My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Great!
F2P score
Good

4 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Dart Goblin Furnace Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Furnace Giant Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Battle Ram Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Battle Ram Giant Ram Rider
Giant Snowball
Minions Goblin Gang Dart Goblin Battle Ram Furnace Ram Rider
Zap
Minions Goblin Gang Dart Goblin Battle Ram Furnace Ram Rider
Barbarian Barrel
Goblin Gang Dart Goblin Battle Ram Furnace
The Log
Goblin Gang Dart Goblin Battle Ram Furnace Ram Rider
Earthquake
Goblin Gang Furnace
Arrows
Minions Goblin Gang Dart Goblin Furnace
Royal Delivery
Minions Goblin Gang Dart Goblin Battle Ram Ram Rider
Fireball
Minions Goblin Gang Dart Goblin Battle Ram Furnace Ram Rider
Poison
Minions Goblin Gang Dart Goblin Furnace
Lightning
Battle Ram Furnace Ram Rider
Rocket
Furnace Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Dart Goblin Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Minions Goblin Gang Dart Goblin Battle Ram Furnace Giant Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Minions Goblin Gang Dart Goblin

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Giant Rage Battle Ram Ram Rider
Goblin Gang
Dart Goblin Battle Ram Giant
Dart Goblin
Goblin Gang Battle Ram Giant Ram Rider
Battle Ram
Minions Goblin Gang Dart Goblin Furnace
Furnace
Battle Ram Giant Ram Rider
Giant
Minions Rage Goblin Gang Dart Goblin Furnace
Rage
Minions Giant
Ram Rider
Minions Dart Goblin Furnace

Defense Synergies 0 6

Minions
Dart Goblin Ram Rider
Goblin Gang
Dart Goblin Furnace
Dart Goblin
Minions Goblin Gang Furnace Ram Rider
Battle Ram
Furnace
Goblin Gang Dart Goblin
Giant
Rage
Ram Rider
Minions Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin Ram Rider
Minions Goblin Gang Dart Goblin Furnace Ram Rider
Goblin Gang Furnace Ram Rider Minions Dart Goblin
Minions Goblin Gang Dart Goblin Furnace Ram Rider
Goblin Gang Minions Dart Goblin Furnace
Minions Dart Goblin Furnace Ram Rider Goblin Gang
Dart Goblin Ram Rider
Minions Goblin Gang Furnace
Goblin Gang Dart Goblin
Minions Goblin Gang Dart Goblin Furnace Ram Rider
Minions Goblin Gang Dart Goblin Furnace Ram Rider
Furnace Minions Goblin Gang Ram Rider
Minions Goblin Gang Dart Goblin Furnace
Goblin Gang Furnace Ram Rider
Goblin Gang Furnace Ram Rider
Minions Goblin Gang Furnace
Minions Goblin Gang Dart Goblin Furnace Ram Rider
Furnace Minions Dart Goblin Ram Rider
Dart Goblin Ram Rider
Goblin Gang Minions Dart Goblin Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace
Goblin Gang
Goblin Gang Minions Furnace Ram Rider
Goblin Gang Ram Rider
Goblin Gang Ram Rider
Furnace Minions Goblin Gang Dart Goblin Ram Rider
Goblin Gang Minions Dart Goblin Furnace Ram Rider
Minions
Goblin Gang Dart Goblin
Minions Dart Goblin
Goblin Gang Ram Rider
Dart Goblin Furnace
Goblin Gang Minions Dart Goblin Furnace
Minions Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin Ram Rider
Dart Goblin
Dart Goblin
Furnace
Minions Dart Goblin Furnace Ram Rider
Dart Goblin Furnace
Dart Goblin Ram Rider
Dart Goblin Ram Rider
Minions Goblin Gang
Dart Goblin Ram Rider
Dart Goblin
Dart Goblin
Minions Dart Goblin
Dart Goblin Furnace
Dart Goblin Furnace
Dart Goblin Furnace
Minions
Dart Goblin
Dart Goblin
Minions
Furnace
Dart Goblin Ram Rider
Ram Rider
Dart Goblin
Dart Goblin Furnace
Minions Dart Goblin
Dart Goblin
Minions Goblin Gang Dart Goblin
Dart Goblin Ram Rider
Goblin Gang Dart Goblin
Dart Goblin
Dart Goblin
Minions Goblin Gang Dart Goblin
Dart Goblin
Dart Goblin

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