My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Sparky Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Graveyard Sparky
Giant Snowball
Barbarians Graveyard Little Prince
Zap
Graveyard Sparky Little Prince
Barbarian Barrel
Barbarians Wizard Graveyard Sparky Little Prince
The Log
Barbarians Graveyard Sparky Little Prince
Earthquake
Barbarians Graveyard
Arrows
Graveyard Little Prince
Royal Delivery
Barbarians Wizard Graveyard Sparky Little Prince
Fireball
Barbarians Wizard Sparky Little Prince
Poison
Barbarians Wizard Graveyard Sparky Little Prince
Lightning
Wizard Sparky Little Prince
Rocket
Barbarians Wizard Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Void Little Prince Barbarians Giant Wizard Graveyard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Tornado Void Little Prince Barbarians

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Giant
Graveyard Sparky Wizard Tornado Void Little Prince
Wizard
Tornado Giant Sparky
Tornado
Wizard Sparky Giant Graveyard
Void
Giant
Graveyard
Giant Tornado Sparky Little Prince
Sparky
Giant Tornado Wizard Graveyard
Little Prince
Giant Graveyard

Defense Synergies 2 2

Barbarians
Giant
Wizard
Tornado
Tornado
Wizard Sparky Sparky Little Prince
Void
Graveyard
Sparky
Tornado Tornado
Little Prince
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Void Sparky
Barbarians Sparky
Barbarians Tornado Sparky Void
Barbarians Sparky
Barbarians Tornado Sparky
Tornado
Tornado Wizard Void Little Prince
Barbarians Void Sparky
Barbarians Sparky Tornado
Tornado Barbarians Sparky Little Prince
Barbarians Wizard Tornado
Wizard Tornado
Barbarians Sparky Wizard
Wizard Sparky Barbarians Tornado
Barbarians Sparky
Barbarians Tornado Sparky
Barbarians Wizard Sparky Tornado
Barbarians Wizard Tornado Little Prince
Wizard Tornado Barbarians Little Prince
Barbarians Sparky Tornado
Wizard Barbarians Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Void Sparky
Void Wizard
Barbarians Sparky
Barbarians Tornado Sparky
Barbarians Sparky
Wizard Tornado
Sparky Barbarians Void
Barbarians Sparky
Void Barbarians Tornado Sparky
Barbarians Sparky
Barbarians Sparky
Barbarians Tornado Void
Barbarians Wizard Sparky
Wizard Barbarians Sparky
Barbarians Sparky Tornado Little Prince
Barbarians Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Sparky
Void Tornado
Void Sparky
Barbarians Void Sparky
Wizard Sparky
Wizard Tornado
Wizard Tornado Sparky
Wizard Tornado
Void Wizard Tornado
Tornado Void Sparky
Void Wizard Tornado Sparky
Void Wizard Tornado
Void Sparky
Void
Sparky
Wizard Sparky
Wizard Sparky
Tornado Sparky
Sparky
Void Wizard Sparky
Wizard Tornado Little Prince
Void Sparky
Wizard Tornado Void
Void Tornado Sparky
Barbarians Void
Tornado Wizard Sparky Little Prince
Void Wizard Tornado Sparky
Void Wizard Tornado Sparky
Void Tornado Sparky
Wizard Tornado Sparky Little Prince
Wizard Void
Void Sparky
Void Wizard Sparky
Void Sparky
Sparky
Wizard Sparky
Barbarians Void
Wizard Tornado
Void Wizard Sparky
Wizard
Void Tornado Sparky
Sparky
Tornado Sparky
Tornado Void
Void Tornado Sparky Little Prince

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