My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Giant Wizard Bowler Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Heal Spirit Battle Ram Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Giant Bandit
Giant Snowball
Goblin Gang Battle Ram
Zap
Goblin Gang Battle Ram Bandit
Barbarian Barrel
Goblin Gang Heal Spirit Battle Ram Wizard Bandit
The Log
Goblin Gang Heal Spirit Battle Ram Bandit
Earthquake
Goblin Gang
Arrows
Goblin Gang Heal Spirit
Royal Delivery
Goblin Gang Heal Spirit Battle Ram Wizard Bowler Bandit
Fireball
Goblin Gang Battle Ram Wizard Bowler Bandit
Poison
Goblin Gang Wizard
Lightning
Battle Ram Wizard Bowler Bandit
Rocket
Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Battle Ram Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Heal Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Goblin Gang Bandit Battle Ram Giant Wizard Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Goblin Gang Bandit Battle Ram

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Battle Ram Giant Bowler Bandit
Heal Spirit
Battle Ram Giant Wizard Bowler Bandit
Battle Ram
Bandit Goblin Gang Heal Spirit Lightning
Giant
Lightning Goblin Gang Heal Spirit Wizard Bowler Bandit
Wizard
Heal Spirit Giant Bandit
Bowler
Goblin Gang Heal Spirit Giant Lightning
Lightning
Giant Battle Ram Bowler
Bandit
Battle Ram Goblin Gang Heal Spirit Giant Wizard

Defense Synergies 0 3

Goblin Gang
Bandit
Heal Spirit
Battle Ram
Giant
Wizard
Bandit
Bowler
Bandit
Lightning
Bandit
Goblin Gang Wizard Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Wizard
Goblin Gang Bandit
Goblin Gang Bowler Lightning Bandit
Goblin Gang Bowler Bandit
Lightning Bowler
Goblin Gang Bowler Bandit
Lightning Goblin Gang Wizard
Bowler Lightning Bandit
Goblin Gang
Goblin Gang Bowler Bandit
Goblin Gang Wizard Bowler Bandit
Goblin Gang Wizard
Bowler Goblin Gang Wizard Lightning Bandit
Wizard Bowler Goblin Gang
Goblin Gang Bandit
Goblin Gang Bowler Lightning Bandit
Wizard Goblin Gang Bowler
Goblin Gang Wizard Bowler Bandit
Wizard Bowler Bandit
Goblin Gang Wizard Bowler Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Bowler Bandit
Bandit Goblin Gang Wizard Bowler Lightning
Goblin Gang Bandit Bowler Lightning
Goblin Gang Bowler Lightning Bandit
Goblin Gang Bowler Bandit
Wizard Goblin Gang
Goblin Gang Bowler Lightning Bandit
Lightning Bandit
Goblin Gang
Bowler
Lightning Bowler
Bowler Lightning Goblin Gang Wizard Bandit
Wizard Bowler
Goblin Gang Bowler Lightning
Bowler Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Bandit
Bowler Bandit
Lightning Bandit
Lightning
Wizard Bowler
Wizard
Wizard Bowler
Wizard Bowler Lightning
Wizard Lightning Bandit
Lightning Goblin Gang Bowler
Lightning Wizard Bowler Bandit
Lightning Wizard
Lightning Bowler Bandit
Lightning Bandit
Lightning
Lightning Wizard Bowler Bandit
Lightning Wizard Bowler Bandit
Lightning
Lightning
Lightning Wizard Bowler Bandit
Lightning Wizard Bowler
Lightning Bowler
Lightning Wizard
Bowler Lightning
Lightning
Wizard Bowler
Wizard Bowler Lightning Bandit
Lightning Wizard Bowler Bandit
Lightning Bandit
Lightning Wizard
Lightning Wizard
Lightning Bowler
Lightning Wizard Bandit
Lightning
Wizard Bowler Lightning
Lightning Goblin Gang Bandit
Lightning Wizard
Lightning Goblin Gang Wizard Bowler
Wizard Bowler Lightning
Lightning
Goblin Gang Bowler Lightning
Lightning
Lightning Bowler Bandit

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