My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Rascals Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Rascals Goblin Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Heal Spirit Hog Rider Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Hog Rider
Giant Snowball
Bomber Minions Hog Rider
Zap
Bomber Minions Goblin Giant
Barbarian Barrel
Bomber Rascals Heal Spirit Magic Archer
The Log
Bomber Rascals Heal Spirit Hog Rider
Earthquake
Bomber Hog Rider
Arrows
Bomber Minions Rascals Heal Spirit
Royal Delivery
Bomber Minions Rascals Heal Spirit Hog Rider Magic Archer
Fireball
Bomber Minions Rascals Hog Rider Magic Archer
Poison
Bomber Minions Rascals Magic Archer
Lightning
Magic Archer
Rocket
Rascals Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Poison Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bomber Minions Hog Rider Poison Magic Archer Rascals Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Bomber Minions Hog Rider

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Heal Spirit Hog Rider Goblin Giant
Minions
Hog Rider Bomber Rascals Heal Spirit Goblin Giant
Rascals
Minions Hog Rider Magic Archer
Heal Spirit
Bomber Minions Hog Rider Goblin Giant
Hog Rider
Minions Bomber Rascals Heal Spirit Poison Magic Archer
Poison
Hog Rider Goblin Giant
Goblin Giant
Bomber Minions Heal Spirit Poison Magic Archer
Magic Archer
Rascals Hog Rider Goblin Giant

Defense Synergies 0 2

Bomber
Minions
Goblin Giant
Rascals
Heal Spirit
Hog Rider
Poison
Goblin Giant
Minions Magic Archer
Magic Archer
Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Goblin Giant Magic Archer
Bomber Minions Rascals
Bomber Minions Rascals
Bomber Minions Rascals
Bomber Poison
Bomber Minions Rascals Magic Archer
Minions Rascals Poison Magic Archer
Rascals Poison Goblin Giant Magic Archer
Minions Rascals
Bomber Rascals
Minions Poison Bomber Rascals Goblin Giant Magic Archer
Minions Rascals Poison Magic Archer
Bomber Minions Rascals
Bomber Minions Rascals Poison Magic Archer
Rascals
Rascals
Bomber Minions Rascals Poison
Bomber Minions Rascals Magic Archer
Poison Bomber Minions Rascals Magic Archer
Bomber Rascals Minions Poison Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals
Poison Bomber Magic Archer
Minions Rascals Goblin Giant
Rascals Goblin Giant
Rascals Goblin Giant
Poison Minions Rascals Goblin Giant Magic Archer
Rascals Minions Goblin Giant
Rascals Goblin Giant
Minions Poison Magic Archer
Goblin Giant
Minions Rascals
Poison Goblin Giant
Rascals Goblin Giant
Bomber Rascals Magic Archer
Rascals Bomber Minions Poison Goblin Giant Magic Archer
Minions Poison Bomber Rascals Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Rascals
Poison Magic Archer
Poison Goblin Giant Magic Archer
Rascals Poison
Bomber Poison Magic Archer
Poison Minions Goblin Giant Magic Archer
Bomber Poison Magic Archer
Poison Magic Archer
Poison
Minions Poison
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Minions Poison Magic Archer
Poison Magic Archer
Bomber Poison Magic Archer
Magic Archer Poison
Poison
Bomber Minions
Bomber Poison Magic Archer
Bomber Poison Magic Archer
Minions Poison Magic Archer
Poison
Poison
Poison Bomber Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Minions Poison
Poison Bomber Magic Archer
Poison Magic Archer
Poison Magic Archer
Minions Magic Archer
Poison Magic Archer
Poison Rascals Magic Archer
Bomber Poison Magic Archer
Poison
Minions Rascals Poison Magic Archer
Poison Magic Archer
Poison Goblin Giant Magic Archer

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