My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Electro Dragon Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Dragon Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Electro Dragon Lumberjack Night Witch
Zap
Firecracker Night Witch
Barbarian Barrel
Firecracker Valkyrie Wizard Lumberjack Night Witch
The Log
Firecracker Lumberjack
Earthquake
Firecracker
Arrows
Firecracker Night Witch
Royal Delivery
Firecracker Valkyrie Wizard Electro Dragon Lumberjack Night Witch
Fireball
Firecracker Wizard Electro Dragon Lumberjack Night Witch
Poison
Firecracker Wizard Electro Dragon Night Witch
Lightning
Valkyrie Wizard Electro Dragon Lumberjack Night Witch
Rocket
Valkyrie Wizard Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Wizard Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Valkyrie Lumberjack Night Witch Wizard Electro Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Valkyrie Lumberjack

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Lumberjack Night Witch
Firecracker
Valkyrie Golem Lumberjack
Valkyrie
Lumberjack Firecracker Wizard Electro Dragon
Wizard
Valkyrie Golem Lumberjack
Electro Dragon
Golem Valkyrie
Golem
Arrows Electro Dragon Night Witch Firecracker Wizard Lumberjack
Lumberjack
Valkyrie Arrows Firecracker Wizard Golem Night Witch
Night Witch
Golem Arrows Lumberjack

Defense Synergies 1 11

Arrows
Valkyrie Lumberjack
Firecracker
Valkyrie Electro Dragon Lumberjack Night Witch
Valkyrie
Firecracker Arrows Wizard Electro Dragon Lumberjack Night Witch
Wizard
Valkyrie Lumberjack
Electro Dragon
Firecracker Valkyrie Lumberjack
Golem
Lumberjack
Arrows Firecracker Valkyrie Wizard Electro Dragon
Night Witch
Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard Electro Dragon
Lumberjack Firecracker Valkyrie Electro Dragon Night Witch
Lumberjack Valkyrie Electro Dragon Night Witch
Lumberjack Night Witch Firecracker Valkyrie Electro Dragon
Arrows Firecracker Valkyrie Lumberjack
Arrows Firecracker Valkyrie Electro Dragon Lumberjack Night Witch
Arrows Firecracker Wizard Electro Dragon Night Witch
Arrows Valkyrie Electro Dragon
Lumberjack Night Witch
Firecracker Valkyrie Lumberjack Night Witch
Valkyrie Arrows Firecracker Wizard Electro Dragon Lumberjack Night Witch
Arrows Firecracker Wizard Electro Dragon Night Witch
Lumberjack Night Witch Valkyrie Wizard Electro Dragon
Valkyrie Wizard Arrows Firecracker Electro Dragon Lumberjack Night Witch
Lumberjack
Lumberjack
Wizard Arrows Firecracker Valkyrie Electro Dragon Lumberjack Night Witch
Arrows Firecracker Valkyrie Wizard Electro Dragon Lumberjack Night Witch
Arrows Valkyrie Wizard Firecracker Electro Dragon Lumberjack
Lumberjack
Valkyrie Wizard Arrows Firecracker Electro Dragon Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack
Arrows Firecracker Valkyrie Wizard Electro Dragon Lumberjack
Lumberjack Valkyrie Electro Dragon
Valkyrie Lumberjack Night Witch
Valkyrie Lumberjack Night Witch
Arrows Firecracker Wizard Electro Dragon
Valkyrie Lumberjack Night Witch
Valkyrie Lumberjack
Electro Dragon Firecracker Valkyrie
Valkyrie Electro Dragon Lumberjack
Arrows Valkyrie
Valkyrie Wizard Lumberjack Night Witch
Wizard Firecracker Valkyrie Electro Dragon
Electro Dragon Firecracker Valkyrie Lumberjack Night Witch
Arrows Valkyrie Firecracker Wizard Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Electro Dragon
Arrows Firecracker Valkyrie
Wizard Arrows Firecracker Valkyrie
Arrows Firecracker Wizard Electro Dragon
Arrows Firecracker Wizard
Arrows Firecracker Wizard Electro Dragon
Arrows Firecracker Wizard Electro Dragon
Electro Dragon Lumberjack Night Witch
Firecracker Arrows Valkyrie Wizard Electro Dragon
Arrows Firecracker Wizard Electro Dragon
Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Wizard Electro Dragon
Arrows Firecracker Wizard Electro Dragon
Arrows
Night Witch
Arrows Firecracker Wizard Electro Dragon
Arrows Firecracker Valkyrie Wizard Electro Dragon
Night Witch
Arrows Wizard
Arrows Electro Dragon
Arrows Firecracker Valkyrie Wizard Electro Dragon
Arrows Firecracker Wizard Electro Dragon
Arrows Wizard Electro Dragon
Arrows Firecracker
Arrows Firecracker Wizard Electro Dragon Night Witch
Electro Dragon Firecracker Wizard
Night Witch
Arrows Wizard Electro Dragon Night Witch
Arrows Firecracker Electro Dragon
Arrows Firecracker Wizard
Electro Dragon Night Witch
Arrows Firecracker Wizard Electro Dragon
Arrows
Firecracker Valkyrie Wizard Electro Dragon Lumberjack
Arrows Firecracker Wizard Electro Dragon
Arrows
Firecracker Electro Dragon
Electro Dragon Firecracker
Firecracker Electro Dragon
Electro Dragon Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: