My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Giant Baby Dragon Dark Prince Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Baby Dragon Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Giant Dark Prince Prince
Giant Snowball
Bomber Bats Baby Dragon
Zap
Bomber Bats Dark Prince Prince
Barbarian Barrel
Bomber Dark Prince Executioner
The Log
Bomber Dark Prince Prince
Earthquake
Bomber
Arrows
Bomber Bats
Royal Delivery
Bomber Bats Baby Dragon Dark Prince Prince Executioner
Fireball
Bomber Baby Dragon Executioner
Poison
Bomber Bats Executioner
Lightning
Baby Dragon Dark Prince Prince Executioner
Rocket
Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado Baby Dragon Dark Prince Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Baby Dragon Dark Prince Prince Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Tornado Baby Dragon Dark Prince Giant Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Bats Tornado Baby Dragon

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Bats Baby Dragon Dark Prince Prince
Bats
Giant Bomber Baby Dragon Dark Prince Prince
Giant
Bomber Bats Dark Prince Prince Tornado Baby Dragon Executioner
Tornado
Baby Dragon Executioner Giant Dark Prince
Baby Dragon
Tornado Bomber Bats Giant Dark Prince Prince
Dark Prince
Giant Prince Bomber Bats Tornado Baby Dragon Executioner
Prince
Giant Dark Prince Bomber Bats Baby Dragon
Executioner
Tornado Giant Dark Prince

Defense Synergies 1 14

Bomber
Bats Tornado Dark Prince
Bats
Bomber Baby Dragon Dark Prince Prince
Giant
Tornado
Executioner Bomber Baby Dragon Dark Prince Prince
Baby Dragon
Bats Tornado Dark Prince Prince
Dark Prince
Bomber Bats Tornado Baby Dragon Prince Executioner
Prince
Bats Tornado Baby Dragon Dark Prince Executioner
Executioner
Tornado Dark Prince Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Baby Dragon Executioner
Bomber Bats Dark Prince Prince Executioner
Tornado Prince Bomber Bats Dark Prince Executioner
Prince Bomber Bats Dark Prince
Bomber Tornado Dark Prince Prince
Tornado Bomber Bats Baby Dragon Dark Prince Executioner
Bats Tornado Baby Dragon Executioner
Baby Dragon
Tornado Prince
Tornado Bomber Dark Prince Prince
Bats Executioner Bomber Tornado Baby Dragon Dark Prince
Executioner Bats Tornado Baby Dragon
Prince Bomber Bats Dark Prince
Bomber Executioner Bats Tornado Baby Dragon Dark Prince Prince
Prince
Tornado Prince
Bomber Bats Tornado Dark Prince Prince Executioner
Bomber Bats Tornado Baby Dragon Dark Prince Prince Executioner
Tornado Baby Dragon Executioner Bomber Bats Dark Prince
Tornado Prince
Bomber Dark Prince Bats Baby Dragon Prince Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Prince
Bomber Baby Dragon Prince Executioner
Bats Dark Prince Prince
Dark Prince Prince Bats Tornado
Dark Prince Prince Executioner
Executioner Bats Tornado Baby Dragon
Dark Prince Prince Bats
Dark Prince Prince
Bats Tornado Baby Dragon Dark Prince Prince
Bats Dark Prince Prince
Tornado Dark Prince Prince
Dark Prince Prince Executioner
Bomber Baby Dragon Executioner
Bomber Bats Tornado Baby Dragon Dark Prince Prince Executioner
Bats Executioner Bomber Baby Dragon Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Tornado Baby Dragon Executioner
Baby Dragon
Dark Prince Prince
Bomber Executioner Baby Dragon Dark Prince
Executioner Bats Tornado Baby Dragon
Bomber Tornado Baby Dragon Executioner
Tornado Baby Dragon Executioner
Tornado
Bats Tornado Prince
Tornado Dark Prince Prince
Tornado Baby Dragon Executioner
Baby Dragon Executioner
Baby Dragon
Baby Dragon Prince
Bomber Baby Dragon Executioner
Baby Dragon Executioner
Tornado
Bomber Bats
Bomber Baby Dragon Dark Prince Prince Executioner
Bomber Tornado Baby Dragon
Baby Dragon Prince
Tornado
Tornado Prince
Baby Dragon
Tornado Bomber Baby Dragon Dark Prince Executioner
Tornado Baby Dragon Executioner
Tornado Baby Dragon Prince
Tornado Baby Dragon
Bats Tornado Baby Dragon Executioner
Bats
Bomber
Prince
Bats Dark Prince Prince
Tornado Baby Dragon Executioner
Baby Dragon Dark Prince Prince Executioner
Bomber Baby Dragon Executioner
Tornado
Dark Prince Prince Executioner
Bats Tornado Baby Dragon
Bats Tornado Executioner
Tornado Baby Dragon Dark Prince Prince Executioner

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