My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Firecracker Royal Delivery Minion Horde Rascals Elite Barbarians Heal Spirit Earthquake Elixir Golem Furnace Zappies Elixir Collector Mirror Wall Breakers Rage Clone Tornado Void Hunter Goblin Drill Electro Dragon Bowler Executioner Cannon Cart X-Bow Electro Giant Golem The Log Miner Princess Ice Wizard Royal Ghost Bandit Fisherman Electro Wizard Inferno Dragon Phoenix Magic Archer Lumberjack Night Witch Mother Witch Ram Rider Graveyard Sparky Mega Knight Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Hog Rider Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Knight Tesla Wizard Goblin Barrel Skeleton Army
The Log
Hog Rider Goblin Barrel Skeleton Army
Earthquake
Tesla Hog Rider Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Knight Hog Rider Wizard Goblin Barrel Skeleton Army
Fireball
Tesla Hog Rider Wizard Goblin Barrel Skeleton Army
Poison
Wizard Skeleton Army
Lightning
Knight Tesla Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Goblin Barrel Skeleton Army Tesla Fireball Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Knight Goblin Barrel Skeleton Army

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Goblin Barrel Fireball Wizard Barbarian Barrel
Tesla
Fireball
Hog Rider Knight
Hog Rider
Knight Fireball Wizard Barbarian Barrel Goblin Barrel
Wizard
Knight Hog Rider
Barbarian Barrel
Knight Hog Rider Goblin Barrel
Goblin Barrel
Knight Hog Rider Barbarian Barrel Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 2 10

Knight
Tesla Fireball Wizard Barbarian Barrel Skeleton Army
Tesla
Knight Fireball Wizard Barbarian Barrel Skeleton Army
Fireball
Barbarian Barrel Knight Tesla
Hog Rider
Wizard
Knight Tesla Barbarian Barrel Skeleton Army
Barbarian Barrel
Fireball Knight Tesla Wizard
Goblin Barrel
Skeleton Army
Knight Tesla Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball Wizard Barbarian Barrel
Skeleton Army Knight Tesla
Tesla Skeleton Army Knight
Tesla Skeleton Army Knight
Fireball Barbarian Barrel Skeleton Army
Fireball Barbarian Barrel Skeleton Army Tesla
Tesla Fireball Wizard
Tesla Fireball Barbarian Barrel
Tesla Skeleton Army
Knight Skeleton Army Tesla Barbarian Barrel
Skeleton Army Knight Tesla Fireball Wizard Barbarian Barrel
Tesla Fireball Wizard
Tesla Skeleton Army Knight Fireball Wizard
Fireball Wizard Skeleton Army Tesla Barbarian Barrel
Skeleton Army Knight Tesla
Skeleton Army Tesla Fireball
Tesla Wizard Knight Fireball Skeleton Army
Tesla Fireball Knight Wizard Barbarian Barrel Skeleton Army
Wizard Barbarian Barrel Knight Tesla Fireball
Tesla
Wizard Skeleton Army Knight Tesla Fireball Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Tesla Fireball Barbarian Barrel
Fireball Knight Tesla Wizard Barbarian Barrel
Skeleton Army Knight
Skeleton Army Knight Tesla Fireball Barbarian Barrel
Knight Tesla Skeleton Army
Fireball Wizard Tesla
Skeleton Army Knight Tesla Fireball
Knight Tesla Skeleton Army
Knight Fireball Barbarian Barrel Skeleton Army
Tesla Skeleton Army
Knight Tesla
Skeleton Army Fireball
Skeleton Army Knight Tesla Fireball Wizard
Wizard Tesla Fireball Skeleton Army
Tesla Skeleton Army Knight Fireball Barbarian Barrel
Tesla Fireball Wizard Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Knight Fireball Barbarian Barrel
Fireball Wizard Barbarian Barrel
Fireball Wizard
Wizard
Fireball Wizard Barbarian Barrel
Fireball Wizard
Fireball
Knight Fireball Wizard Barbarian Barrel
Fireball Wizard
Knight Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Wizard Barbarian Barrel
Fireball Wizard Barbarian Barrel
Fireball Barbarian Barrel
Fireball Wizard Barbarian Barrel
Fireball Wizard Barbarian Barrel
Fireball
Fireball Wizard
Fireball Barbarian Barrel
Fireball Wizard Barbarian Barrel
Fireball Wizard Barbarian Barrel
Fireball Wizard
Fireball Barbarian Barrel
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball
Fireball Wizard
Fireball Barbarian Barrel Skeleton Army
Fireball Wizard
Fireball Barbarian Barrel
Fireball Knight Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Fireball Barbarian Barrel

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