My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Zappies Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Wizard Ram Rider Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Minion Horde Ram Rider Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Ram Rider Lava Hound
Giant Snowball
Minion Horde Zappies Ram Rider Lava Hound
Zap
Minion Horde Zappies Ram Rider Lava Hound
Barbarian Barrel
Electro Spirit Zappies Wizard
The Log
Electro Spirit Zappies Ram Rider
Earthquake
Zappies
Arrows
Electro Spirit Minion Horde Zappies Lava Hound
Royal Delivery
Electro Spirit Minion Horde Zappies Wizard Ram Rider Lava Hound
Fireball
Minion Horde Zappies Wizard Ram Rider Lava Hound
Poison
Minion Horde Zappies Wizard Lava Hound
Lightning
Wizard Ram Rider
Rocket
Minion Horde Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Royal Delivery Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Royal Delivery Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Delivery Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Rage Royal Delivery Zappies Minion Horde Wizard Ram Rider Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Rage Royal Delivery Zappies

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Ram Rider
Royal Delivery
Minion Horde
Rage Lava Hound
Zappies
Rage Ram Rider Lava Hound
Wizard
Rage Ram Rider
Rage
Minion Horde Zappies Wizard
Ram Rider
Electro Spirit Zappies Wizard
Lava Hound
Minion Horde Zappies

Defense Synergies 0 2

Electro Spirit
Royal Delivery
Wizard Ram Rider
Minion Horde
Zappies
Wizard
Royal Delivery
Rage
Ram Rider
Royal Delivery
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Zappies Wizard Ram Rider
Minion Horde Royal Delivery Zappies Ram Rider
Minion Horde Ram Rider Royal Delivery Zappies
Minion Horde Zappies Ram Rider
Royal Delivery
Royal Delivery Electro Spirit Zappies
Minion Horde Ram Rider Electro Spirit Royal Delivery Zappies Wizard
Electro Spirit Ram Rider
Minion Horde Zappies
Royal Delivery Minion Horde Zappies
Minion Horde Electro Spirit Royal Delivery Zappies Wizard Ram Rider
Minion Horde Royal Delivery Zappies Wizard Ram Rider
Minion Horde Royal Delivery Zappies Wizard Ram Rider
Wizard Electro Spirit Royal Delivery Minion Horde Zappies
Minion Horde Zappies Ram Rider
Minion Horde Royal Delivery Zappies Ram Rider
Minion Horde Wizard Royal Delivery Zappies
Royal Delivery Electro Spirit Minion Horde Zappies Wizard Ram Rider
Royal Delivery Wizard Electro Spirit Zappies Ram Rider
Zappies Ram Rider
Wizard Electro Spirit Royal Delivery Minion Horde Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Zappies
Royal Delivery Wizard
Royal Delivery Zappies Minion Horde Ram Rider
Royal Delivery Minion Horde Zappies Ram Rider
Royal Delivery Minion Horde Zappies Ram Rider
Royal Delivery Wizard Electro Spirit Minion Horde Zappies Ram Rider
Royal Delivery Minion Horde Zappies Ram Rider
Royal Delivery Minion Horde Zappies
Royal Delivery Minion Horde Electro Spirit Zappies
Royal Delivery Minion Horde Zappies
Minion Horde Zappies
Royal Delivery
Royal Delivery Minion Horde Zappies Wizard Ram Rider
Wizard Minion Horde Zappies
Zappies Electro Spirit Royal Delivery Minion Horde
Electro Spirit Royal Delivery Minion Horde Zappies Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Ram Rider
Minion Horde
Wizard Minion Horde
Wizard Electro Spirit Minion Horde Ram Rider
Minion Horde Wizard
Wizard Ram Rider
Wizard Ram Rider
Minion Horde
Minion Horde Wizard Ram Rider
Wizard
Minion Horde
Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Wizard
Wizard
Minion Horde
Wizard
Minion Horde
Electro Spirit Wizard
Minion Horde
Wizard Ram Rider
Wizard Ram Rider
Minion Horde Wizard
Electro Spirit Minion Horde Zappies Wizard
Minion Horde
Minion Horde Wizard
Electro Spirit Minion Horde Zappies
Minion Horde
Wizard
Minion Horde Electro Spirit Zappies
Zappies Wizard Ram Rider
Minion Horde Wizard
Wizard
Minion Horde
Electro Spirit Minion Horde Zappies
Zappies

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