
Inferno Dragon Sparky Bomber Valkyrie Mega Knight
Bomber Valkyrie Sparky Mega Knight
Bomber Valkyrie Baby Dragon Mega Knight
Inferno Dragon Wizard Baby Dragon
Valkyrie Baby Dragon Sparky Mega Knight
Inferno Dragon Sparky
Bomber Valkyrie Sparky Mega Knight
Valkyrie Bomber Wizard Baby Dragon Mega Knight
Inferno Dragon Wizard Baby Dragon
Sparky Mega Knight Bomber Valkyrie Wizard
Bomber Valkyrie Wizard Sparky Mega Knight Baby Dragon
Inferno Dragon Sparky Mega Knight
Inferno Dragon Sparky Mega Knight
Wizard Sparky Mega Knight Bomber Valkyrie
Mega Knight Bomber Valkyrie Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Bomber Inferno Dragon Mega Knight
Sparky Inferno Dragon
Bomber Valkyrie Wizard Mega Knight Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Sparky
Bomber Valkyrie Wizard Baby Dragon Inferno Dragon Mega Knight
Mega Knight Valkyrie Sparky
Valkyrie Mega Knight Sparky
Valkyrie Inferno Dragon Sparky Mega Knight
Wizard Baby Dragon
Sparky Valkyrie
Mega Knight Valkyrie Inferno Dragon Sparky
Mega Knight Valkyrie Baby Dragon Inferno Dragon Sparky
Inferno Dragon Sparky
Inferno Dragon Mega Knight Valkyrie Sparky
Mega Knight Valkyrie
Mega Knight Valkyrie Wizard Sparky
Wizard Bomber Valkyrie Baby Dragon Sparky Mega Knight
Sparky Bomber Valkyrie Baby Dragon Inferno Dragon
Valkyrie Mega Knight Bomber Wizard Baby Dragon Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Sparky
Baby Dragon
Baby Dragon Sparky
Valkyrie Sparky
Bomber Wizard Valkyrie Baby Dragon Sparky Mega Knight
Wizard Baby Dragon
Bomber Wizard Baby Dragon Sparky
Wizard Baby Dragon
Wizard
Sparky
Valkyrie Wizard Sparky
Wizard Baby Dragon
Baby Dragon Sparky
Baby Dragon
Baby Dragon Sparky
Bomber Wizard Baby Dragon Sparky
Wizard Baby Dragon Sparky Mega Knight
Sparky
Bomber Sparky
Bomber Wizard Baby Dragon Sparky Mega Knight
Bomber Valkyrie Wizard Baby Dragon Mega Knight
Baby Dragon Sparky Mega Knight
Wizard
Sparky
Baby Dragon
Bomber Valkyrie Wizard Baby Dragon Sparky Mega Knight
Inferno Dragon
Wizard Baby Dragon Sparky
Wizard Baby Dragon Sparky Mega Knight
Baby Dragon Sparky
Wizard Baby Dragon Sparky
Wizard
Sparky
Bomber Wizard Sparky Mega Knight
Sparky
Sparky Mega Knight
Wizard Sparky
Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Sparky Mega Knight
Bomber Wizard Baby Dragon
Sparky
Sparky Mega Knight
Baby Dragon Sparky
Baby Dragon Sparky Mega Knight

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